Player Matchup

Charon
Charon
KingAshleyHD
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
KraaSh-_-GaMeRZz
Pele
Level 58
God Stats
5W - 3L
1,552 SR
Queue Stats
56W - 60L
1,367 Elo+
Party 1
Sol
Sol
XoumA_0
Sol
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 76L
1,424 Elo+
Party 1
Team Averages
Level 74
1,517 SR
1,431 Elo+

VS

Team Averages
Level 120
1,438 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Blancas9295
Geb
Level 122
God Stats
2W - 3L
1,529 SR
Queue Stats
68W - 64L
1,454 Elo+
Party 2
Izanami
Izanami
Ricoffie
Izanami
Level 128
God Stats
6W - 9L
1,285 SR
Queue Stats
75W - 86L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 6 / 0
6,556
546
1,148
8,344
3,535
14
0 / 3 / 0
7,759
647
9,459
11,992
5,948
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
14
0 / 3 / 0
7,883
657
6,084
8,122
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 0 / 6
9,958
830
9,256
7,273
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 11
9,008
751
5,234
10,880
11,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Ricoffie
Izanami
15
5 / 0 / 4
9,780
815
6,301
7,452
3,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
6
9
W
1
0
11
6.5
L
Charon
0
6
0
0
L
0
3
0
0
W
Izanami
Ricoffie
Izanami
5
0
4
7
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
20,791
28,458
Taken
25,605
13,108
Mitigated
18,810
2,860
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,256
879
0
1,426
7,273
3,413
910
3,154
4,119
36,609
2,169
W
5,234
718
0
2,840
10,880
11,868
133
2,822
8,058
17,714
238
L
Charon
1,148
368
0
0
8,344
3,535
36
3,682
4,643
6,414
0
L
9,459
1,742
0
601
11,992
5,948
0
5,674
6,305
0
35,793
W
Izanami
Ricoffie
Izanami
6,301
1,636
0
151
7,452
3,529
1,568
1,302
6,150
0
40,705
L
Sol
6,084
338
0
2,259
8,122
3,625
0
4,626
3,481
38,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,198
Gold Earned
28,746
115
Minions Killed
155
0
Camps Cleared
0
558,662
Distance Traveled
670,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,958
830
56
5
0
223,011
3
W
Geb
9,008
751
20
2
0
239,813
0
L
Charon
6,556
546
4
0
0
104,533
0
L
Pele
7,759
647
53
4
0
243,803
1
W
Izanami
9,780
815
79
7
0
207,712
0
L
Sol
7,883
657
58
5
0
210,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role