Player Matchup

Medusa
Medusa
Flyboy099
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,496 Elo+
Party 1
Hercules
Hercules
Karduz
Hercules
Level 152
God Stats
2W - 7L
1,234 SR
Queue Stats
240W - 263L
1,476 Elo+
Solo
Vulcan
Vulcan
SnorlaxHabits
Vulcan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,436 Elo+
Party 1
Team Averages
Level 116
1,411 SR
1,469 Elo+

VS

Team Averages
Level 110
1,512 SR
1,476 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ManaHungryJR
Awilix
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,395 Elo+
Solo
Kukulkan
Kukulkan
oopac
Kukulkan
Level 129
God Stats
16W - 17L
1,535 SR
Queue Stats
77W - 78L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flyboy099
Medusa
17
4 / 4 / 7
12,096
712
10,010
14,965
6,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Karduz
Hercules
17
3 / 3 / 7
11,353
668
11,104
19,461
24,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
5 / 1 / 6
12,319
725
17,974
9,345
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 6 / 5
10,508
618
11,344
19,378
16,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
16
4 / 5 / 4
11,108
653
9,085
15,969
9,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
oopac
Kukulkan
18
3 / 1 / 5
12,273
722
11,559
10,854
4,738
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
12
Kills
8
8
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
5
0.58
W
Medusa
Flyboy099
Medusa
4
4
7
1.88
W
Hercules
Karduz
Hercules
3
3
7
2.17
L
Awilix
4
5
4
1.2
W
5
1
6
8
L
Kukulkan
oopac
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,088
Damage
31,988
43,771
Taken
46,201
34,562
Mitigated
30,751
10,019
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,344
1,763
522
6,895
19,378
16,848
450
5,443
13,507
43,372
590
W
Medusa
Flyboy099
Medusa
10,010
5,831
0
4,383
14,965
6,519
372
9,047
5,890
0
55,007
W
Hercules
Karduz
Hercules
11,104
1,909
251
4,965
19,461
24,089
241
8,078
11,350
0
32,212
L
Awilix
9,085
2,437
0
976
15,969
9,165
0
7,076
8,597
0
33,817
W
17,974
9,171
0
420
9,345
3,954
579
5,519
3,826
61,947
382
L
Kukulkan
oopac
Kukulkan
11,559
85
0
0
10,854
4,738
72
4,383
6,205
69,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
33,889
218
Minions Killed
234
0
Camps Cleared
0
950,234
Distance Traveled
899,344
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,508
618
55
3
0
241,831
0
W
Medusa
12,096
712
80
5
0
304,150
0
W
Hercules
11,353
668
39
2
0
321,756
0
L
Awilix
11,108
653
44
3
0
326,156
3
W
Vulcan
12,319
725
99
6
0
324,328
0
L
Kukulkan
12,273
722
135
8
0
331,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role