Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AsrieltheDark
Danzaburou
Level 116
God Stats
7W - 7L
1,595 SR
Queue Stats
432W - 437L
1,519 Elo+
Solo
Discordia
Discordia
CoolBēans
Discordia
Level 155
God Stats
3W - 4L
1,271 SR
Queue Stats
296W - 254L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Maraudeur29
Kukulkan
Level 115
God Stats
9W - 2L
1,536 SR
Queue Stats
118W - 118L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
SimLec
Ne Zha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,426 Elo+
Party 1
Team Averages
Level 131
1,480 SR
1,462 Elo+

VS

Team Averages
Level 68
1,548 SR
1,400 Elo+
Guan Yu
Guan Yu
Alexxmex86
Guan Yu
Level 153
God Stats
1W - 2L
1,291 SR
Queue Stats
146W - 151L
1,498 Elo+
Solo
Merlin
Merlin
Hakayn
Merlin
Level 77
God Stats
1W - 1L
1,719 SR
Queue Stats
174W - 168L
1,404 Elo+
Solo
Ravana
Ravana
KillBrownPeople
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 58L
1,293 Elo+
Solo
Zeus
Zeus
MagicCubed
Zeus
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 12L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
TomoakiMaeno
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 4
8,239
915
1,851
12,107
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
AsrieltheDark
Danzaburou
11
0 / 3 / 4
7,220
802
3,191
5,530
2,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CoolBēans
Discordia
13
0 / 1 / 6
8,081
898
3,898
3,749
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Maraudeur29
Kukulkan
15
2 / 0 / 4
8,259
918
5,501
2,578
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SimLec
Ne Zha
14
3 / 0 / 2
8,484
943
5,949
4,277
1,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexxmex86
Guan Yu
12
0 / 1 / 2
6,415
713
1,587
7,582
3,928
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
Hakayn
Merlin
12
1 / 2 / 1
6,546
727
2,805
3,951
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 1 / 1
5,511
612
485
2,856
949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 1 / 2
6,001
667
4,448
2,290
601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TomoakiMaeno
Gilgamesh
12
1 / 2 / 1
6,028
670
2,816
5,676
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
7
Kills
2
5
Deaths
7
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
4
4
L
Guan Yu
Alexxmex86
Guan Yu
0
1
2
1
W
Danzaburou
AsrieltheDark
Danzaburou
0
3
4
0.67
W
Discordia
CoolBēans
Discordia
0
1
6
3
L
Merlin
Hakayn
Merlin
1
2
1
0.75
L
0
1
1
0.5
L
0
1
2
1
W
Kukulkan
Maraudeur29
Kukulkan
2
0
4
4
W
Ne Zha
SimLec
Ne Zha
3
0
2
4
L
Gilgamesh
TomoakiMaeno
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
12,141
28,241
Taken
22,355
13,205
Mitigated
10,417
13,715
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,851
833
3,733
6,517
12,107
6,367
286
2,770
9,169
0
8,049
L
Guan Yu
Alexxmex86
Guan Yu
1,587
92
2,028
3,809
7,582
3,928
0
3,178
4,404
0
7,426
W
Danzaburou
AsrieltheDark
Danzaburou
3,191
678
231
495
5,530
2,208
3,280
1,725
3,799
0
12,380
W
Discordia
CoolBēans
Discordia
3,898
217
285
753
3,749
1,582
957
251
3,498
17,766
0
L
Merlin
Hakayn
Merlin
2,805
109
145
202
3,951
1,534
0
2,005
1,946
11,983
0
L
485
87
0
36
2,856
949
0
841
2,015
0
488
L
4,448
392
0
15
2,290
601
0
442
1,848
10,454
0
W
Kukulkan
Maraudeur29
Kukulkan
5,501
525
261
139
2,578
1,119
843
935
1,643
17,905
0
W
Ne Zha
SimLec
Ne Zha
5,949
1,231
468
833
4,277
1,929
2,082
1,572
2,619
0
20,044
L
Gilgamesh
TomoakiMaeno
Gilgamesh
2,816
551
455
689
5,676
3,405
0
2,933
2,743
0
4,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
30,501
113
Minions Killed
44
0
Camps Cleared
0
795,946
Distance Traveled
557,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,239
915
7
1
0
130,465
0
L
Guan Yu
6,415
713
4
0
0
180,272
0
W
Danzaburou
7,220
802
10
1
0
124,593
0
W
Discordia
8,081
898
35
4
0
161,742
0
L
Merlin
6,546
727
19
2
0
88,478
0
L
Ravana
5,511
612
0
0
0
54,492
0
L
Zeus
6,001
667
14
2
0
78,989
0
W
Kukulkan
8,259
918
30
3
0
199,456
0
W
Ne Zha
8,484
943
31
3
0
179,690
0
L
Gilgamesh
6,028
670
7
1
0
154,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role