Player Matchup

Chaac
Chaac
BlinkOrTroll
Chaac
Level 62
God Stats
2W - 2L
1,555 SR
Queue Stats
37W - 31L
1,577 Elo+
Solo
Sylvanus
Sylvanus
MaRmAdUkEe
Sylvanus
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
141W - 127L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
Maxdoser97
Ix Chel
Level 159
God Stats
63W - 50L
1,551 SR
Queue Stats
117W - 100L
1,516 Elo+
Party 1
Hachiman
Hachiman
SgtRazorR
Hachiman
Level 129
God Stats
1W - 6L
1,403 SR
Queue Stats
168W - 155L
1,547 Elo+
Party 1
Susano
Susano
VIV4
Susano
Level 146
God Stats
2W - 3L
1,252 SR
Queue Stats
74W - 68L
1,563 Elo+
Party 1
Team Averages
Level 121
1,504 SR
1,549 Elo+

VS

Team Averages
Level 131
1,623 SR
1,576 Elo+
Bellona
Bellona
MatTank
Bellona
Level 159
God Stats
4W - 0L
1,742 SR
Queue Stats
215W - 110L
1,697 Elo+
Party 2
Lancelot
Lancelot
Neobolt01
Lancelot
Level 64
God Stats
6W - 2L
1,592 SR
Queue Stats
129W - 110L
1,450 Elo+
Solo
Anhur
Anhur
OJinDFoiBanido
Anhur
Level 157
God Stats
2W - 2L
1,736 SR
Queue Stats
144W - 52L
1,703 Elo+
Party 2
Nu Wa
Nu Wa
Pastorah
Nu Wa
Level 218
God Stats
2W - 6L
1,543 SR
Queue Stats
168W - 169L
1,440 Elo+
Solo
Geb
Geb
Snomah
Geb
Level 58
God Stats
5W - 0L
1,500 SR
Queue Stats
228W - 113L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,960
468
4,544
20,031
15,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MaRmAdUkEe
Sylvanus
15
0 / 2 / 0
8,905
524
5,247
14,869
13,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ix Chel
Maxdoser97
Ix Chel
12
3 / 10 / 2
8,028
472
12,790
13,627
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
SgtRazorR
Hachiman
12
3 / 6 / 2
7,328
431
8,459
13,282
3,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
VIV4
Susano
15
4 / 4 / 2
8,298
488
7,566
15,856
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MatTank
Bellona
19
4 / 0 / 2
11,789
693
12,553
12,695
13,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
Neobolt01
Lancelot
15
4 / 6 / 6
9,150
538
8,614
14,902
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
10 / 2 / 3
11,077
652
14,968
14,613
6,626
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Pastorah
Nu Wa
15
3 / 2 / 7
9,717
572
14,189
10,814
4,188
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
Snomah
Geb
15
2 / 2 / 14
10,284
605
8,762
14,126
13,929
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
23
23
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
L
Sylvanus
MaRmAdUkEe
Sylvanus
0
2
0
0
W
Bellona
MatTank
Bellona
4
0
2
5
L
Ix Chel
Maxdoser97
Ix Chel
3
10
2
0.4
W
Lancelot
Neobolt01
Lancelot
4
6
6
1.17
W
10
2
3
5.75
W
Nu Wa
Pastorah
Nu Wa
3
2
7
3.25
L
Hachiman
SgtRazorR
Hachiman
3
6
2
0.67
W
Geb
Snomah
Geb
2
2
14
4.5
L
Susano
VIV4
Susano
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
59,086
77,665
Taken
67,150
45,035
Mitigated
43,912
22,901
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,544
526
0
7,296
20,031
15,684
0
6,191
13,438
0
37,965
L
Sylvanus
MaRmAdUkEe
Sylvanus
5,247
1,663
0
5,275
14,869
13,720
0
1,970
12,775
67,471
12,288
W
Bellona
MatTank
Bellona
12,553
2,064
0
4,005
12,695
13,039
191
4,463
8,232
13,059
91,701
L
Ix Chel
Maxdoser97
Ix Chel
12,790
1,783
473
1,027
13,627
5,508
0
6,862
6,400
60,325
2,217
W
Lancelot
Neobolt01
Lancelot
8,614
1,511
0
4,074
14,902
6,130
404
3,194
11,708
0
47,538
W
14,968
8,560
0
7,060
14,613
6,626
1,769
2,692
11,921
0
116,279
W
Nu Wa
Pastorah
Nu Wa
14,189
2,323
0
1,604
10,814
4,188
1,229
5,224
5,590
75,601
0
L
Hachiman
SgtRazorR
Hachiman
8,459
3,916
0
2,617
13,282
3,590
0
3,300
9,896
0
47,990
W
Geb
Snomah
Geb
8,762
1,179
0
2,241
14,126
13,929
320
2,032
12,094
34,662
2,324
L
Susano
VIV4
Susano
7,566
1,300
0
6,213
15,856
6,533
0
4,137
11,391
0
75,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
52,017
490
Minions Killed
556
0
Camps Cleared
0
1,672,884
Distance Traveled
1,803,587
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,960
468
46
3
0
383,521
4
L
Sylvanus
8,905
524
156
9
0
290,072
4
W
Bellona
11,789
693
176
10
0
372,683
0
L
Ix Chel
8,028
472
94
6
0
298,278
3
W
Lancelot
9,150
538
56
3
0
399,294
5
W
Anhur
11,077
652
167
10
0
327,218
0
W
Nu Wa
9,717
572
118
7
0
339,226
0
L
Hachiman
7,328
431
79
5
0
299,154
4
W
Geb
10,284
605
39
2
0
365,166
7
L
Susano
8,298
488
115
7
0
401,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role