Player Matchup

Fenrir
Fenrir
Silver IV
Bkined
Fenrir
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,407 MMR
Solo
Persephone
Persephone
Gold V
SebastianMIR
Persephone
Gold V
Level 170
God Stats
34W - 31L
1,562 SR
Queue Stats
118W - 117L
1,392 MMR
Solo
Set
Set
Gold V
itsAlejandro887
Set
Gold V
Level 124
God Stats
47W - 37L
1,677 SR
Queue Stats
143W - 144L
1,355 MMR
Solo
Hachiman
Hachiman
Gold IV
killingmoo
Hachiman
Gold IV
Level 170
God Stats
58W - 59L
1,530 SR
Queue Stats
275W - 283L
1,376 MMR
Solo
Ares
Ares
Gold V
ºPULLYº
Ares
Gold V
Level 143
God Stats
2W - 10L
1,226 SR
Queue Stats
161W - 155L
1,366 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,499 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,563 SR
1,407 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
FladderPatte
Ganesha
Gold IV
Level 159
God Stats
27W - 38L
1,485 SR
Queue Stats
153W - 151L
1,380 MMR
Solo
Thanatos
Thanatos
Gold V
Resnar
Thanatos
Gold V
Level 104
God Stats
2W - 0L
1,850 SR
Queue Stats
71W - 67L
1,353 MMR
Solo
Poseidon
Poseidon
Gold III
Romando07
Poseidon
Gold III
Level 157
God Stats
7W - 2L
1,760 SR
Queue Stats
209W - 207L
1,404 MMR
Solo
Surtr
Surtr
Bronze III
bananaXD994
Surtr
Bronze III
Level 68
God Stats
6W - 7L
1,218 SR
Queue Stats
24W - 41L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bkined
Fenrir
11
1 / 4 / 0
6,669
476
4,754
12,198
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
SebastianMIR
Persephone
13
2 / 4 / 0
7,388
528
4,438
7,124
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 1
7,777
556
5,452
12,380
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
killingmoo
Hachiman
11
0 / 1 / 0
6,643
475
3,885
6,096
2,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
0 / 3 / 1
6,505
465
4,267
13,174
10,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Sun WukongTsukuyomiAo Kuang

VS

Bans
Bake KujiraScyllaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 0 / 1
8,592
614
2,201
6,719
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Ganesha
FladderPatte
Ganesha
13
0 / 0 / 2
7,532
538
3,740
12,943
9,354
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thanatos
Resnar
Thanatos
13
4 / 3 / 8
7,836
560
7,427
13,453
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Romando07
Poseidon
16
9 / 0 / 2
10,293
735
8,573
7,868
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 4
8,921
637
4,973
10,086
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Fenrir
Bkined
Fenrir
1
4
0
0.25
W
Ganesha
FladderPatte
Ganesha
0
0
2
1
W
Thanatos
Resnar
Thanatos
4
3
8
2.67
W
Poseidon
Romando07
Poseidon
9
0
2
10
L
Persephone
SebastianMIR
Persephone
2
4
0
0.5
W
1
1
4
3
L
1
3
1
0.5
L
Hachiman
killingmoo
Hachiman
0
1
0
0
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
26,914
50,972
Taken
51,069
26,283
Mitigated
29,928
14,104
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,201
1,772
0
3,497
6,719
2,665
2,041
686
6,033
0
85,103
L
Fenrir
Bkined
Fenrir
4,754
2,391
0
3,034
12,198
5,196
0
3,030
8,915
0
57,179
W
Ganesha
FladderPatte
Ganesha
3,740
862
1,889
2,931
12,943
9,354
0
2,401
10,542
28,464
1,836
W
Thanatos
Resnar
Thanatos
7,427
1,982
0
7,747
13,453
6,125
0
2,307
11,146
0
44,431
W
Poseidon
Romando07
Poseidon
8,573
1,902
0
1,223
7,868
2,945
78
2,380
5,488
83,394
951
L
Persephone
SebastianMIR
Persephone
4,438
122
0
1,221
7,124
1,902
0
2,994
3,806
43,256
1,002
W
4,973
1,863
0
2,766
10,086
8,839
314
683
9,403
1,468
65,025
L
5,452
1,929
0
4,074
12,380
6,646
0
1,907
9,999
0
70,515
L
Hachiman
killingmoo
Hachiman
3,885
2,056
0
3,641
6,096
2,225
0
825
5,271
0
51,019
L
Ares
4,267
195
0
2,134
13,174
10,314
0
2,676
10,371
37,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
43,174
459
Minions Killed
523
0
Camps Cleared
0
1,199,767
Distance Traveled
1,491,218
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,592
614
171
12
0
285,523
0
L
Fenrir
6,669
476
103
7
0
263,783
1
W
Ganesha
7,532
538
12
1
0
274,162
3
W
Thanatos
7,836
560
62
4
0
331,294
4
W
Poseidon
10,293
735
162
12
0
313,409
0
L
Persephone
7,388
528
82
6
0
235,442
0
W
Surtr
8,921
637
116
8
0
286,830
0
L
Set
7,777
556
129
9
0
287,998
3
L
Hachiman
6,643
475
100
7
0
169,221
0
L
Ares
6,505
465
45
3
0
243,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role