Player Matchup

Fenrir
Fenrir
DAVID_SRL
Fenrir
Level 160
God Stats
6W - 9L
1,461 SR
Queue Stats
534W - 499L
1,573 Elo+
Party 2
Charon
Charon
Guizma
Charon
Level 184
God Stats
47W - 48L
1,571 SR
Queue Stats
602W - 606L
1,428 Elo+
Solo
Nut
Nut
IsNavin
Nut
Level 154
God Stats
21W - 24L
1,415 SR
Queue Stats
305W - 298L
1,409 Elo+
Solo
Mulan
Mulan
izam_cloud
Mulan
Level 157
God Stats
28W - 24L
1,415 SR
Queue Stats
412W - 395L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
jagerm-1
Baron Samedi
Level 136
God Stats
3W - 1L
1,705 SR
Queue Stats
244W - 230L
1,446 Elo+
Solo
Team Averages
Level 158
1,514 SR
1,476 Elo+

VS

Team Averages
Level 104
1,455 SR
1,440 Elo+
Nut
Nut
 
Nut
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Killerhimpro
Merlin
Level 89
God Stats
12W - 15L
1,363 SR
Queue Stats
109W - 123L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
Kr4ych
Hou Yi
Level 89
God Stats
10W - 8L
1,322 SR
Queue Stats
131W - 134L
1,436 Elo+
Party 1
Surtr
Surtr
minicook001
Surtr
Level 106
God Stats
7W - 6L
1,353 SR
Queue Stats
175W - 183L
1,473 Elo+
Solo
Aphrodite
Aphrodite
thii3427
Aphrodite
Level 62
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 3L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DAVID_SRL
Fenrir
10
4 / 1 / 1
5,752
575
2,794
7,725
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Guizma
Charon
2
0 / 0 / 0
3,573
357
0
1,097
573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
10
1 / 3 / 0
5,134
513
3,082
8,345
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
10
2 / 2 / 2
6,434
643
6,610
8,026
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
jagerm-1
Baron Samedi
11
0 / 2 / 1
5,550
555
833
4,390
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 4 / 1
4,959
496
1,259
7,832
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
2 / 1 / 0
6,230
623
1,978
2,922
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Kr4ych
Hou Yi
11
3 / 0 / 3
6,454
645
5,251
4,837
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 1 / 3
5,675
568
6,095
8,143
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
thii3427
Aphrodite
9
2 / 1 / 3
6,007
601
2,330
6,005
2,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
8
8
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
4
1
0.13
L
Fenrir
DAVID_SRL
Fenrir
4
1
1
4.5
L
Charon
Guizma
Charon
0
0
0
0
L
Nut
1
3
0
0.33
W
Merlin
2
1
0
2
W
Hou Yi
Kr4ych
Hou Yi
3
0
3
4.5
L
Mulan
2
2
2
1.5
L
Baron Samedi
jagerm-1
Baron Samedi
0
2
1
0.25
W
1
1
3
2.5
W
Aphrodite
thii3427
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,319
Damage
16,913
29,583
Taken
29,739
14,613
Mitigated
12,473
6,595
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,259
516
0
2,619
7,832
2,428
0
0
7,832
0
22,633
L
Fenrir
DAVID_SRL
Fenrir
2,794
652
0
2,046
7,725
3,508
0
597
7,084
0
32,732
L
Charon
Guizma
Charon
0
0
0
219
1,097
573
0
0
1,097
902
0
L
Nut
3,082
790
0
1,840
8,345
3,058
0
1,747
6,598
0
33,994
W
Merlin
1,978
61
0
400
2,922
931
0
466
2,456
36,136
1,431
W
Hou Yi
Kr4ych
Hou Yi
5,251
1,698
0
983
4,837
1,744
340
0
4,837
0
46,736
L
Mulan
6,610
440
0
1,718
8,026
5,578
0
349
7,677
0
40,918
L
Baron Samedi
jagerm-1
Baron Samedi
833
43
0
772
4,390
1,896
0
1,626
2,542
33,812
0
W
6,095
2,620
0
1,445
8,143
4,629
10
367
7,776
870
45,732
W
Aphrodite
thii3427
Aphrodite
2,330
287
1,704
2,412
6,005
2,741
98
0
6,005
18,495
1,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
29,325
244
Minions Killed
291
0
Camps Cleared
0
910,989
Distance Traveled
982,170
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,959
496
40
4
0
175,042
2
L
Fenrir
5,752
575
52
5
0
213,256
1
L
Charon
3,573
357
1
0
0
170,632
0
L
Nut
5,134
513
53
5
0
177,049
0
W
Merlin
6,230
623
82
8
0
193,628
0
W
Hou Yi
6,454
645
80
8
0
188,840
0
L
Mulan
6,434
643
60
6
0
155,207
0
L
Baron Samedi
5,550
555
78
8
0
194,845
3
W
Surtr
5,675
568
63
6
0
232,403
0
W
Aphrodite
6,007
601
26
3
0
192,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role