Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Bonomi
Zeus
Level 120
God Stats
7W - 5L
1,643 SR
Queue Stats
13W - 23L
1,414 Elo+
Solo
Bellona
Bellona
Spyblack
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Tilajc
Heimdallr
Level 44
God Stats
1W - 3L
1,282 SR
Queue Stats
9W - 6L
1,412 Elo+
Solo
Ah Puch
Ah Puch
luxiodark2018
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 66
1,485 SR
1,465 Elo+

VS

Team Averages
Level 139
1,437 SR
1,562 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Existencialista
Merlin
Level 207
God Stats
6W - 3L
1,267 SR
Queue Stats
805W - 164L
1,861 Elo+
Party 1
Cthulhu
Cthulhu
ldevillart
Cthulhu
Level 65
God Stats
98W - 132L
1,417 SR
Queue Stats
264W - 353L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 3 / 1
5,720
1,144
1,893
5,645
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Bonomi
Zeus
10
1 / 2 / 0
6,236
1,247
5,051
8,576
2,995
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Spyblack
Bellona
10
0 / 5 / 1
5,605
1,121
6,715
11,087
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Tilajc
Heimdallr
10
0 / 0 / 0
5,267
1,053
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
11
0 / 5 / 1
5,867
1,173
2,849
7,730
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 1 / 6
6,984
1,397
4,621
6,499
3,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
 
Ix Chel
12
3 / 0 / 7
6,748
1,350
5,914
2,982
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
 
Rama
11
2 / 0 / 7
6,664
1,333
6,564
3,746
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
6 / 0 / 7
8,058
1,612
9,650
2,769
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
ldevillart
Cthulhu
12
0 / 0 / 7
6,438
1,288
3,542
4,028
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
1
Kills
15
15
Deaths
1
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Bakasura
 
Bakasura
4
1
6
7
W
Ix Chel
 
Ix Chel
3
0
7
6.5
W
Rama
 
Rama
2
0
7
5.5
L
Zeus
Bonomi
Zeus
1
2
0
0.5
W
6
0
7
9.5
L
Bellona
Spyblack
Bellona
0
5
1
0.1
L
Heimdallr
Tilajc
Heimdallr
0
0
0
0
W
Cthulhu
ldevillart
Cthulhu
0
0
7
3.5
L
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
30,291
33,038
Taken
20,024
19,667
Mitigated
11,914
1,776
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,893
313
0
794
5,645
2,239
0
3,432
2,209
0
6,972
W
Bakasura
 
Bakasura
4,621
2,843
0
1,053
6,499
3,928
0
1,815
4,476
0
8,299
W
Ix Chel
 
Ix Chel
5,914
679
885
325
2,982
1,549
0
1,817
1,046
18,767
0
W
Rama
 
Rama
6,564
5,240
0
58
3,746
1,421
0
1,658
2,005
0
11,015
L
Zeus
Bonomi
Zeus
5,051
291
0
240
8,576
2,995
0
4,374
3,911
20,259
0
W
9,650
402
0
680
2,769
1,171
0
883
1,804
23,159
0
L
Bellona
Spyblack
Bellona
6,715
2,299
0
441
11,087
11,279
0
5,436
4,470
0
8,417
L
Heimdallr
Tilajc
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
ldevillart
Cthulhu
3,542
78
0
297
4,028
3,845
0
1,727
2,259
8,725
725
L
Ah Puch
2,849
302
0
301
7,730
3,154
0
5,141
2,446
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
34,892
77
Minions Killed
119
2
Camps Cleared
10
360,114
Distance Traveled
566,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,720
1,144
6
1
1
94,521
0
W
Bakasura
6,984
1,397
28
6
3
129,789
0
W
Ix Chel
6,748
1,350
31
6
2
116,769
0
W
Rama
6,664
1,333
12
2
2
91,308
0
L
Zeus
6,236
1,247
46
9
1
111,282
0
W
Merlin
8,058
1,612
30
6
3
116,431
0
L
Bellona
5,605
1,121
7
1
0
75,386
0
L
Heimdallr
5,267
1,053
0
0
0
0
0
W
Cthulhu
6,438
1,288
18
4
0
112,555
0
L
Ah Puch
5,867
1,173
18
4
0
78,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role