Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Bean Packet
Janus
Gold II
Level 144
God Stats
5W - 3L
1,584 SR
Queue Stats
97W - 90L
1,546 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Phenomena460
Cu Chulainn
Silver I
Level 134
God Stats
2W - 0L
1,484 SR
Queue Stats
14W - 7L
1,546 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
ShowOuut
Ao Kuang
Gold II
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 177L
1,557 MMR
Solo
Neith
Neith
Gold V
elpopooseidon
Neith
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,539 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,514 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,609 SR
1,539 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Lc9Rasa20
Medusa
Gold III
Level 148
God Stats
9W - 7L
1,762 SR
Queue Stats
298W - 304L
1,547 MMR
Solo
Artio
Artio
Gold III
MCGerson
Artio
Gold III
Level 140
God Stats
6W - 6L
1,675 SR
Queue Stats
335W - 340L
1,533 MMR
Solo
Merlin
Merlin
Gold IV
UnLucky29
Merlin
Gold IV
Level 171
God Stats
3W - 2L
1,611 SR
Queue Stats
23W - 23L
1,558 MMR
Solo
He Bo
He Bo
Gold I
atopatodarth
He Bo
Gold I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 3
3,662
732
1,716
2,498
1,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,670
734
195
854
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Phenomena460
Cu Chulainn
6
0 / 0 / 0
3,518
704
348
2,752
1,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ShowOuut
Ao Kuang
5
1 / 0 / 1
3,353
671
1,418
4,107
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 0 / 1
3,787
757
2,663
1,414
397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AnhurThanatosThorAthena

VS

Bans
AwilixThothSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
3
0 / 0 / 0
2,772
554
92
1,020
318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Lc9Rasa20
Medusa
5
0 / 1 / 0
3,051
610
1,258
2,178
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
MCGerson
Artio
4
0 / 1 / 0
2,828
566
876
4,868
3,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
UnLucky29
Merlin
6
0 / 0 / 0
3,510
702
533
716
193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,170
634
1,005
3,434
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Tyr
 
Tyr
0
0
0
0
W
0
0
0
0
L
Medusa
Lc9Rasa20
Medusa
0
1
0
0
L
Artio
MCGerson
Artio
0
1
0
0
W
Cu Chulainn
Phenomena460
Cu Chulainn
0
0
0
0
W
Ao Kuang
ShowOuut
Ao Kuang
1
0
1
1.5
L
Merlin
UnLucky29
Merlin
0
0
0
0
L
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,340
Damage
3,764
11,625
Taken
12,216
4,749
Mitigated
5,016
5,831
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,716
414
0
1,210
2,498
1,782
0
343
2,115
9,710
1,954
L
Tyr
 
Tyr
92
0
0
430
1,020
318
0
0
1,020
0
6,051
W
195
82
0
250
854
201
0
219
523
18,748
638
L
Medusa
Lc9Rasa20
Medusa
1,258
580
0
608
2,178
603
0
788
1,390
0
18,638
L
Artio
MCGerson
Artio
876
177
120
1,323
4,868
3,042
0
1,287
3,581
6,137
377
W
Cu Chulainn
Phenomena460
Cu Chulainn
348
127
0
896
2,752
1,196
0
0
2,752
0
14,606
W
Ao Kuang
ShowOuut
Ao Kuang
1,418
366
0
2,674
4,107
1,173
0
1,220
2,861
11,647
306
L
Merlin
UnLucky29
Merlin
533
0
0
160
716
193
0
240
448
17,338
0
L
1,005
75
0
1,960
3,434
860
0
680
2,754
12,614
366
W
2,663
1,425
0
801
1,414
397
0
357
1,057
0
19,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,990
Gold Earned
15,331
160
Minions Killed
131
0
Camps Cleared
0
461,219
Distance Traveled
418,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,662
732
14
3
0
99,774
0
L
Tyr
2,772
554
16
3
0
33,823
0
W
Janus
3,670
734
48
10
0
88,849
0
L
Medusa
3,051
610
27
5
0
85,600
0
L
Artio
2,828
566
10
2
0
100,890
0
W
Cu Chulainn
3,518
704
28
6
0
70,620
0
W
Ao Kuang
3,353
671
29
6
0
117,441
0
L
Merlin
3,510
702
43
9
0
88,415
0
L
He Bo
3,170
634
35
7
0
110,251
0
W
Neith
3,787
757
41
8
0
84,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role