Player Matchup

Fenrir
Fenrir
BALACLAVID
Fenrir
Level 49
God Stats
31W - 38L
1,454 SR
Queue Stats
562W - 698L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrunoFromHell
Kumbhakarna
Level 160
God Stats
15W - 25L
1,491 SR
Queue Stats
688W - 766L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Zz Letalz zZ
Zhong Kui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,533 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,513 Elo+

VS

Team Averages
Level 127
1,571 SR
1,587 Elo+
Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Omskburd
Athena
Level 142
God Stats
1W - 3L
1,713 SR
Queue Stats
3W - 7L
1,734 Elo+
Solo
Arachne
Arachne
alvann
Arachne
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BALACLAVID
Fenrir
14
5 / 1 / 4
8,944
745
10,354
10,232
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
BrunoFromHell
Kumbhakarna
15
2 / 0 / 8
8,981
748
8,544
14,328
12,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Zz Letalz zZ
Zhong Kui
14
3 / 3 / 7
9,111
759
12,214
9,977
7,084
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 3
7,266
606
5,743
9,456
4,649
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Omskburd
Athena
13
1 / 3 / 1
7,281
607
8,620
13,467
11,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
alvann
Arachne
14
3 / 3 / 1
8,279
690
10,520
16,443
14,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
3
0.38
W
Fenrir
BALACLAVID
Fenrir
5
1
4
7
W
Kumbhakarna
BrunoFromHell
Kumbhakarna
2
0
8
6
L
Athena
Omskburd
Athena
1
3
1
0.5
W
Zhong Kui
Zz Letalz zZ
Zhong Kui
3
3
7
2.17
L
Arachne
alvann
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
24,883
34,537
Taken
39,366
25,363
Mitigated
30,735
9,964
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,743
2,922
0
1,198
9,456
4,649
0
4,395
5,045
0
15,918
W
Fenrir
BALACLAVID
Fenrir
10,354
2,119
0
1,956
10,232
6,152
86
2,400
7,616
0
35,217
W
Kumbhakarna
BrunoFromHell
Kumbhakarna
8,544
1,256
0
5,251
14,328
12,127
163
3,814
10,295
40,741
1,548
L
Athena
Omskburd
Athena
8,620
1,993
0
1,305
13,467
11,532
0
7,110
6,335
21,599
0
W
Zhong Kui
Zz Letalz zZ
Zhong Kui
12,214
1,830
0
2,757
9,977
7,084
393
2,514
7,222
34,824
1,499
L
Arachne
alvann
Arachne
10,520
5,317
0
5,972
16,443
14,554
0
8,255
8,152
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
22,826
184
Minions Killed
104
0
Camps Cleared
0
719,229
Distance Traveled
555,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,266
606
25
2
0
146,602
0
W
Fenrir
8,944
745
69
6
0
267,704
0
W
Kumbhakarna
8,981
748
51
4
0
244,351
0
L
Athena
7,281
607
27
2
0
208,417
0
W
Zhong Kui
9,111
759
64
5
0
207,174
0
L
Arachne
8,279
690
52
4
0
200,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role