Player Matchup

Pele
Pele
FatdaddyThiccarm
Pele
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 197L
1,499 Elo+
Solo
Nox
Nox
Gamer420_Skater
Nox
Level 121
God Stats
1W - 1L
1,302 SR
Queue Stats
81W - 71L
1,508 Elo+
Solo
Arachne
Arachne
NoRoleModelx
Arachne
Level 122
God Stats
3W - 0L
1,734 SR
Queue Stats
68W - 80L
1,474 Elo+
Solo
Artemis
Artemis
Vallalalo
Artemis
Level 162
God Stats
9W - 5L
1,648 SR
Queue Stats
55W - 67L
1,514 Elo+
Solo
Sylvanus
Sylvanus
icygayguy10
Sylvanus
Level 83
God Stats
6W - 9L
1,464 SR
Queue Stats
22W - 26L
1,461 Elo+
Solo
Team Averages
Level 127
1,530 SR
1,491 Elo+

VS

Team Averages
Level 89
1,471 SR
1,488 Elo+
Bellona
Bellona
MistaPeanut
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,499 Elo+
Solo
Nut
Nut
OnePolarExpress
Nut
Level 149
God Stats
0W - 3L
1,335 SR
Queue Stats
138W - 138L
1,524 Elo+
Solo
Serqet
Serqet
PopLockShott
Serqet
Level 45
God Stats
3W - 5L
1,288 SR
Queue Stats
16W - 14L
1,339 Elo+
Solo
Fafnir
Fafnir
ReverendSmegma
Fafnir
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 63L
1,520 Elo+
Solo
Scylla
Scylla
sentoku23
Scylla
Level 69
God Stats
1W - 3L
1,733 SR
Queue Stats
125W - 124L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,852
638
7,011
11,510
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 0 / 6
10,357
609
6,767
7,831
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
NoRoleModelx
Arachne
15
3 / 1 / 2
9,469
557
2,381
14,032
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Vallalalo
Artemis
16
9 / 0 / 3
10,385
611
19,315
9,688
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
icygayguy10
Sylvanus
14
1 / 1 / 9
9,100
535
8,065
15,533
17,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MistaPeanut
Bellona
11
1 / 4 / 0
7,120
419
8,625
20,395
17,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 1
6,982
411
7,151
11,489
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
12
1 / 3 / 0
7,356
433
2,312
15,147
7,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
7,323
431
5,183
13,040
15,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
sentoku23
Scylla
15
0 / 5 / 1
8,388
493
5,296
13,313
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
18
Kills
2
2
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
2
0
6
5
L
Bellona
MistaPeanut
Bellona
1
4
0
0.25
W
Arachne
NoRoleModelx
Arachne
3
1
2
4
L
0
3
1
0.17
L
Serqet
1
3
0
0.33
L
0
3
0
0
W
Artemis
Vallalalo
Artemis
9
0
3
10.5
W
Sylvanus
icygayguy10
Sylvanus
1
1
9
5.5
L
Scylla
sentoku23
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,539
Damage
28,567
58,594
Taken
73,384
40,935
Mitigated
48,912
27,975
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,011
1,508
0
5,428
11,510
7,686
0
3,146
8,154
466
81,046
W
6,767
1,155
0
615
7,831
4,021
414
3,736
3,955
82,092
3,763
L
Bellona
MistaPeanut
Bellona
8,625
2,558
0
3,540
20,395
17,469
0
5,590
14,751
0
31,201
W
Arachne
NoRoleModelx
Arachne
2,381
1,873
0
5,172
14,032
6,484
2,122
1,905
11,975
0
79,197
L
7,151
4,207
0
2,859
11,489
3,908
0
2,660
8,784
0
46,328
L
Serqet
2,312
507
0
2,744
15,147
7,744
0
1,059
14,001
0
55,516
L
5,183
1,290
0
2,348
13,040
15,053
0
1,563
11,008
37,929
0
W
Artemis
Vallalalo
Artemis
19,315
8,496
0
4,538
9,688
4,911
1,482
751
8,937
0
90,085
W
Sylvanus
icygayguy10
Sylvanus
8,065
1,489
4,079
8,143
15,533
17,833
381
2,302
13,231
30,961
0
L
Scylla
sentoku23
Scylla
5,296
744
0
3,843
13,313
4,738
0
4,042
9,271
71,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
37,169
550
Minions Killed
394
0
Camps Cleared
0
1,684,631
Distance Traveled
1,576,678
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,852
638
138
8
0
298,965
6
W
Nox
10,357
609
138
8
0
365,924
0
L
Bellona
7,120
419
39
2
0
350,360
0
W
Arachne
9,469
557
119
7
0
398,622
2
L
Nut
6,982
411
81
5
0
321,069
0
L
Serqet
7,356
433
73
4
0
349,644
0
L
Fafnir
7,323
431
60
4
0
244,478
0
W
Artemis
10,385
611
118
7
0
301,427
0
W
Sylvanus
9,100
535
37
2
0
319,693
8
L
Scylla
8,388
493
141
8
0
311,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role