Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AncientPepes
He Bo
Level 160
God Stats
2W - 1L
1,732 SR
Queue Stats
188W - 168L
1,544 Elo+
Solo
Chaac
Chaac
Degral
Chaac
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,472 Elo+
Solo
Cerberus
Cerberus
Stranden
Cerberus
Level 153
God Stats
3W - 1L
1,612 SR
Queue Stats
108W - 79L
1,615 Elo+
Party 1
Atlas
Atlas
propit3
Atlas
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 69L
1,694 Elo+
Party 1
Team Averages
Level 154
1,569 SR
1,565 Elo+

VS

Team Averages
Level 145
1,500 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Beepeedee
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,619 Elo+
Solo
Anubis
Anubis
Beothen95
Anubis
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 319L
1,485 Elo+
Party 2
Odin
Odin
DemFailem
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,510 Elo+
Party 2
Sobek
Sobek
QIOIIIechka
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 125L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 8
5,787
1,157
3,225
5,053
5,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 1 / 6
6,040
1,208
4,100
3,070
1,494
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Degral
Chaac
12
2 / 0 / 10
6,352
1,270
8,259
5,797
5,849
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Stranden
Cerberus
10
2 / 1 / 8
5,978
1,196
2,824
5,559
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
propit3
Atlas
11
2 / 1 / 9
6,250
1,250
3,868
6,252
6,620
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 2
5,663
1,133
5,827
4,729
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Beepeedee
Fenrir
8
0 / 3 / 4
4,868
974
1,171
5,900
3,687
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Anubis
Beothen95
Anubis
9
1 / 3 / 3
5,011
1,002
4,923
4,298
2,605
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
9
1 / 2 / 4
5,079
1,016
3,055
5,036
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

6
0 / 2 / 2
4,597
919
1,550
3,406
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
12
Kills
5
5
Deaths
12
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
8
3
L
Thor
 
Thor
3
2
2
2
W
4
1
6
7
L
Fenrir
Beepeedee
Fenrir
0
3
4
0.67
L
Anubis
Beothen95
Anubis
1
3
3
0.83
W
Chaac
Degral
Chaac
2
0
10
7
L
Odin
1
2
4
1.5
L
0
2
2
0.5
W
Cerberus
Stranden
Cerberus
2
1
8
6
W
Atlas
propit3
Atlas
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
16,526
25,731
Taken
23,369
24,388
Mitigated
17,108
8,394
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,225
201
0
627
5,053
5,392
351
1,161
3,729
3,284
1,331
L
Thor
 
Thor
5,827
1,184
0
684
4,729
2,500
0
3,210
1,393
0
9,286
W
4,100
373
0
411
3,070
1,494
256
757
2,313
10,270
0
L
Fenrir
Beepeedee
Fenrir
1,171
167
0
585
5,900
3,687
0
3,742
1,860
0
2,154
L
Anubis
Beothen95
Anubis
4,923
151
0
892
4,298
2,605
0
1,600
2,613
11,434
0
W
Chaac
Degral
Chaac
8,259
563
1,083
2,031
5,797
5,849
301
1,666
3,989
0
16,417
L
Odin
3,055
534
59
1,127
5,036
4,292
0
2,601
2,273
0
3,271
L
1,550
67
0
372
3,406
4,024
0
2,183
1,064
2,865
0
W
Cerberus
Stranden
Cerberus
2,824
130
324
2,059
5,559
5,033
285
1,882
3,635
5,714
116
W
Atlas
propit3
Atlas
3,868
1,542
0
1,859
6,252
6,620
212
1,007
5,123
6,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
25,218
64
Minions Killed
30
0
Camps Cleared
0
495,623
Distance Traveled
409,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,787
1,157
7
1
0
89,558
0
L
Thor
5,663
1,133
14
3
0
97,746
0
W
He Bo
6,040
1,208
16
3
0
95,991
0
L
Fenrir
4,868
974
1
0
0
83,721
0
L
Anubis
5,011
1,002
11
2
0
80,292
0
W
Chaac
6,352
1,270
18
4
0
123,506
0
L
Odin
5,079
1,016
1
0
0
93,641
0
L
Sobek
4,597
919
3
1
0
54,599
0
W
Cerberus
5,978
1,196
17
3
0
94,985
0
W
Atlas
6,250
1,250
6
1
0
91,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role