Player Matchup

Terra
Terra
 
Terra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrotUndSaft
Anhur
Level 169
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 177L
1,560 Elo+
Solo
Geb
Geb
NoZy x RayZeeN
Geb
Level 149
God Stats
11W - 6L
1,633 SR
Queue Stats
925W - 924L
1,515 Elo+
Solo
Team Averages
Level 146
1,527 SR
1,515 Elo+

VS

Team Averages
Level 153
1,496 SR
1,533 Elo+
Kuzenbo
Kuzenbo
Dizzygirl
Kuzenbo
Level 199
God Stats
6W - 2L
1,478 SR
Queue Stats
552W - 479L
1,576 Elo+
Solo
Ra
Ra
ImBxne
Ra
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 233L
1,589 Elo+
Solo
Camazotz
Camazotz
Jesucristo
Camazotz
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
393W - 409L
1,537 Elo+
Solo
Ymir
Ymir
Sssaaaauuuuron
Ymir
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
391W - 368L
1,525 Elo+
Solo
Set
Set
smertsnebes
Set
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 2
5,416
1,083
1,990
5,509
2,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
 
Discordia
10
1 / 0 / 2
5,272
1,054
6,452
1,608
609
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
 
Kukulkan
9
0 / 0 / 1
4,966
993
4,557
1,895
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 1
5,739
1,148
3,005
2,341
1,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 3
5,419
1,084
1,725
2,231
1,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dizzygirl
Kuzenbo
10
0 / 0 / 0
5,302
1,060
1,846
4,919
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
9
0 / 1 / 0
4,797
959
1,113
3,342
1,203
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Jesucristo
Camazotz
9
0 / 2 / 0
4,765
953
1,339
5,355
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
4,395
879
328
1,416
1,239
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 0
5,150
1,030
798
4,132
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
3
Kills
0
0
Deaths
3
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
2
1
W
Discordia
 
Discordia
1
0
2
2
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
2
0
1
2.5
L
Kuzenbo
Dizzygirl
Kuzenbo
0
0
0
0
L
Ra
0
1
0
0
L
Camazotz
Jesucristo
Camazotz
0
2
0
0
W
0
0
3
1.5
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
5,424
13,584
Taken
19,164
7,136
Mitigated
12,871
8,108
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,990
0
3,026
2,557
5,509
2,820
0
626
4,883
3,176
0
W
Discordia
 
Discordia
6,452
0
0
176
1,608
609
0
537
1,071
10,394
0
W
Kukulkan
 
Kukulkan
4,557
127
637
543
1,895
893
0
468
1,427
14,507
0
W
3,005
995
0
0
2,341
1,125
108
621
1,682
0
9,980
L
Kuzenbo
Dizzygirl
Kuzenbo
1,846
1,115
692
1,260
4,919
5,377
0
4,155
764
4,202
0
L
Ra
1,113
0
4,060
1,754
3,342
1,203
0
2,224
1,118
5,607
0
L
Camazotz
Jesucristo
Camazotz
1,339
145
665
801
5,355
2,082
0
3,578
1,777
0
6,925
W
1,725
0
711
458
2,231
1,689
0
997
1,234
5,703
1,137
L
328
0
0
38
1,416
1,239
0
940
476
1,331
38
L
798
56
241
917
4,132
2,970
0
3,740
392
0
9,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
24,409
75
Minions Killed
48
0
Camps Cleared
0
482,725
Distance Traveled
405,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,416
1,083
2
0
0
105,334
0
W
Discordia
5,272
1,054
14
3
0
113,050
0
W
Kukulkan
4,966
993
17
3
0
98,305
0
W
Anhur
5,739
1,148
30
6
0
84,688
0
L
Kuzenbo
5,302
1,060
3
1
0
85,500
0
L
Ra
4,797
959
14
3
0
91,481
0
L
Camazotz
4,765
953
13
3
0
77,125
0
W
Geb
5,419
1,084
12
2
0
81,348
0
L
Ymir
4,395
879
1
0
0
51,998
0
L
Set
5,150
1,030
17
3
0
99,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role