Player Matchup

Charybdis
Charybdis
BeefABoy
Charybdis
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,302 Elo+
Solo
Anubis
Anubis
FuNKyFoXy
Anubis
Level 84
God Stats
20W - 12L
1,445 SR
Queue Stats
282W - 256L
1,506 Elo+
Solo
Fenrir
Fenrir
Godly Finessed
Fenrir
Level 159
God Stats
1W - 2L
1,936 SR
Queue Stats
272W - 254L
1,540 Elo+
Party 1
Bacchus
Bacchus
OleSorrel
Bacchus
Level 101
God Stats
5W - 3L
1,653 SR
Queue Stats
163W - 140L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
WINGDINGFC
Kukulkan
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 193L
1,504 Elo+
Solo
Team Averages
Level 112
1,607 SR
1,483 Elo+

VS

Team Averages
Level 134
1,629 SR
1,559 Elo+
Mercury
Mercury
BloodyAnarky
Mercury
Level 92
God Stats
24W - 14L
1,819 SR
Queue Stats
27W - 25L
1,617 Elo+
Solo
Geb
Geb
Books Due
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,502 Elo+
Party 2
Medusa
Medusa
Chipsahoyboy3
Medusa
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 49L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
MegaDragonKing1
Erlang Shen
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 55L
1,615 Elo+
Solo
Vulcan
Vulcan
Silky0Sullivan
Vulcan
Level 157
God Stats
14W - 6L
1,828 SR
Queue Stats
268W - 222L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeefABoy
Charybdis
13
2 / 3 / 2
7,354
525
6,412
9,876
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
FuNKyFoXy
Anubis
15
9 / 0 / 3
8,531
609
11,621
8,871
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 2
7,650
546
6,068
12,581
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
OleSorrel
Bacchus
12
0 / 1 / 6
7,277
520
5,956
10,376
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
WINGDINGFC
Kukulkan
14
1 / 1 / 2
7,703
550
4,119
5,938
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodyAnarky
Mercury
13
2 / 4 / 0
6,901
493
3,111
11,687
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 2
6,789
485
4,993
11,780
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 2
7,825
559
9,236
12,514
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
MegaDragonKing1
Erlang Shen
12
4 / 4 / 0
7,966
569
6,887
13,177
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 1
7,643
546
5,030
5,231
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
9
9
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BeefABoy
Charybdis
2
3
2
1
L
Mercury
BloodyAnarky
Mercury
2
4
0
0.5
L
1
2
2
1
L
2
3
2
1
W
Anubis
FuNKyFoXy
Anubis
9
0
3
10.5
W
1
4
2
0.5
L
Erlang Shen
MegaDragonKing1
Erlang Shen
4
4
0
1
W
Bacchus
OleSorrel
Bacchus
0
1
6
3
L
0
0
1
0.5
W
Kukulkan
WINGDINGFC
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
29,257
47,642
Taken
54,389
28,737
Mitigated
30,870
17,499
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BeefABoy
Charybdis
6,412
2,703
0
3,131
9,876
3,659
19
1,331
8,545
0
55,908
L
Mercury
BloodyAnarky
Mercury
3,111
1,554
0
2,219
11,687
4,036
190
5,486
6,201
0
45,736
L
4,993
521
0
3,266
11,780
8,055
0
6,818
4,962
26,325
0
L
9,236
4,148
0
4,892
12,514
4,335
0
4,134
8,380
0
70,775
W
Anubis
FuNKyFoXy
Anubis
11,621
270
450
5,712
8,871
4,604
120
2,541
6,118
61,527
0
W
6,068
2,204
0
4,266
12,581
7,848
0
0
11,729
0
49,119
L
Erlang Shen
MegaDragonKing1
Erlang Shen
6,887
3,205
0
3,006
13,177
12,274
325
2,888
9,863
0
46,298
W
Bacchus
OleSorrel
Bacchus
5,956
916
0
3,690
10,376
10,136
0
3,577
6,666
26,798
0
L
5,030
987
0
1,720
5,231
2,170
0
2,370
2,861
69,593
415
W
Kukulkan
WINGDINGFC
Kukulkan
4,119
263
0
250
5,938
2,490
0
1,898
3,730
73,367
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
37,124
455
Minions Killed
412
0
Camps Cleared
0
1,389,392
Distance Traveled
1,400,656
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,354
525
107
8
0
256,273
0
L
Mercury
6,901
493
67
5
0
337,372
0
L
Geb
6,789
485
42
3
0
286,918
4
L
Medusa
7,825
559
100
7
0
238,060
0
W
Anubis
8,531
609
94
7
0
308,783
0
W
Fenrir
7,650
546
81
6
0
247,536
0
L
Erlang Shen
7,966
569
78
6
0
245,445
0
W
Bacchus
7,277
520
30
2
0
299,253
1
L
Vulcan
7,643
546
125
9
0
292,861
4
W
Kukulkan
7,703
550
143
10
0
277,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role