Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Artoriа
Ah Muzen Cab
Gold III
Level 89
God Stats
20W - 5L
1,812 SR
Queue Stats
80W - 51L
1,782 MMR
Party 2
Jing Wei
Jing Wei
Gold I
Hennkey
Jing Wei
Gold I
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 229L
1,762 MMR
Party 1
Bellona
Bellona
Gold II
IzaNahMate
Bellona
Gold II
Level 175
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 96L
1,551 MMR
Party 2
He Bo
He Bo
Gold II
NiqqleBack
He Bo
Gold II
Level 145
God Stats
7W - 6L
1,635 SR
Queue Stats
207W - 200L
1,578 MMR
Party 1
Yemoja
Yemoja
Gold I
Paccino
Yemoja
Gold I
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 232L
1,708 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,589 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,492 SR
1,601 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
Hazz Nemesis
Vamana
Platinum V
Level 169
God Stats
5W - 9L
1,783 SR
Queue Stats
401W - 409L
1,702 MMR
Solo
Nemesis
Nemesis
Gold III
KroniSharingan
Nemesis
Gold III
Level 126
God Stats
0W - 3L
1,177 SR
Queue Stats
520W - 527L
1,618 MMR
Solo
Charybdis
Charybdis
Platinum III
alex_kidd__9
Charybdis
Platinum III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 249L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Artoriа
Ah Muzen Cab
8
1 / 0 / 0
4,321
720
1,545
1,960
627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
Hennkey
Jing Wei
7
0 / 0 / 1
3,875
646
1,107
2,982
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
IzaNahMate
Bellona
8
3 / 0 / 0
4,834
806
4,630
6,019
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

He Bo
7
0 / 0 / 3
3,896
649
524
2,798
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Paccino
Yemoja
6
1 / 1 / 0
3,617
603
1,126
3,228
1,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Bake KujiraThorHeimdallrKukulkan

VS

Bans
SusanoAthenaUllrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 0
4,016
669
946
1,368
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
7
0 / 1 / 1
3,877
646
1,027
2,841
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
6
0 / 3 / 0
3,734
622
3,113
6,820
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 1 / 0
3,285
548
183
3,398
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
alex_kidd__9
Charybdis
8
1 / 0 / 0
4,187
698
2,402
3,057
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Sobek
 
Sobek
0
1
1
0.5
W
Ah Muzen Cab
Artoriа
Ah Muzen Cab
1
0
0
1
L
Vamana
0
3
0
0
W
Jing Wei
Hennkey
Jing Wei
0
0
1
0.5
W
Bellona
IzaNahMate
Bellona
3
0
0
3
L
0
1
0
0
W
He Bo
0
0
3
1.5
W
Yemoja
Paccino
Yemoja
1
1
0
1
L
Charybdis
alex_kidd__9
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,932
Damage
7,671
16,987
Taken
17,484
9,110
Mitigated
9,438
7,027
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
946
0
144
452
1,368
456
0
87
1,281
32,495
0
L
Sobek
 
Sobek
1,027
139
0
1,252
2,841
1,847
0
738
2,103
7,944
0
W
Ah Muzen Cab
Artoriа
Ah Muzen Cab
1,545
845
0
270
1,960
627
0
534
1,426
0
34,464
L
Vamana
3,113
905
0
2,060
6,820
5,025
0
179
5,969
0
20,932
W
Jing Wei
Hennkey
Jing Wei
1,107
1,036
0
995
2,982
824
0
263
2,719
0
21,527
W
Bellona
IzaNahMate
Bellona
4,630
1,166
0
2,068
6,019
5,399
0
0
5,438
0
27,981
L
183
70
0
170
3,398
1,240
0
0
3,398
0
13,873
W
He Bo
524
21
0
2,527
2,798
657
0
369
2,380
23,030
0
W
Yemoja
Paccino
Yemoja
1,126
346
293
874
3,228
1,603
0
758
2,470
8,145
270
L
Charybdis
alex_kidd__9
Charybdis
2,402
1,321
0
1,892
3,057
870
0
612
2,445
0
31,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,543
Gold Earned
19,099
219
Minions Killed
207
0
Camps Cleared
0
648,758
Distance Traveled
588,543
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,016
669
65
11
0
136,390
0
L
Sobek
3,877
646
22
4
0
133,036
0
W
Ah Muzen Cab
4,321
720
65
11
0
134,475
1
L
Vamana
3,734
622
41
7
0
104,562
0
W
Jing Wei
3,875
646
37
6
0
126,971
1
W
Bellona
4,834
806
54
9
0
121,154
0
L
Nemesis
3,285
548
28
5
0
110,811
0
W
He Bo
3,896
649
46
8
0
140,408
0
W
Yemoja
3,617
603
17
3
0
125,750
0
L
Charybdis
4,187
698
51
9
0
103,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role