Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CocolaWeed78
Bastet
Level 139
God Stats
14W - 11L
1,589 SR
Queue Stats
284W - 288L
1,474 Elo+
Party 1
Maui
Maui
DimosPhronimos78
Maui
Level 146
God Stats
16W - 15L
1,659 SR
Queue Stats
267W - 285L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Getball78
Danzaburou
Level 126
God Stats
32W - 37L
1,481 SR
Queue Stats
258W - 259L
1,445 Elo+
Party 1
Bellona
Bellona
Kyfran-78-
Bellona
Level 57
God Stats
19W - 28L
1,427 SR
Queue Stats
129W - 143L
1,437 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,464 Elo+

VS

Team Averages
Level 103
1,499 SR
1,460 Elo+
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Alpha_Kevin1410
Ah Puch
Level 68
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
dannymartmart
Chaac
Level 152
God Stats
1W - 5L
1,281 SR
Queue Stats
237W - 226L
1,410 Elo+
Solo
Zeus
Zeus
x-IchWaRsNicht-
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 2 / 0
6,600
660
3,409
5,166
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
11
3 / 1 / 2
6,024
602
4,006
7,154
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,972
597
3,532
9,435
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Getball78
Danzaburou
10
1 / 0 / 0
5,902
590
4,486
4,178
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kyfran-78-
Bellona
10
0 / 2 / 1
5,864
586
4,589
10,862
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 0 / 1
6,684
668
4,181
6,903
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
 
Erlang Shen
9
0 / 1 / 1
4,797
480
3,234
11,504
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
4,282
428
2,546
4,767
1,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 2
5,980
598
6,681
9,306
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
5,428
543
2,033
5,517
1,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
2
0
1.5
L
Serqet
 
Serqet
5
0
1
5.5
L
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
0
2
0
0
W
Bastet
3
1
2
4
W
0
1
1
0.5
W
Danzaburou
Getball78
Danzaburou
1
0
0
1
W
Bellona
Kyfran-78-
Bellona
0
2
1
0.25
L
1
1
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
18,675
36,795
Taken
37,997
23,414
Mitigated
21,574
13,904
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,409
127
0
874
5,166
1,531
758
1,863
3,095
36,492
959
L
Serqet
 
Serqet
4,181
641
0
4,629
6,903
2,706
0
265
6,638
0
49,932
L
Erlang Shen
 
Erlang Shen
3,234
1,469
0
5,313
11,504
7,085
0
1,411
10,093
0
28,985
L
2,546
437
0
1,149
4,767
1,303
0
1,237
3,530
15,738
0
W
Bastet
4,006
1,043
0
3,834
7,154
2,498
0
290
6,864
0
39,576
W
3,532
958
0
2,614
9,435
7,539
0
1,310
7,915
27,588
1,250
W
Danzaburou
Getball78
Danzaburou
4,486
2,120
252
2,126
4,178
1,893
0
1,333
2,845
0
44,270
W
Bellona
Kyfran-78-
Bellona
4,589
1,404
0
4,204
10,862
9,953
0
234
10,628
0
37,822
L
6,681
498
0
2,688
9,306
8,746
0
424
8,882
527
39,128
L
2,033
65
0
143
5,517
1,734
0
2,865
2,301
30,783
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
27,171
333
Minions Killed
276
0
Camps Cleared
0
1,082,713
Distance Traveled
1,076,149
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,600
660
75
8
0
202,296
4
L
Serqet
6,684
668
92
9
0
275,210
2
L
Erlang Shen
4,797
480
41
4
0
223,128
2
L
Ah Puch
4,282
428
17
2
0
174,196
0
W
Bastet
6,024
602
66
7
0
276,066
0
W
Maui
5,972
597
57
6
0
199,027
2
W
Danzaburou
5,902
590
73
7
0
204,458
0
W
Bellona
5,864
586
62
6
0
200,866
0
L
Chaac
5,980
598
65
7
0
198,896
2
L
Zeus
5,428
543
61
6
0
204,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role