Player Matchup

Scylla
Scylla
EaazyPlayz
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
Jarhead 3521
Shiva
Level 47
God Stats
46W - 35L
1,478 SR
Queue Stats
208W - 212L
1,432 Elo+
Solo
Bacchus
Bacchus
Pieroloko7513
Bacchus
Level 47
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WsKPhoenixx
Danzaburou
Level 63
God Stats
14W - 7L
1,633 SR
Queue Stats
138W - 123L
1,514 Elo+
Solo
Hercules
Hercules
frilled-actor522
Hercules
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 98L
1,563 Elo+
Solo
Team Averages
Level 57
1,579 SR
1,502 Elo+

VS

Team Averages
Level 78
1,531 SR
1,528 Elo+
Bakasura
Bakasura
 
Bakasura
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BoneDaddy254
Chaac
Level 88
God Stats
13W - 7L
1,722 SR
Queue Stats
108W - 90L
1,503 Elo+
Solo
Anubis
Anubis
Pllease
Anubis
Level 60
God Stats
23W - 19L
1,573 SR
Queue Stats
108W - 87L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
Sulliyvahn
Heimdallr
Level 83
God Stats
3W - 3L
1,647 SR
Queue Stats
115W - 94L
1,550 Elo+
Party 1
Achilles
Achilles
yaboidonaldpump
Achilles
Level 108
God Stats
2W - 0L
1,215 SR
Queue Stats
76W - 69L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EaazyPlayz
Scylla
9
0 / 0 / 0
4,926
493
3,508
1,952
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 3 / 0
5,546
555
4,945
8,331
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
4
0 / 1 / 0
3,954
395
1,017
3,846
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
WsKPhoenixx
Danzaburou
8
0 / 1 / 0
4,447
445
2,554
6,090
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,619
462
3,154
8,470
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 0 / 0
5,431
543
1,613
6,861
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
2 / 1 / 2
6,241
624
5,391
7,344
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Pllease
Anubis
9
1 / 1 / 0
5,536
554
2,788
5,543
2,174
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sulliyvahn
Heimdallr
11
1 / 0 / 1
6,149
615
4,928
3,504
1,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
9
1 / 0 / 1
5,569
557
3,287
7,590
5,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
W
2
1
2
3
L
Scylla
EaazyPlayz
Scylla
0
0
0
0
L
2
3
0
0.67
L
Bacchus
0
1
0
0
W
Anubis
Pllease
Anubis
1
1
0
1
W
Heimdallr
Sulliyvahn
Heimdallr
1
0
1
1.5
L
Danzaburou
WsKPhoenixx
Danzaburou
0
1
0
0
L
0
2
0
0
W
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
18,007
28,689
Taken
30,842
12,458
Mitigated
17,713
8,440
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,613
1,114
0
1,226
6,861
3,012
360
708
6,065
0
32,532
W
5,391
660
0
2,922
7,344
5,953
0
0
7,344
0
40,469
L
Scylla
EaazyPlayz
Scylla
3,508
36
0
500
1,952
456
0
712
1,240
25,868
0
L
4,945
994
0
1,310
8,331
4,033
0
237
7,587
0
30,607
L
Bacchus
1,017
68
147
526
3,846
2,507
0
0
3,846
4,096
0
W
Anubis
Pllease
Anubis
2,788
182
0
2,607
5,543
2,174
126
1,694
3,427
39,506
776
W
Heimdallr
Sulliyvahn
Heimdallr
4,928
2,122
0
1,612
3,504
1,494
576
251
3,253
0
53,850
L
Danzaburou
WsKPhoenixx
Danzaburou
2,554
794
0
1,495
6,090
2,215
0
0
6,090
0
25,694
L
3,154
1,136
0
4,462
8,470
3,247
0
1,839
6,534
0
27,648
W
Achilles
3,287
316
0
3,378
7,590
5,080
0
1,254
6,228
0
20,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
28,926
206
Minions Killed
331
0
Camps Cleared
0
901,142
Distance Traveled
977,344
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,431
543
65
7
0
234,405
0
W
Chaac
6,241
624
78
8
0
204,859
0
L
Scylla
4,926
493
50
5
0
175,822
0
L
Shiva
5,546
555
53
5
0
167,870
0
L
Bacchus
3,954
395
8
1
0
93,562
1
W
Anubis
5,536
554
58
6
0
163,272
0
W
Heimdallr
6,149
615
97
10
0
173,831
0
L
Danzaburou
4,447
445
33
3
0
219,235
2
L
Hercules
4,619
462
62
6
0
244,653
0
W
Achilles
5,569
557
33
3
0
200,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role