Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
ElSacaConejo
Janus
Platinum II
Level 83
God Stats
2W - 0L
1,683 SR
Queue Stats
35W - 24L
1,950 MMR
Solo
Chaac
Chaac
Platinum II
jdpedrozas
Chaac
Platinum II
Level 158
God Stats
2W - 0L
1,733 SR
Queue Stats
107W - 94L
1,932 MMR
Solo
Medusa
Medusa
Platinum II
sondgoku
Medusa
Platinum II
Level 129
God Stats
77W - 65L
1,657 SR
Queue Stats
300W - 366L
1,911 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,615 SR
1,758 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,640 SR
1,847 MMR
Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
Chef CT
Morgan Le Fay
Platinum II
Level 148
God Stats
4W - 5L
1,426 SR
Queue Stats
90W - 80L
1,879 MMR
Solo
Bacchus
Bacchus
Platinum I
Priаpus
Bacchus
Platinum I
Level 109
God Stats
2W - 1L
1,898 SR
Queue Stats
157W - 141L
1,971 MMR
Solo
Da Ji
Da Ji
Platinum II
benyilol
Da Ji
Platinum II
Level 193
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 149L
1,908 MMR
Solo
Awilix
Awilix
Platinum I
mythymoop
Awilix
Platinum I
Level 157
God Stats
4W - 4L
1,875 SR
Queue Stats
106W - 84L
1,976 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
7 / 0 / 4
8,841
632
7,981
8,072
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
 
Sobek
12
1 / 0 / 9
7,568
541
5,236
8,225
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 4
8,361
597
7,076
9,620
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
4 / 2 / 2
8,838
631
10,302
15,064
15,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
sondgoku
Medusa
15
6 / 3 / 3
8,616
615
10,881
12,528
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HachimanAresThorThanatos

VS

Bans
SusanoAthenaCharonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 5 / 0
7,173
512
6,337
11,975
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Chef CT
Morgan Le Fay
13
0 / 3 / 2
7,355
525
5,628
7,888
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Priаpus
Bacchus
10
1 / 5 / 2
6,181
442
3,988
12,020
11,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
benyilol
Da Ji
13
2 / 5 / 0
7,345
525
7,839
14,935
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
mythymoop
Awilix
12
2 / 3 / 0
6,490
464
6,396
12,126
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
7
7
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
4
9
W
Sobek
 
Sobek
1
0
9
5.5
L
Xbalanque
 
Xbalanque
2
5
0
0.4
L
Morgan Le Fay
Chef CT
Morgan Le Fay
0
3
2
0.33
W
3
2
4
2.5
L
Bacchus
Priаpus
Bacchus
1
5
2
0.4
L
Da Ji
benyilol
Da Ji
2
5
0
0.4
W
Chaac
4
2
2
2.5
L
Awilix
mythymoop
Awilix
2
3
0
0.67
W
Medusa
sondgoku
Medusa
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
30,188
53,509
Taken
58,944
35,746
Mitigated
33,350
15,606
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,981
4,090
0
1,955
8,072
3,690
536
392
7,640
0
68,179
W
Sobek
 
Sobek
5,236
892
0
3,827
8,225
7,614
4
2,039
6,080
19,544
756
L
Xbalanque
 
Xbalanque
6,337
2,831
0
2,206
11,975
4,700
0
563
11,412
0
56,409
L
Morgan Le Fay
Chef CT
Morgan Le Fay
5,628
115
0
937
7,888
3,474
335
3,662
4,018
52,041
506
W
7,076
790
0
829
9,620
3,704
105
5,191
3,877
64,074
0
L
Bacchus
Priаpus
Bacchus
3,988
270
0
1,482
12,020
11,753
0
4,063
7,784
15,727
0
L
Da Ji
benyilol
Da Ji
7,839
1,995
0
3,362
14,935
7,445
0
940
13,995
0
54,484
W
Chaac
10,302
1,904
0
5,967
15,064
15,566
445
375
14,671
8,690
57,795
L
Awilix
mythymoop
Awilix
6,396
2,152
0
1,214
12,126
5,978
0
3,460
8,430
0
57,490
W
Medusa
sondgoku
Medusa
10,881
4,787
0
3,028
12,528
5,172
327
757
11,771
0
69,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
34,544
459
Minions Killed
406
0
Camps Cleared
0
1,500,165
Distance Traveled
1,410,461
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,841
632
96
7
0
353,247
0
W
Sobek
7,568
541
15
1
0
311,304
5
L
Xbalanque
7,173
512
94
7
0
260,341
0
L
Morgan Le Fay
7,355
525
120
9
0
274,234
0
W
Janus
8,361
597
126
9
0
312,877
2
L
Bacchus
6,181
442
25
2
0
287,849
4
L
Da Ji
7,345
525
86
6
0
236,037
3
W
Chaac
8,838
631
106
8
0
256,087
3
L
Awilix
6,490
464
81
6
0
352,000
0
W
Medusa
8,616
615
116
8
0
266,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role