Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Dexteryus
Ares
Level 101
God Stats
5W - 2L
1,556 SR
Queue Stats
61W - 42L
1,485 Elo+
Party 1
Sol
Sol
FeNWik7
Sol
Level 106
God Stats
54W - 50L
1,516 SR
Queue Stats
143W - 153L
1,388 Elo+
Party 2
Anubis
Anubis
fou-chicherito
Anubis
Level 44
God Stats
23W - 16L
1,563 SR
Queue Stats
63W - 62L
1,422 Elo+
Party 2
Team Averages
Level 90
1,527 SR
1,459 Elo+

VS

Team Averages
Level 80
1,458 SR
1,375 Elo+
Susano
Susano
Arcent3000
Susano
Level 63
God Stats
0W - 2L
1,313 SR
Queue Stats
13W - 11L
1,498 Elo+
Party 3
Discordia
Discordia
GiUsEpPe06780
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,347 Elo+
Party 4
Merlin
Merlin
NecroGGG
Merlin
Level 81
God Stats
1W - 2L
1,574 SR
Queue Stats
27W - 21L
1,499 Elo+
Party 3
Amaterasu
Amaterasu
RDM_Bxast
Amaterasu
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 44L
1,170 Elo+
Solo
Nut
Nut
forteUA-1
Nut
Level 82
God Stats
3W - 6L
1,401 SR
Queue Stats
22W - 27L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 0
6,287
629
5,633
6,501
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
 
Erlang Shen
10
3 / 0 / 0
5,686
569
2,654
7,636
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 1 / 5
5,433
543
2,423
6,364
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
10
1 / 3 / 1
6,126
613
5,953
7,282
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
5,442
544
1,344
7,881
4,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arcent3000
Susano
8
1 / 2 / 1
4,788
479
2,930
8,061
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Discordia
GiUsEpPe06780
Discordia
1
0 / 0 / 0
2,009
201
0
0
0
Merlin
NecroGGG
Merlin
11
3 / 2 / 1
5,973
597
6,182
4,887
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
RDM_Bxast
Amaterasu
9
3 / 3 / 0
5,559
556
5,468
9,604
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 4 / 0
4,369
437
3,947
6,804
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
7
7
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
0
6
W
Erlang Shen
 
Erlang Shen
3
0
0
3
L
Susano
Arcent3000
Susano
1
2
1
0.75
W
Ares
0
1
5
2.5
W
Sol
1
3
1
0.5
L
Discordia
GiUsEpPe06780
Discordia
0
0
0
0
L
Merlin
NecroGGG
Merlin
3
2
1
1.75
L
Amaterasu
RDM_Bxast
Amaterasu
3
3
0
1
L
0
4
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,007
Damage
18,527
35,664
Taken
29,356
17,293
Mitigated
11,240
10,105
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,633
1,905
0
1,240
6,501
2,201
0
0
6,501
0
46,645
W
Erlang Shen
 
Erlang Shen
2,654
1,766
0
654
7,636
3,981
425
842
6,794
0
31,512
L
Susano
Arcent3000
Susano
2,930
1,011
0
2,728
8,061
2,906
0
1,919
6,142
0
28,953
W
Ares
2,423
169
0
2,165
6,364
4,967
67
569
5,795
15,087
0
W
Sol
5,953
2,833
0
3,018
7,282
2,030
167
0
7,282
33,835
11,175
L
Discordia
GiUsEpPe06780
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
NecroGGG
Merlin
6,182
491
0
380
4,887
1,593
0
1,381
3,506
35,956
1,725
L
Amaterasu
RDM_Bxast
Amaterasu
5,468
2,390
0
3,329
9,604
4,319
572
5,376
4,228
0
32,142
L
3,947
2,088
0
825
6,804
2,422
0
521
6,283
0
19,443
W
1,344
0
0
3,028
7,881
4,114
0
4,638
3,243
36,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
22,698
295
Minions Killed
195
0
Camps Cleared
0
856,825
Distance Traveled
767,579
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,287
629
71
7
0
183,820
0
W
Erlang Shen
5,686
569
63
6
0
218,459
0
L
Susano
4,788
479
60
6
0
226,309
0
W
Ares
5,433
543
30
3
0
152,539
4
W
Sol
6,126
613
66
7
0
131,885
0
L
Discordia
2,009
201
0
0
0
0
0
L
Merlin
5,973
597
71
7
0
171,729
0
L
Amaterasu
5,559
556
44
4
0
206,622
1
L
Nut
4,369
437
20
2
0
162,919
0
W
Anubis
5,442
544
65
7
0
170,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role