Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ElBurritoSalvaje
Nut
Level 85
God Stats
13W - 9L
1,601 SR
Queue Stats
74W - 61L
1,554 Elo+
Solo
Ares
Ares
Onady
Ares
Level 156
God Stats
3W - 2L
1,718 SR
Queue Stats
85W - 47L
1,596 Elo+
Party 2
Eset
Eset
Stonkage
Eset
Level 144
God Stats
21W - 16L
1,758 SR
Queue Stats
414W - 401L
1,591 Elo+
Solo
Amaterasu
Amaterasu
akaEcchi
Amaterasu
Level 28
God Stats
1W - 4L
1,389 SR
Queue Stats
21W - 18L
1,526 Elo+
Party 2
Team Averages
Level 111
1,593 SR
1,553 Elo+

VS

Team Averages
Level 123
1,481 SR
1,532 Elo+
Neith
Neith
BIGauntie
Neith
Level 29
God Stats
2W - 2L
1,315 SR
Queue Stats
20W - 17L
1,531 Elo+
Party 3
Charon
Charon
CwazyChris
Charon
Level 200
God Stats
4W - 2L
1,592 SR
Queue Stats
205W - 188L
1,573 Elo+
Party 1
Mercury
Mercury
MyLadScott
Mercury
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 8L
1,531 Elo+
Party 3
Zhong Kui
Zhong Kui
TsuToNami
Zhong Kui
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
electricundead
Erlang Shen
Level 119
God Stats
19W - 11L
1,500 SR
Queue Stats
64W - 57L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 3 / 3
7,531
538
7,442
12,275
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 1
8,228
588
7,631
9,588
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Onady
Ares
12
2 / 3 / 4
7,527
538
10,923
16,151
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
3
0 / 1 / 0
4,481
320
625
1,046
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
akaEcchi
Amaterasu
13
5 / 2 / 1
8,256
590
12,930
19,735
20,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIGauntie
Neith
12
0 / 5 / 1
6,971
498
2,371
8,674
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
CwazyChris
Charon
13
2 / 1 / 4
8,305
593
4,450
8,684
6,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MyLadScott
Mercury
17
5 / 2 / 2
9,035
645
9,748
16,510
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TsuToNami
Zhong Kui
14
3 / 1 / 5
9,127
652
13,362
10,096
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erlang Shen
electricundead
Erlang Shen
14
1 / 4 / 0
8,518
608
11,580
18,760
15,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
13
Kills
11
11
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
3
0.83
W
Neith
BIGauntie
Neith
0
5
1
0.1
W
Charon
CwazyChris
Charon
2
1
4
4
L
5
2
1
2.75
W
Mercury
MyLadScott
Mercury
5
2
2
3
L
Ares
Onady
Ares
2
3
4
1.33
L
Eset
0
1
0
0
W
Zhong Kui
TsuToNami
Zhong Kui
3
1
5
5.5
L
Amaterasu
akaEcchi
Amaterasu
5
2
1
2.75
W
Erlang Shen
electricundead
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
41,511
58,795
Taken
62,724
51,971
Mitigated
42,689
16,397
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,442
3,087
0
4,858
12,275
7,151
0
6,092
6,183
58,692
12,808
W
Neith
BIGauntie
Neith
2,371
585
0
1,363
8,674
2,748
276
2,587
6,087
0
43,702
W
Charon
CwazyChris
Charon
4,450
803
0
2,149
8,684
6,938
0
3,022
5,662
26,290
783
L
7,631
3,684
0
771
9,588
4,629
460
1,953
7,635
0
77,562
W
Mercury
MyLadScott
Mercury
9,748
6,050
0
3,124
16,510
8,261
0
5,637
10,873
0
85,210
L
Ares
Onady
Ares
10,923
1,140
0
2,990
16,151
19,288
115
7,382
8,769
33,984
767
L
Eset
625
132
0
250
1,046
264
0
445
601
4,610
122
W
Zhong Kui
TsuToNami
Zhong Kui
13,362
4,127
0
5,571
10,096
9,040
284
6,673
3,423
75,013
14,523
L
Amaterasu
akaEcchi
Amaterasu
12,930
8,041
0
7,528
19,735
20,639
0
983
18,752
0
55,927
W
Erlang Shen
electricundead
Erlang Shen
11,580
7,565
0
7,468
18,760
15,702
418
416
18,344
0
65,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
41,956
393
Minions Killed
476
0
Camps Cleared
0
1,087,064
Distance Traveled
1,428,657
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,531
538
121
9
0
249,889
0
W
Neith
6,971
498
74
5
0
283,594
0
W
Charon
8,305
593
25
2
0
286,572
0
L
Nut
8,228
588
136
10
0
257,749
4
W
Mercury
9,035
645
117
8
0
366,982
0
L
Ares
7,527
538
37
3
0
299,582
3
L
Eset
4,481
320
6
0
0
29,074
0
W
Zhong Kui
9,127
652
158
11
0
265,957
1
L
Amaterasu
8,256
590
93
7
0
250,770
0
W
Erlang Shen
8,518
608
102
7
0
225,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role