Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AngieMe
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
FreePalestinee
Zhong Kui
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 282L
1,532 Elo+
Solo
Skadi
Skadi
Yeb032
Skadi
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
299W - 256L
1,577 Elo+
Solo
Ullr
Ullr
rs_fifty90
Ullr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,477 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,488 Elo+

VS

Team Averages
Level 75
1,532 SR
1,478 Elo+
Nemesis
Nemesis
ERIK_MARU
Nemesis
Level 159
God Stats
3W - 5L
1,443 SR
Queue Stats
447W - 468L
1,452 Elo+
Solo
Terra
Terra
VTK21
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,521 Elo+
Solo
Poseidon
Poseidon
boik
Poseidon
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 28L
1,443 Elo+
Solo
Bacchus
Bacchus
worsammaks
Bacchus
Level 81
God Stats
5W - 0L
1,500 SR
Queue Stats
185W - 149L
1,485 Elo+
Party 1
Freya
Freya
yourgoddesss
Freya
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 144L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 5 / 9
9,084
699
9,595
13,231
14,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
AngieMe
Guan Yu
11
0 / 9 / 6
7,315
563
343
11,928
5,254
Zhong Kui
FreePalestinee
Zhong Kui
17
4 / 4 / 6
9,993
769
17,275
13,038
15,537
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Yeb032
Skadi
19
4 / 6 / 6
11,609
893
18,226
14,632
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 5 / 4
9,330
718
8,450
13,418
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ERIK_MARU
Nemesis
18
7 / 2 / 11
10,725
825
9,628
13,249
17,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
VTK21
Terra
17
2 / 3 / 20
10,818
832
8,050
19,942
29,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
boik
Poseidon
16
2 / 3 / 15
10,046
773
14,869
14,948
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
worsammaks
Bacchus
18
12 / 3 / 14
11,791
907
12,347
20,217
35,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 3 / 18
10,155
781
12,576
14,489
9,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
13
Kills
28
29
Deaths
14
31
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
9
1.1
L
Guan Yu
AngieMe
Guan Yu
0
9
6
0.33
W
Nemesis
ERIK_MARU
Nemesis
7
2
11
6.25
L
Zhong Kui
FreePalestinee
Zhong Kui
4
4
6
1.75
W
Terra
VTK21
Terra
2
3
20
4
L
Skadi
Yeb032
Skadi
4
6
6
1.17
W
Poseidon
boik
Poseidon
2
3
15
3.17
L
4
5
4
1.2
W
Bacchus
worsammaks
Bacchus
12
3
14
6.33
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,889
Damage
57,470
66,247
Taken
82,845
49,958
Mitigated
100,434
11,481
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,595
1,327
279
1,853
13,231
14,892
0
9,197
4,034
0
15,930
L
Guan Yu
AngieMe
Guan Yu
343
263
60
60
11,928
5,254
31
7,154
4,774
0
2,138
W
Nemesis
ERIK_MARU
Nemesis
9,628
3,617
592
1,750
13,249
17,327
604
2,732
10,517
0
16,028
L
Zhong Kui
FreePalestinee
Zhong Kui
17,275
847
165
4,742
13,038
15,537
0
8,715
4,323
29,378
143
W
Terra
VTK21
Terra
8,050
1,237
3,522
4,138
19,942
29,700
174
3,518
16,424
15,467
1,818
L
Skadi
Yeb032
Skadi
18,226
5,363
573
983
14,632
7,359
35
11,812
2,820
0
45,790
W
Poseidon
boik
Poseidon
14,869
2,111
2,686
5,051
14,948
8,293
2,328
2,068
12,880
43,702
0
L
8,450
3,070
351
2,415
13,418
6,916
0
9,563
3,855
0
17,590
W
Bacchus
worsammaks
Bacchus
12,347
1,694
2,712
5,436
20,217
35,328
356
4,283
15,934
17,790
936
W
12,576
4,134
771
3,040
14,489
9,786
1,279
4,672
9,817
22,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
53,535
133
Minions Killed
143
0
Camps Cleared
0
913,034
Distance Traveled
1,115,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,084
699
4
0
0
201,262
0
L
Guan Yu
7,315
563
4
0
0
161,671
0
W
Nemesis
10,725
825
24
2
0
210,891
0
L
Zhong Kui
9,993
769
41
3
0
178,110
0
W
Terra
10,818
832
19
1
0
221,943
0
L
Skadi
11,609
893
54
4
0
191,795
0
W
Poseidon
10,046
773
65
5
0
215,288
0
L
Ullr
9,330
718
30
2
0
180,196
0
W
Bacchus
11,791
907
11
1
0
251,903
0
W
Freya
10,155
781
24
2
0
215,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role