Player Matchup

Achilles
Achilles
 
Achilles
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Ssimoth
Atlas
Level 125
God Stats
16W - 6L
1,685 SR
Queue Stats
52W - 52L
1,483 Elo+
Party 1
Nut
Nut
parabely
Nut
Level 106
God Stats
12W - 14L
1,357 SR
Queue Stats
97W - 94L
1,502 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,497 Elo+

VS

Team Averages
Level 110
1,445 SR
1,486 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Gerulis
Set
Level 104
God Stats
3W - 5L
1,539 SR
Queue Stats
98W - 102L
1,474 Elo+
Party 2
Charon
Charon
JCVAZ2020
Charon
Level 114
God Stats
1W - 1L
1,351 SR
Queue Stats
105W - 113L
1,522 Elo+
Solo
Susano
Susano
KochanaPaulina
Susano
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,493 Elo+
Solo
Discordia
Discordia
vysniana
Discordia
Level 64
God Stats
12W - 16L
1,333 SR
Queue Stats
109W - 110L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 0 / 1
8,064
1,152
7,752
10,394
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
 
Thor
13
0 / 1 / 3
7,637
1,091
4,648
11,069
4,857
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
 
Nox
11
0 / 1 / 2
6,664
952
218
1,931
741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Ssimoth
Atlas
11
0 / 1 / 2
6,662
952
1,411
4,790
4,028
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 1 / 2
7,863
1,123
5,175
10,327
4,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

328

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 0 / 0
8,136
1,162
12,760
4,280
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
12
1 / 1 / 1
7,416
1,059
5,721
5,184
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charon
JCVAZ2020
Charon
12
0 / 0 / 2
7,016
1,002
3,500
5,079
4,661
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
0 / 3 / 2
7,198
1,028
6,656
6,194
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
vysniana
Discordia
13
0 / 0 / 2
7,236
1,034
6,832
1,727
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
4
Kills
4
4
Deaths
4
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
1
3.5
L
Thor
 
Thor
0
1
3
1.5
L
Nox
 
Nox
0
1
2
1
W
Ah Puch
 
Ah Puch
3
0
0
3
W
Set
1
1
1
1.5
W
Charon
JCVAZ2020
Charon
0
0
2
1
W
0
3
2
0.33
L
Atlas
Ssimoth
Atlas
0
1
2
1
L
1
1
2
2
W
Discordia
vysniana
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
35,469
38,511
Taken
22,464
26,636
Mitigated
13,233
1,326
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,752
902
0
1,326
10,394
12,665
0
6,417
3,977
0
18,087
L
Thor
 
Thor
4,648
550
0
0
11,069
4,857
0
5,890
5,179
0
21,374
L
Nox
 
Nox
218
0
0
0
1,931
741
0
740
1,191
2,875
0
W
Ah Puch
 
Ah Puch
12,760
231
190
1,543
4,280
1,998
0
396
3,758
25,896
930
W
Set
5,721
1,649
0
577
5,184
3,084
0
194
4,826
0
13,242
W
Charon
JCVAZ2020
Charon
3,500
344
0
0
5,079
4,661
0
506
4,230
15,314
0
W
6,656
1,131
0
140
6,194
2,756
0
289
5,686
0
19,288
L
Atlas
Ssimoth
Atlas
1,411
391
0
0
4,790
4,028
0
3,552
1,238
4,112
0
L
5,175
2,443
0
0
10,327
4,345
0
6,415
3,912
0
28,400
W
Discordia
vysniana
Discordia
6,832
33
0
0
1,727
734
0
244
1,483
17,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
37,002
155
Minions Killed
133
5
Camps Cleared
7
542,185
Distance Traveled
753,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,064
1,152
31
4
0
168,544
0
L
Thor
7,637
1,091
45
6
3
140,389
0
L
Nox
6,664
952
9
1
0
39,842
0
W
Ah Puch
8,136
1,162
39
6
2
142,571
0
W
Set
7,416
1,059
16
2
5
160,001
0
W
Charon
7,016
1,002
21
3
0
147,056
0
W
Susano
7,198
1,028
27
4
0
151,819
0
L
Atlas
6,662
952
7
1
2
59,616
0
L
Nut
7,863
1,123
63
9
0
133,794
0
W
Discordia
7,236
1,034
30
4
0
151,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role