Player Matchup

Merlin
Merlin
Bronze III
nxstya
Merlin
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,098 SR
1,314 MMR
Fenrir
Fenrir
Silver II
IvanSdJ
Fenrir
Silver II
Level 143
God Stats
1W - 1L
1,098 SR
Queue Stats
12W - 20L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
nxstya
Merlin
18
0 / 7 / 0
14,644
814
9,920
19,417
11,202
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasAnubisFafnirApolloSurtr

VS

Bans
BakasuraSun WukongBastetZhong KuiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IvanSdJ
Fenrir
20
7 / 0 / 0
17,801
989
16,434
17,553
14,969
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IvanSdJ
Fenrir
7
0
0
7
L
Merlin
nxstya
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,920
Damage
16,434
19,417
Taken
17,553
11,202
Mitigated
14,969
1,108
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IvanSdJ
Fenrir
16,434
3,778
0
7,606
17,553
14,969
2,117
10,427
7,126
0
92,295
L
Merlin
nxstya
Merlin
9,920
282
0
1,108
19,417
11,202
78
438
18,979
83,477
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,644
Gold Earned
17,801
146
Minions Killed
164
6
Camps Cleared
8
299,714
Distance Traveled
385,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,801
989
164
9
8
385,720
0
L
Merlin
14,644
814
146
8
6
299,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role