Player Matchup

Charybdis
Charybdis
DefIated_
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,620 Elo+
Party 1
Charon
Charon
JimmyWap--
Charon
Level 157
God Stats
4W - 4L
1,818 SR
Queue Stats
71W - 65L
1,616 Elo+
Party 1
Thanatos
Thanatos
SCarrilloeljefe4
Thanatos
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 77L
1,361 Elo+
Party 3
Anubis
Anubis
holguin2003
Anubis
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 127L
1,274 Elo+
Party 3
Artio
Artio
sr_pepe_
Artio
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,444 Elo+
Party 3
Team Averages
Level 122
1,564 SR
1,463 Elo+

VS

Team Averages
Level 130
1,488 SR
1,512 Elo+
Ra
Ra
Breitsprecher
Ra
Level 200
God Stats
6W - 8L
1,295 SR
Queue Stats
169W - 203L
1,479 Elo+
Party 2
Cliodhna
Cliodhna
Caonabo12
Cliodhna
Level 118
God Stats
8W - 3L
1,540 SR
Queue Stats
223W - 216L
1,546 Elo+
Solo
Vamana
Vamana
DoctorGreen007
Vamana
Level 68
God Stats
1W - 3L
1,538 SR
Queue Stats
43W - 42L
1,575 Elo+
Solo
Izanami
Izanami
Killa55Original
Izanami
Level 156
God Stats
2W - 1L
1,503 SR
Queue Stats
52W - 58L
1,468 Elo+
Party 2
Ares
Ares
NoBanPleaseTY
Ares
Level 106
God Stats
2W - 2L
1,561 SR
Queue Stats
52W - 62L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DefIated_
Charybdis
14
2 / 4 / 0
8,118
507
12,465
11,666
4,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
JimmyWap--
Charon
14
0 / 3 / 0
8,174
511
11,271
14,131
7,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 0
7,503
469
8,127
16,072
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
7
0 / 4 / 0
5,250
328
777
4,528
1,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
sr_pepe_
Artio
11
0 / 5 / 2
6,989
437
4,750
18,676
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
10,090
631
7,505
9,703
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Caonabo12
Cliodhna
17
10 / 1 / 3
9,978
624
8,263
15,326
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 6
9,492
593
10,380
14,580
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 6
9,019
564
8,792
12,302
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 8
8,234
515
8,498
9,954
8,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
22
22
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Cliodhna
Caonabo12
Cliodhna
10
1
3
11.5
L
Charybdis
DefIated_
Charybdis
2
4
0
0.5
W
2
1
6
5
L
Charon
JimmyWap--
Charon
0
3
0
0
W
2
2
6
2.5
W
4
1
8
8
L
3
6
0
0.5
L
Anubis
0
4
0
0
L
Artio
sr_pepe_
Artio
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,390
Damage
43,438
65,073
Taken
61,865
34,960
Mitigated
36,308
20,432
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,505
250
197
4,700
9,703
5,099
1,319
1,821
7,737
99,364
3,700
W
Cliodhna
Caonabo12
Cliodhna
8,263
488
0
7,990
15,326
6,193
0
1,597
13,465
0
72,551
L
Charybdis
DefIated_
Charybdis
12,465
7,117
0
3,505
11,666
4,527
0
2,120
9,546
0
80,348
W
10,380
3,630
0
2,210
14,580
12,017
225
6,771
6,168
0
71,490
L
Charon
JimmyWap--
Charon
11,271
1,181
0
3,220
14,131
7,361
0
1,035
12,319
61,020
2,861
W
8,792
5,885
0
2,964
12,302
4,586
681
1,465
10,837
0
83,454
W
8,498
552
0
1,946
9,954
8,413
316
2,683
7,129
25,817
842
L
8,127
2,220
0
9,036
16,072
6,678
0
1,736
13,916
0
52,841
L
Anubis
777
0
0
664
4,528
1,624
0
3,257
1,165
13,583
0
L
Artio
sr_pepe_
Artio
4,750
304
295
3,712
18,676
14,770
0
6,675
11,602
24,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
46,813
371
Minions Killed
576
0
Camps Cleared
0
1,309,995
Distance Traveled
1,618,507
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,090
631
192
12
0
292,310
2
W
Cliodhna
9,978
624
96
6
0
356,962
0
L
Charybdis
8,118
507
120
8
0
274,454
0
W
Vamana
9,492
593
111
7
0
337,068
0
L
Charon
8,174
511
127
8
0
285,241
0
W
Izanami
9,019
564
147
9
0
297,933
3
W
Ares
8,234
515
30
2
0
334,234
1
L
Thanatos
7,503
469
79
5
0
314,393
0
L
Anubis
5,250
328
24
2
0
138,547
0
L
Artio
6,989
437
21
1
0
297,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role