Player Matchup

Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
Chakou
Agni
Diamond V
Level 197
God Stats
3W - 9L
1,346 SR
Queue Stats
87W - 85L
2,041 MMR
Solo
Loki
Loki
Platinum III
MitchNYC
Loki
Platinum III
Level 104
God Stats
5W - 2L
1,990 SR
Queue Stats
140W - 141L
1,985 MMR
Solo
Sylvanus
Sylvanus
Platinum I
SuperRoj
Sylvanus
Platinum I
Level 146
God Stats
1W - 2L
1,693 SR
Queue Stats
153W - 131L
2,000 MMR
Solo
Heimdallr
Heimdallr
Platinum I
draggonempire
Heimdallr
Platinum I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
2,006 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,606 SR
1,906 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,570 SR
1,818 MMR
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
EddýG
Anhur
Platinum II
Level 149
God Stats
2W - 1L
1,319 SR
Queue Stats
37W - 23L
1,934 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Lukjo
Ao Kuang
Diamond V
Level 158
God Stats
13W - 4L
1,740 SR
Queue Stats
100W - 82L
2,028 MMR
Party 1
Vulcan
Vulcan
Diamond V
NotNamme
Vulcan
Diamond V
Level 158
God Stats
14W - 9L
1,792 SR
Queue Stats
95W - 75L
2,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 3 / 0
4,381
548
3,972
7,963
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Chakou
Agni
9
1 / 1 / 0
4,925
616
2,290
5,092
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
10
0 / 0 / 2
4,924
616
2,302
4,355
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SuperRoj
Sylvanus
7
1 / 1 / 0
4,684
586
3,057
8,214
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
draggonempire
Heimdallr
9
1 / 2 / 1
4,803
600
3,606
6,459
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaThothThanatos

VS

Bans
SusanoAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 1 / 1
5,442
680
4,834
8,568
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
9
2 / 1 / 1
5,404
676
5,868
5,398
2,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
EddýG
Anhur
9
1 / 1 / 2
5,248
656
5,296
6,112
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Lukjo
Ao Kuang
10
3 / 0 / 0
5,177
647
3,637
7,030
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
NotNamme
Vulcan
10
0 / 0 / 1
5,160
645
2,139
1,969
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Gilgamesh
 
Gilgamesh
1
1
1
1.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
L
Agni
Chakou
Agni
1
1
0
1
W
Anhur
EddýG
Anhur
1
1
2
2
W
Ao Kuang
Lukjo
Ao Kuang
3
0
0
3
L
Loki
0
0
2
1
W
Vulcan
NotNamme
Vulcan
0
0
1
0.5
L
Sylvanus
SuperRoj
Sylvanus
1
1
0
1
L
Heimdallr
draggonempire
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
21,774
32,083
Taken
29,077
13,441
Mitigated
14,073
9,406
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,972
1,352
0
2,891
7,963
3,614
0
1,356
6,195
0
23,245
W
Gilgamesh
 
Gilgamesh
4,834
1,690
0
2,462
8,568
6,134
0
710
7,448
0
35,622
W
Morgan Le Fay
 
Morgan Le Fay
5,868
466
115
1,802
5,398
2,623
29
1,247
4,151
24,460
762
L
Agni
Chakou
Agni
2,290
255
0
1,400
5,092
1,707
0
2,457
2,446
37,263
808
W
Anhur
EddýG
Anhur
5,296
3,749
0
2,745
6,112
2,014
0
1,417
4,695
0
34,847
W
Ao Kuang
Lukjo
Ao Kuang
3,637
343
0
1,622
7,030
2,629
0
733
6,247
32,900
1,807
L
Loki
2,302
379
0
250
4,355
1,681
0
913
3,343
0
34,237
W
Vulcan
NotNamme
Vulcan
2,139
586
0
626
1,969
673
0
1,131
833
39,427
812
L
Sylvanus
SuperRoj
Sylvanus
3,057
909
1,209
2,030
8,214
4,481
0
4,019
4,084
13,425
0
L
Heimdallr
draggonempire
Heimdallr
3,606
1,965
0
1,626
6,459
1,958
0
2,269
4,150
0
32,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
26,431
260
Minions Killed
291
0
Camps Cleared
0
868,534
Distance Traveled
1,011,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,381
548
44
6
0
142,308
0
W
Gilgamesh
5,442
680
61
8
0
195,468
2
W
Morgan Le Fay
5,404
676
29
4
0
175,006
2
L
Agni
4,925
616
71
9
0
169,623
1
W
Anhur
5,248
656
70
9
0
204,113
0
W
Ao Kuang
5,177
647
60
8
0
231,180
0
L
Loki
4,924
616
64
8
0
212,407
0
W
Vulcan
5,160
645
71
9
0
205,826
2
L
Sylvanus
4,684
586
25
3
0
180,588
3
L
Heimdallr
4,803
600
56
7
0
163,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role