Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JROD275
Merlin
Level 26
God Stats
0W - 3L
1,308 SR
Queue Stats
16W - 35L
1,259 Elo+
Party 1
Mulan
Mulan
TTVDizzy2116
Mulan
Level 37
God Stats
3W - 3L
1,678 SR
Queue Stats
54W - 85L
1,274 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,345 Elo+

VS

Team Averages
Level 47
1,338 SR
1,143 Elo+
Bacchus
Bacchus
Apex_Eternal420
Bacchus
Level 82
God Stats
33W - 23L
1,539 SR
Queue Stats
397W - 439L
1,305 Elo+
Solo
Anubis
Anubis
Likma270
Anubis
Level 20
God Stats
5W - 5L
1,236 SR
Queue Stats
7W - 24L
1,015 Elo+
Party 2
Loki
Loki
YanisSevran
Loki
Level 40
God Stats
3W - 8L
1,239 SR
Queue Stats
9W - 23L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 0
6,546
655
1,574
3,631
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JROD275
Merlin
12
0 / 2 / 0
6,339
634
3,375
5,629
4,114
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
6,589
659
4,530
13,021
8,829
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
6,972
697
3,949
6,161
5,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Likma270
Anubis
13
3 / 2 / 6
7,892
789
6,119
5,602
3,099
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
6 / 0 / 2
8,162
816
7,037
4,470
2,036
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
0
0
6
3
L
Merlin
JROD275
Merlin
0
2
0
0
W
Anubis
Likma270
Anubis
3
2
6
3
L
1
6
1
0.25
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,479
Damage
17,105
22,281
Taken
16,233
14,202
Mitigated
10,177
1,399
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,574
250
0
231
3,631
1,259
0
1,248
2,383
0
5,773
W
3,949
0
0
1,851
6,161
5,042
232
689
5,472
17,842
0
L
Merlin
JROD275
Merlin
3,375
172
0
720
5,629
4,114
0
1,988
3,599
24,923
0
W
Anubis
Likma270
Anubis
6,119
297
0
1,565
5,602
3,099
458
1,560
4,042
31,468
339
L
4,530
829
0
448
13,021
8,829
0
6,659
6,327
0
12,386
W
7,037
1,722
0
376
4,470
2,036
516
1,150
3,320
0
20,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,474
Gold Earned
23,026
67
Minions Killed
116
0
Camps Cleared
0
394,786
Distance Traveled
586,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,546
655
18
2
0
95,074
0
W
Bacchus
6,972
697
15
2
0
211,177
0
L
Merlin
6,339
634
39
4
0
154,022
0
W
Anubis
7,892
789
68
7
0
175,288
0
L
Mulan
6,589
659
10
1
0
145,690
0
W
Loki
8,162
816
33
3
0
199,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role