Player Matchup

Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blunts4Africa
Morgan Le Fay
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
369W - 367L
1,500 Elo+
Solo
Sol
Sol
KiwiBrad04
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 53L
1,689 Elo+
Solo
Jormungandr
Jormungandr
Lennykek
Jormungandr
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 84L
1,545 Elo+
Solo
Hachiman
Hachiman
TcZ DiosGera
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,607 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,568 Elo+

VS

Team Averages
Level 56
1,529 SR
1,506 Elo+
Danzaburou
Danzaburou
Billcosby54
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,472 Elo+
Party 1
Skadi
Skadi
DirtyElectro
Skadi
Level 115
God Stats
2W - 0L
1,863 SR
Queue Stats
48W - 28L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Krutonious
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,482 Elo+
Party 1
Geb
Geb
Soloplayyerr
Geb
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
349W - 331L
1,507 Elo+
Solo
Ares
Ares
xByAetherHunter
Ares
Level 80
God Stats
4W - 5L
1,285 SR
Queue Stats
200W - 228L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 2
7,455
746
7,306
6,216
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Morgan Le Fay
Blunts4Africa
Morgan Le Fay
11
0 / 4 / 1
6,523
652
9,017
7,672
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 5 / 1
6,988
699
10,070
10,519
5,312
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Lennykek
Jormungandr
14
2 / 4 / 3
7,522
752
8,002
12,412
13,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
TcZ DiosGera
Hachiman
13
0 / 4 / 3
7,079
708
8,288
9,553
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Billcosby54
Danzaburou
15
5 / 2 / 10
9,242
924
8,644
8,266
4,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 1 / 8
10,318
1,032
13,250
8,373
5,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
Krutonious
Cthulhu
13
1 / 3 / 15
8,597
860
7,772
12,062
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 12
9,371
937
8,318
13,310
12,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 16
8,973
897
6,848
12,196
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
6
Kills
20
20
Deaths
8
10
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
2
1
W
Danzaburou
Billcosby54
Danzaburou
5
2
10
5
L
Morgan Le Fay
Blunts4Africa
Morgan Le Fay
0
4
1
0.13
W
10
1
8
14
L
2
5
1
0.5
W
Cthulhu
Krutonious
Cthulhu
1
3
15
2.83
L
Jormungandr
Lennykek
Jormungandr
2
4
3
0.88
W
3
1
12
9
L
Hachiman
TcZ DiosGera
Hachiman
0
4
3
0.38
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,683
Damage
44,832
46,372
Taken
54,207
31,939
Mitigated
52,383
11,032
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,306
258
726
693
6,216
3,486
0
2,949
3,267
20,331
0
W
Danzaburou
Billcosby54
Danzaburou
8,644
2,731
1,228
1,315
8,266
4,849
3,595
5,718
2,187
0
18,573
L
Morgan Le Fay
Blunts4Africa
Morgan Le Fay
9,017
851
566
678
7,672
4,298
0
4,320
3,352
14,981
0
W
13,250
4,183
1,516
1,155
8,373
5,091
2,538
5,610
2,575
0
33,649
L
10,070
2,642
0
3,150
10,519
5,312
0
5,250
5,269
16,314
0
W
Cthulhu
Krutonious
Cthulhu
7,772
419
1,663
1,309
12,062
15,002
397
7,203
4,659
12,697
0
L
Jormungandr
Lennykek
Jormungandr
8,002
710
1,190
2,051
12,412
13,771
0
5,267
7,145
15,958
0
W
8,318
248
0
4,487
13,310
12,302
800
7,637
5,408
15,975
906
L
Hachiman
TcZ DiosGera
Hachiman
8,288
5,149
687
1,291
9,553
5,072
0
4,861
4,692
0
16,994
W
6,848
246
3,588
4,399
12,196
15,139
513
6,913
4,983
11,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
46,501
98
Minions Killed
117
0
Camps Cleared
0
910,016
Distance Traveled
1,042,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,455
746
21
2
0
165,400
0
W
Danzaburou
9,242
924
27
3
0
194,686
0
L
Morgan Le Fay
6,523
652
13
1
0
188,069
0
W
Skadi
10,318
1,032
45
5
0
194,826
0
L
Sol
6,988
699
28
3
0
172,404
0
W
Cthulhu
8,597
860
9
1
0
211,546
0
L
Jormungandr
7,522
752
10
1
0
208,935
0
W
Geb
9,371
937
22
2
0
207,160
0
L
Hachiman
7,079
708
26
3
0
175,208
0
W
Ares
8,973
897
14
1
0
233,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role