Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Poliane
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,418 Elo+
Party 1
Vulcan
Vulcan
WaldomiroALenda
Vulcan
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 114L
1,470 Elo+
Solo
Serqet
Serqet
oxablod
Serqet
Level 142
God Stats
1W - 1L
1,279 SR
Queue Stats
59W - 105L
1,484 Elo+
Party 1
Team Averages
Level 119
1,456 SR
1,475 Elo+

VS

Team Averages
Level 149
1,547 SR
1,544 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
UmbrellaaCorp
Discordia
Level 217
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,497 Elo+
Solo
Da Ji
Da Ji
jairojanus
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,650 Elo+
Solo
Achilles
Achilles
rNoturno
Achilles
Level 145
God Stats
2W - 1L
1,734 SR
Queue Stats
67W - 55L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 4
7,301
730
9,510
10,686
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
 
Nike
12
0 / 4 / 5
7,057
706
5,093
12,273
8,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Poliane
Ah Muzen Cab
16
2 / 1 / 1
8,157
816
8,106
8,809
3,685
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 1
7,353
735
5,560
8,375
3,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
oxablod
Serqet
12
1 / 5 / 4
7,289
729
4,980
11,066
7,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 1 / 15
9,238
924
14,602
7,579
4,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
 
Fenrir
11
0 / 3 / 14
7,274
727
3,604
11,099
10,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
UmbrellaaCorp
Discordia
16
6 / 1 / 13
9,397
940
16,858
8,809
4,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
13
4 / 2 / 12
8,119
812
4,954
8,881
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
rNoturno
Achilles
15
4 / 1 / 14
9,255
926
6,069
11,637
12,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
5
Kills
19
20
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
4
0.6
L
Nike
 
Nike
0
4
5
0.63
W
Ah Puch
 
Ah Puch
5
1
15
12.5
W
Fenrir
 
Fenrir
0
3
14
2.33
L
Ah Muzen Cab
Poliane
Ah Muzen Cab
2
1
1
2.5
W
Discordia
UmbrellaaCorp
Discordia
6
1
13
12.5
L
1
5
1
0.3
W
Da Ji
4
2
12
5
L
Serqet
oxablod
Serqet
1
5
4
0.6
W
Achilles
rNoturno
Achilles
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,249
Damage
46,087
51,209
Taken
48,005
27,332
Mitigated
38,003
9,312
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,510
1,068
558
1,503
10,686
4,774
456
6,010
4,676
0
11,776
L
Nike
 
Nike
5,093
711
817
474
12,273
8,090
52
7,142
5,131
0
6,861
W
Ah Puch
 
Ah Puch
14,602
504
1,741
1,604
7,579
4,058
816
694
6,885
28,277
952
W
Fenrir
 
Fenrir
3,604
631
634
2,171
11,099
10,931
135
1,464
9,271
0
6,449
L
Ah Muzen Cab
Poliane
Ah Muzen Cab
8,106
1,456
1,211
1,650
8,809
3,685
651
5,047
3,762
0
34,296
W
Discordia
UmbrellaaCorp
Discordia
16,858
875
697
713
8,809
4,633
1,031
956
7,631
37,212
1,908
L
5,560
1,654
324
457
8,375
3,426
308
5,889
2,486
13,956
147
W
Da Ji
4,954
769
0
555
8,881
5,566
1,237
940
7,908
0
8,636
L
Serqet
oxablod
Serqet
4,980
447
1,334
984
11,066
7,357
190
6,411
4,655
0
7,382
W
Achilles
rNoturno
Achilles
6,069
812
2,679
3,815
11,637
12,815
132
1,469
9,940
0
15,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
43,283
114
Minions Killed
153
0
Camps Cleared
0
967,077
Distance Traveled
1,034,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,301
730
8
1
0
198,221
0
L
Nike
7,057
706
7
1
0
199,769
0
W
Ah Puch
9,238
924
53
5
0
206,989
0
W
Fenrir
7,274
727
10
1
0
211,725
0
L
Ah Muzen Cab
8,157
816
57
6
0
190,221
0
W
Discordia
9,397
940
52
5
0
213,394
0
L
Vulcan
7,353
735
29
3
0
146,478
0
W
Da Ji
8,119
812
15
2
0
202,982
0
L
Serqet
7,289
729
13
1
0
232,388
1
W
Achilles
9,255
926
23
2
0
199,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role