Player Matchup

Ix Chel
Ix Chel
Gold V
Ghost251
Ix Chel
Gold V
Level 137
God Stats
13W - 9L
1,581 SR
Queue Stats
236W - 288L
1,340 MMR
Solo
Bacchus
Bacchus
Silver I
TakeItEazey
Bacchus
Silver I
Level 66
God Stats
5W - 5L
1,637 SR
Queue Stats
35W - 38L
1,365 MMR
Party 1
Martichoras
Martichoras
Silver III
marxn
Martichoras
Silver III
Level 46
God Stats
10W - 13L
1,663 SR
Queue Stats
30W - 36L
1,327 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,627 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,328 SR
1,355 MMR
Freya
Freya
Silver II
Laboc
Freya
Silver II
Level 150
God Stats
0W - 1L
1,208 SR
Queue Stats
21W - 31L
1,324 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Notgoodathisgame
Ah Muzen Cab
Gold III
Level 51
God Stats
2W - 4L
1,446 SR
Queue Stats
195W - 197L
1,521 MMR
Party 2
Bellona
Bellona
Silver II
TimKass11
Bellona
Silver II
Level 47
God Stats
9W - 13L
1,330 SR
Queue Stats
200W - 221L
1,219 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ghost251
Ix Chel
18
7 / 3 / 3
12,886
716
14,159
9,456
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TakeItEazey
Bacchus
18
1 / 1 / 12
12,053
670
9,241
14,244
20,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
marxn
Martichoras
19
6 / 1 / 7
13,464
748
16,724
15,929
9,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ThothAchillesKuzenboAresDiscordia

VS

Bans
CharonGilgameshNe ZhaAtlasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Laboc
Freya
17
2 / 4 / 3
11,518
640
10,980
13,522
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
Notgoodathisgame
Ah Muzen Cab
18
3 / 5 / 2
12,366
687
12,580
15,475
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TimKass11
Bellona
14
0 / 5 / 5
10,519
584
4,239
18,050
19,291
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
5
5
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Ghost251
Ix Chel
7
3
3
2.83
L
Freya
Laboc
Freya
2
4
3
0.88
L
Ah Muzen Cab
Notgoodathisgame
Ah Muzen Cab
3
5
2
0.8
W
Bacchus
TakeItEazey
Bacchus
1
1
12
7
L
Bellona
TimKass11
Bellona
0
5
5
0.5
W
Martichoras
marxn
Martichoras
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
27,799
39,629
Taken
47,047
34,052
Mitigated
31,007
9,210
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Ghost251
Ix Chel
14,159
1,987
838
348
9,456
4,925
341
3,733
5,723
44,201
488
L
Freya
Laboc
Freya
10,980
3,088
0
3,161
13,522
5,079
720
7,668
5,498
44,281
1,324
L
Ah Muzen Cab
Notgoodathisgame
Ah Muzen Cab
12,580
4,465
0
1,661
15,475
6,637
769
7,006
8,247
0
64,865
W
Bacchus
TakeItEazey
Bacchus
9,241
1,190
0
663
14,244
20,042
307
5,365
8,824
17,789
2,362
L
Bellona
TimKass11
Bellona
4,239
444
0
302
18,050
19,291
136
6,718
10,744
270
24,935
W
Martichoras
marxn
Martichoras
16,724
6,066
0
7,361
15,929
9,085
2,326
2,400
13,478
0
94,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
34,403
251
Minions Killed
196
0
Camps Cleared
0
953,279
Distance Traveled
942,304
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,886
716
79
4
0
299,533
0
L
Freya
11,518
640
71
4
0
274,388
2
L
Ah Muzen Cab
12,366
687
90
5
0
331,411
0
W
Bacchus
12,053
670
31
2
0
336,703
4
L
Bellona
10,519
584
35
2
0
336,505
0
W
Martichoras
13,464
748
141
8
0
317,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role