Player Matchup

Pele
Pele
DonjonAnubis
Pele
Level 69
God Stats
4W - 4L
1,636 SR
Queue Stats
72W - 51L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Gbsboards
Gilgamesh
Level 128
God Stats
11W - 8L
1,816 SR
Queue Stats
161W - 156L
1,446 Elo+
Solo
Izanami
Izanami
M4 Hub
Izanami
Level 78
God Stats
2W - 3L
1,680 SR
Queue Stats
23W - 20L
1,438 Elo+
Party 2
Agni
Agni
Paulo Mendes17
Agni
Level 128
God Stats
68W - 67L
1,503 SR
Queue Stats
292W - 291L
1,488 Elo+
Solo
Ares
Ares
SPX Mercy
Ares
Level 85
God Stats
0W - 1L
1,473 SR
Queue Stats
49W - 35L
1,457 Elo+
Party 2
Team Averages
Level 98
1,622 SR
1,469 Elo+

VS

Team Averages
Level 96
1,488 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
FatdaddyThiccarm
Tsukuyomi
Level 146
God Stats
19W - 23L
1,419 SR
Queue Stats
310W - 304L
1,506 Elo+
Solo
Zeus
Zeus
MCDC24142399
Zeus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,460 Elo+
Solo
Nut
Nut
Nppleham
Nut
Level 152
God Stats
20W - 13L
1,543 SR
Queue Stats
192W - 176L
1,466 Elo+
Party 1
Bellona
Bellona
Tripleready
Bellona
Level 99
God Stats
116W - 88L
1,520 SR
Queue Stats
309W - 308L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
buffcatfan
Gilgamesh
Level 40
God Stats
10W - 4L
1,460 SR
Queue Stats
279W - 245L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,240
446
4,407
13,219
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Gbsboards
Gilgamesh
12
0 / 4 / 0
6,710
479
8,910
16,278
18,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
M4 Hub
Izanami
11
0 / 4 / 0
6,037
431
3,229
8,711
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 0
7,623
545
7,795
8,016
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
8
0 / 6 / 0
5,067
362
4,023
14,301
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
6 / 2 / 6
8,846
632
6,329
10,764
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 2
7,661
547
2,818
7,052
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 0 / 4
8,943
639
15,823
8,743
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Tripleready
Bellona
12
2 / 0 / 10
7,093
507
7,659
13,528
13,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
buffcatfan
Gilgamesh
15
3 / 0 / 3
8,912
637
10,168
14,965
16,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
6
Kills
21
21
Deaths
6
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Tsukuyomi
6
2
6
4.5
L
Gilgamesh
Gbsboards
Gilgamesh
0
4
0
0
L
Izanami
M4 Hub
Izanami
0
4
0
0
W
1
4
2
0.5
W
9
0
4
11
L
6
2
0
3
L
Ares
0
6
0
0
W
Bellona
Tripleready
Bellona
2
0
10
7
W
Gilgamesh
buffcatfan
Gilgamesh
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,364
Damage
42,797
60,525
Taken
55,052
42,119
Mitigated
40,297
8,337
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,407
890
0
1,932
13,219
5,932
0
650
12,524
0
64,745
W
Tsukuyomi
6,329
1,555
0
3,665
10,764
4,364
0
1,610
9,154
0
58,314
L
Gilgamesh
Gbsboards
Gilgamesh
8,910
3,153
0
1,908
16,278
18,930
0
0
15,087
0
49,444
L
Izanami
M4 Hub
Izanami
3,229
1,918
89
882
8,711
3,414
0
0
8,711
0
45,376
W
2,818
229
0
500
7,052
2,570
558
5,537
1,515
41,279
435
W
15,823
12,240
0
5,482
8,743
3,413
872
1,452
7,291
0
79,849
L
7,795
734
0
1,910
8,016
3,026
0
2,164
5,852
46,863
2,130
L
Ares
4,023
985
0
1,616
14,301
10,817
0
0
14,301
9,738
0
W
Bellona
Tripleready
Bellona
7,659
2,544
0
3,817
13,528
13,084
41
3,596
9,932
0
31,792
W
Gilgamesh
buffcatfan
Gilgamesh
10,168
4,248
0
2,556
14,965
16,866
0
574
13,103
0
64,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
41,455
336
Minions Killed
432
0
Camps Cleared
0
1,228,501
Distance Traveled
1,305,322
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,240
446
95
7
0
299,941
0
W
Tsukuyomi
8,846
632
88
6
0
309,567
0
L
Gilgamesh
6,710
479
76
5
0
236,744
0
L
Izanami
6,037
431
84
6
0
231,487
3
W
Zeus
7,661
547
82
6
0
242,317
0
W
Nut
8,943
639
116
8
0
250,404
2
L
Agni
7,623
545
69
5
0
249,325
0
L
Ares
5,067
362
12
1
0
211,004
0
W
Bellona
7,093
507
32
2
0
263,702
2
W
Gilgamesh
8,912
637
114
8
0
239,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role