Player Matchup

Rama
Rama
REXMEGA10
Rama
Level 56
God Stats
31W - 37L
1,389 SR
Queue Stats
418W - 444L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
fingaf5s51
Baron Samedi
Level 48
God Stats
50W - 36L
1,588 SR
Queue Stats
774W - 827L
1,415 Elo+
Solo
Ra
Ra
funkilla213
Ra
Level 156
God Stats
347W - 332L
1,467 SR
Queue Stats
637W - 638L
1,393 Elo+
Solo
Team Averages
Level 87
1,481 SR
1,387 Elo+

VS

Team Averages
Level 68
1,431 SR
1,439 Elo+
Odin
Odin
NomNom_Cookies
Odin
Level 82
God Stats
86W - 64L
1,605 SR
Queue Stats
248W - 241L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
lads139
Nu Wa
Level 56
God Stats
1W - 1L
1,276 SR
Queue Stats
12W - 11L
1,509 Elo+
Solo
Tiamat
Tiamat
nomnom_icecream
Tiamat
Level 65
God Stats
120W - 117L
1,413 SR
Queue Stats
273W - 278L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 2 / 3
6,931
693
3,632
8,545
2,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
fingaf5s51
Baron Samedi
11
0 / 1 / 4
6,574
657
3,411
6,131
2,330
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
7,224
722
4,219
5,837
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,328
733
6,204
6,556
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
lads139
Nu Wa
11
1 / 0 / 1
6,655
666
5,006
2,878
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
6,340
634
7,000
7,011
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Rama
2
2
3
1.75
W
Baron Samedi
fingaf5s51
Baron Samedi
0
1
4
2
W
3
0
2
4
L
Nu Wa
lads139
Nu Wa
1
0
1
1.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,262
Damage
18,210
20,513
Taken
16,445
7,087
Mitigated
9,193
6,187
Healing
730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,204
561
0
286
6,556
4,332
0
2,629
3,927
0
26,192
W
Rama
3,632
2,988
0
327
8,545
2,825
0
4,512
3,664
0
20,697
W
Baron Samedi
fingaf5s51
Baron Samedi
3,411
407
351
1,609
6,131
2,330
0
3,367
2,487
18,103
0
W
4,219
225
1,299
2,601
5,837
1,932
0
3,062
2,417
30,511
744
L
Nu Wa
lads139
Nu Wa
5,006
1,881
0
0
2,878
984
72
1,559
1,319
16,365
473
L
7,000
221
0
444
7,011
3,877
0
3,378
3,623
16,749
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
20,323
135
Minions Killed
97
0
Camps Cleared
0
525,013
Distance Traveled
546,136
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,328
733
42
4
0
211,630
0
W
Rama
6,931
693
44
4
0
183,440
1
W
Baron Samedi
6,574
657
30
3
0
164,356
3
W
Ra
7,224
722
61
6
0
177,217
0
L
Nu Wa
6,655
666
22
2
0
164,947
0
L
Tiamat
6,340
634
33
3
0
169,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role