Player Matchup

Jormungandr
Jormungandr
ZuluTruffles
Jormungandr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,600 Elo+
Party 1
Medusa
Medusa
bloody psycho 1
Medusa
Level 124
God Stats
19W - 8L
1,643 SR
Queue Stats
64W - 48L
1,463 Elo+
Party 1
Sol
Sol
lauchamoreno27
Sol
Level 118
God Stats
0W - 1L
1,740 SR
Queue Stats
10W - 8L
1,466 Elo+
Solo
Team Averages
Level 116
1,628 SR
1,510 Elo+

VS

Team Averages
Level 95
1,460 SR
1,389 Elo+
Baron Samedi
Baron Samedi
Ginxer81
Baron Samedi
Level 127
God Stats
2W - 4L
1,600 SR
Queue Stats
207W - 222L
1,466 Elo+
Solo
Charon
Charon
LT Muzz
Charon
Level 88
God Stats
3W - 3L
1,365 SR
Queue Stats
125W - 129L
1,390 Elo+
Solo
Anhur
Anhur
Rauwwwlito
Anhur
Level 69
God Stats
39W - 53L
1,416 SR
Queue Stats
545W - 695L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ZuluTruffles
Jormungandr
15
2 / 6 / 3
10,307
687
9,088
20,486
15,467
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 2
9,880
659
10,595
17,047
6,309
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 3
10,111
674
11,196
17,674
6,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ginxer81
Baron Samedi
18
6 / 3 / 10
12,102
807
22,608
13,480
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
LT Muzz
Charon
17
3 / 0 / 13
11,119
741
10,028
17,318
14,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
17
10 / 3 / 6
12,351
823
12,990
15,043
6,572
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
19
19
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ginxer81
Baron Samedi
6
3
10
3.67
W
Charon
LT Muzz
Charon
3
0
13
9.5
W
Anhur
10
3
6
4.33
L
Jormungandr
ZuluTruffles
Jormungandr
2
6
3
0.58
L
3
6
2
0.67
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
45,626
55,207
Taken
45,841
27,904
Mitigated
28,718
8,168
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ginxer81
Baron Samedi
22,608
1,879
1,989
7,290
13,480
7,902
833
6,068
6,779
57,622
1,735
W
Charon
LT Muzz
Charon
10,028
1,662
0
4,656
17,318
14,244
746
5,993
10,577
37,889
1,520
W
Anhur
12,990
6,640
0
1,887
15,043
6,572
910
5,261
9,310
0
58,750
L
Jormungandr
ZuluTruffles
Jormungandr
9,088
2,373
0
0
20,486
15,467
0
10,543
9,531
20,695
2,100
L
10,595
4,997
267
2,870
17,047
6,309
488
10,815
5,945
0
30,060
L
11,196
2,250
0
5,031
17,674
6,128
119
9,837
7,605
42,079
22

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
35,572
140
Minions Killed
195
0
Camps Cleared
0
679,849
Distance Traveled
847,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,102
807
85
6
0
268,823
0
W
Charon
11,119
741
41
3
0
315,288
0
W
Anhur
12,351
823
69
5
0
263,222
0
L
Jormungandr
10,307
687
29
2
0
236,485
0
L
Medusa
9,880
659
42
3
0
227,385
0
L
Sol
10,111
674
69
5
0
215,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role