Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
QueenOfThornz
Nu Wa
Level 100
God Stats
4W - 5L
1,438 SR
Queue Stats
36W - 41L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
Toxic Kaiju
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,367 Elo+
Party 1
Team Averages
Level 75
1,479 SR
1,398 Elo+

VS

Team Averages
Level 120
1,489 SR
1,484 Elo+
Mercury
Mercury
CopperAsh954
Mercury
Level 147
God Stats
7W - 11L
1,378 SR
Queue Stats
94W - 93L
1,450 Elo+
Solo
Hercules
Hercules
GTP98orange
Hercules
Level 101
God Stats
9W - 6L
1,588 SR
Queue Stats
14W - 8L
1,513 Elo+
Solo
Janus
Janus
Terio9494
Janus
Level 111
God Stats
6W - 4L
1,500 SR
Queue Stats
244W - 226L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 0 / 4
8,939
813
12,739
11,872
9,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 3 / 2
8,337
758
5,463
4,166
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Toxic Kaiju
Danzaburou
13
0 / 2 / 4
7,619
693
3,188
6,749
2,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CopperAsh954
Mercury
9
0 / 2 / 5
6,651
605
2,598
6,002
2,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
GTP98orange
Hercules
12
1 / 1 / 1
6,848
623
3,493
10,007
8,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Terio9494
Janus
12
4 / 5 / 1
7,902
718
9,779
8,158
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
5
5
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
4
5
L
Mercury
CopperAsh954
Mercury
0
2
5
1.25
L
Hercules
GTP98orange
Hercules
1
1
1
1.5
W
5
3
2
2
L
Janus
Terio9494
Janus
4
5
1
0.9
W
Danzaburou
Toxic Kaiju
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
15,870
22,787
Taken
24,167
13,980
Mitigated
13,864
3,241
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,739
1,465
0
2,492
11,872
9,860
0
4,678
7,194
0
35,417
L
Mercury
CopperAsh954
Mercury
2,598
1,247
0
518
6,002
2,050
0
1,225
4,777
0
7,978
L
Hercules
GTP98orange
Hercules
3,493
856
158
2,883
10,007
8,650
0
2,363
7,581
0
15,502
W
5,463
1,319
0
0
4,166
1,519
296
1,490
2,676
20,094
0
L
Janus
Terio9494
Janus
9,779
843
0
0
8,158
3,164
0
1,896
6,241
39,815
0
W
Danzaburou
Toxic Kaiju
Danzaburou
3,188
1,114
40
709
6,749
2,601
1,378
3,667
3,082
0
26,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
21,401
134
Minions Killed
98
0
Camps Cleared
0
547,276
Distance Traveled
514,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,939
813
46
4
0
229,333
0
L
Mercury
6,651
605
14
1
0
150,776
0
L
Hercules
6,848
623
19
2
0
207,457
0
W
Nu Wa
8,337
758
27
2
0
160,801
1
L
Janus
7,902
718
65
6
0
156,336
0
W
Danzaburou
7,619
693
61
6
0
157,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role