Player Matchup

Chronos
Chronos
DashtagHeebo
Chronos
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Poemoe
Yemoja
Level 86
God Stats
3W - 1L
1,471 SR
Queue Stats
69W - 65L
1,502 Elo+
Party 1
Cupid
Cupid
UchihaXxQueen
Cupid
Level 56
God Stats
251W - 220L
1,486 SR
Queue Stats
545W - 546L
1,345 Elo+
Party 3
Sun Wukong
Sun Wukong
ZombieSlayer6997
Sun Wukong
Level 45
God Stats
24W - 14L
1,555 SR
Queue Stats
242W - 220L
1,285 Elo+
Party 3
Da Ji
Da Ji
soultaker1542
Da Ji
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,621 Elo+
Party 1
Team Averages
Level 88
1,502 SR
1,451 Elo+

VS

Team Averages
Level 100
1,544 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LoDcorn
Jing Wei
Level 88
God Stats
1W - 4L
1,283 SR
Queue Stats
188W - 210L
1,389 Elo+
Party 2
Nut
Nut
Misspigeon
Nut
Level 66
God Stats
3W - 11L
1,453 SR
Queue Stats
150W - 138L
1,380 Elo+
Solo
Cerberus
Cerberus
UN0RTH0D0XPANDA
Cerberus
Level 99
God Stats
16W - 13L
1,650 SR
Queue Stats
193W - 201L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
WG RED WOLVES
Kukulkan
Level 123
God Stats
5W - 6L
1,835 SR
Queue Stats
166W - 175L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DashtagHeebo
Chronos
9
0 / 2 / 4
5,304
530
3,806
6,906
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Poemoe
Yemoja
8
0 / 0 / 2
5,398
540
3,215
4,581
2,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,864
486
3,115
5,998
1,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Sun Wukong
ZombieSlayer6997
Sun Wukong
8
0 / 4 / 0
4,617
462
4,128
8,276
3,585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 0
5,861
586
3,826
6,348
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 0 / 0
3,526
353
60
66
14
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
LoDcorn
Jing Wei
9
0 / 0 / 1
5,113
511
3,081
4,699
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 2 / 0
5,308
531
3,415
7,152
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
10
4 / 0 / 0
5,765
577
5,664
8,152
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
WG RED WOLVES
Kukulkan
11
2 / 3 / 1
5,663
566
3,913
7,515
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
8
8
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Chronos
DashtagHeebo
Chronos
0
2
4
1
L
Jing Wei
LoDcorn
Jing Wei
0
0
1
0.5
L
2
2
0
1
W
Yemoja
Poemoe
Yemoja
0
0
2
1
L
Cerberus
4
0
0
4
W
0
1
0
0
L
Kukulkan
WG RED WOLVES
Kukulkan
2
3
1
0.83
W
Sun Wukong
ZombieSlayer6997
Sun Wukong
0
4
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
16,133
32,109
Taken
27,584
13,678
Mitigated
13,828
8,786
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
60
60
0
18
66
14
0
0
66
0
1,639
W
Chronos
DashtagHeebo
Chronos
3,806
1,280
0
984
6,906
2,698
52
2,702
4,204
34,123
2,023
L
Jing Wei
LoDcorn
Jing Wei
3,081
2,056
0
641
4,699
1,676
0
481
4,218
0
33,675
L
3,415
2,214
0
709
7,152
3,281
0
3,251
3,901
0
14,109
W
Yemoja
Poemoe
Yemoja
3,215
591
2,264
999
4,581
2,793
0
655
3,926
16,684
0
L
Cerberus
5,664
367
0
1,202
8,152
6,199
0
0
7,725
26,148
1,638
W
3,115
1,830
84
1,621
5,998
1,772
504
0
5,998
0
26,651
L
Kukulkan
WG RED WOLVES
Kukulkan
3,913
389
0
648
7,515
2,658
0
3,289
4,226
35,924
983
W
Sun Wukong
ZombieSlayer6997
Sun Wukong
4,128
1,035
0
2,210
8,276
3,585
0
4,508
3,098
0
17,327
W
3,826
655
105
519
6,348
2,830
0
449
5,899
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
25,375
223
Minions Killed
177
0
Camps Cleared
0
917,897
Distance Traveled
756,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,526
353
2
0
0
31,131
0
W
Chronos
5,304
530
62
6
0
186,319
0
L
Jing Wei
5,113
511
58
6
0
189,904
0
L
Nut
5,308
531
17
2
0
176,716
2
W
Yemoja
5,398
540
32
3
0
185,687
0
L
Cerberus
5,765
577
33
3
0
172,033
1
W
Cupid
4,864
486
37
4
0
163,584
2
L
Kukulkan
5,663
566
67
7
0
186,703
0
W
Sun Wukong
4,617
462
33
3
0
174,091
0
W
Da Ji
5,861
586
59
6
0
208,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role