Player Matchup

Fenrir
Fenrir
Starkaster21
Fenrir
Level 108
God Stats
0W - 7L
1,500 SR
Queue Stats
312W - 386L
1,409 Elo+
Party 1
Hercules
Hercules
XxRageMoneyxX
Hercules
Level 57
God Stats
0W - 5L
1,500 SR
Queue Stats
275W - 337L
1,448 Elo+
Party 1
Nut
Nut
nycire
Nut
Level 89
God Stats
0W - 3L
1,830 SR
Queue Stats
5W - 5L
1,678 Elo+
Solo
Sobek
Sobek
spitfirelouis56
Sobek
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
402W - 531L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
unavalablename
The Morrigan
Level 49
God Stats
9W - 16L
1,454 SR
Queue Stats
109W - 152L
1,421 Elo+
Party 1
Team Averages
Level 90
1,557 SR
1,476 Elo+

VS

Team Averages
Level 114
1,608 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FatdaddyThiccarm
Janus
Level 146
God Stats
10W - 7L
1,991 SR
Queue Stats
370W - 355L
1,496 Elo+
Solo
Surtr
Surtr
Laidback Vodka
Surtr
Level 99
God Stats
16W - 10L
1,548 SR
Queue Stats
97W - 85L
1,516 Elo+
Solo
Skadi
Skadi
Scream0174
Skadi
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 1
5,086
509
1,261
9,038
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
XxRageMoneyxX
Hercules
10
1 / 5 / 1
5,855
586
4,650
11,714
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
nycire
Nut
11
0 / 0 / 0
5,036
504
2,324
5,934
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,143
514
2,693
9,138
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
unavalablename
The Morrigan
9
0 / 1 / 1
4,945
495
2,531
3,947
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 2
6,088
609
1,970
6,082
4,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
 
Tsukuyomi
11
3 / 2 / 5
6,022
602
5,672
7,277
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 5
5,562
556
3,018
2,388
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
7 / 0 / 1
7,556
756
8,729
8,346
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
10
1 / 1 / 0
5,811
581
5,126
5,313
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
12
12
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
2
2
W
Tsukuyomi
 
Tsukuyomi
3
2
5
2.75
W
0
0
5
2.5
W
7
0
1
7.5
W
Skadi
1
1
0
1
L
Fenrir
1
3
1
0.5
L
Hercules
XxRageMoneyxX
Hercules
1
5
1
0.3
L
Nut
nycire
Nut
0
0
0
0
L
1
3
1
0.5
L
The Morrigan
unavalablename
The Morrigan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,459
Damage
24,515
39,771
Taken
29,406
18,848
Mitigated
15,222
9,371
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,970
108
0
2,124
6,082
4,198
120
2,173
3,909
15,954
2,291
W
Tsukuyomi
 
Tsukuyomi
5,672
1,165
0
1,438
7,277
2,943
0
1,573
5,704
0
37,133
W
3,018
151
0
731
2,388
784
136
404
1,984
37,043
654
W
8,729
4,059
0
3,278
8,346
5,512
0
508
7,838
2,213
51,754
W
Skadi
5,126
2,066
0
864
5,313
1,785
335
135
5,178
0
44,063
L
Fenrir
1,261
99
0
1,840
9,038
3,342
0
522
8,435
0
36,718
L
Hercules
XxRageMoneyxX
Hercules
4,650
1,330
0
2,519
11,714
5,148
0
381
10,687
0
42,599
L
Nut
nycire
Nut
2,324
1,422
0
2,259
5,934
2,335
0
215
5,719
0
34,153
L
2,693
112
0
2,498
9,138
6,821
0
1,695
7,206
11,592
0
L
The Morrigan
unavalablename
The Morrigan
2,531
309
0
255
3,947
1,202
0
1,766
1,896
28,905
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
31,039
293
Minions Killed
305
0
Camps Cleared
0
972,183
Distance Traveled
1,006,368
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,088
609
23
2
0
197,970
3
W
Tsukuyomi
6,022
602
62
6
0
216,477
0
W
Janus
5,562
556
71
7
0
204,203
0
W
Surtr
7,556
756
94
9
0
209,856
3
W
Skadi
5,811
581
55
6
0
177,862
0
L
Fenrir
5,086
509
66
7
0
209,546
3
L
Hercules
5,855
586
94
9
0
180,076
4
L
Nut
5,036
504
57
6
0
202,342
3
L
Sobek
5,143
514
16
2
0
194,282
2
L
The Morrigan
4,945
495
60
6
0
185,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role