Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Imcashews
Cliodhna
Level 158
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 14L
1,704 Elo+
Party 1
Anubis
Anubis
ImÐead
Anubis
Level 183
God Stats
0W - 1L
1,665 SR
Queue Stats
63W - 29L
1,719 Elo+
Party 1
Awilix
Awilix
JakeKrmona
Awilix
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,482 Elo+
Solo
Mercury
Mercury
Nando117
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,306 Elo+
Solo
Team Averages
Level 140
1,492 SR
1,542 Elo+

VS

Team Averages
Level 137
1,587 SR
1,560 Elo+
Geb
Geb
Cumbersome
Geb
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 42L
1,654 Elo+
Solo
Susano
Susano
Deihomicida
Susano
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 98L
1,551 Elo+
Solo
Hera
Hera
Jmaey
Hera
Level 88
God Stats
2W - 0L
1,750 SR
Queue Stats
73W - 54L
1,573 Elo+
Solo
Discordia
Discordia
LC Lucius
Discordia
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
231W - 226L
1,557 Elo+
Solo
Ravana
Ravana
Mimoushi
Ravana
Level 149
God Stats
1W - 0L
1,683 SR
Queue Stats
62W - 74L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 4 / 2
6,708
671
3,144
7,912
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Imcashews
Cliodhna
15
3 / 2 / 3
8,103
810
7,477
7,956
3,730
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ImÐead
Anubis
13
1 / 4 / 6
7,390
739
6,494
9,394
4,846
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
JakeKrmona
Awilix
10
2 / 5 / 1
6,708
671
3,785
8,806
3,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
Nando117
Mercury
13
1 / 3 / 4
7,182
718
4,640
8,571
4,010
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
8,541
854
7,752
9,471
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
13
1 / 3 / 7
7,552
755
5,590
7,600
4,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Jmaey
Hera
14
7 / 2 / 5
8,630
863
9,419
7,317
2,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
LC Lucius
Discordia
16
4 / 0 / 12
8,654
865
11,307
5,544
2,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Mimoushi
Ravana
15
2 / 0 / 9
8,225
823
4,670
3,521
2,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
7
Kills
18
18
Deaths
7
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
2
0.25
W
4
2
9
4.25
W
Susano
1
3
7
1.5
L
Cliodhna
Imcashews
Cliodhna
3
2
3
2.25
L
Anubis
ImÐead
Anubis
1
4
6
1
L
Awilix
JakeKrmona
Awilix
2
5
1
0.5
W
Hera
Jmaey
Hera
7
2
5
4.75
W
Discordia
LC Lucius
Discordia
4
0
12
10
W
Ravana
Mimoushi
Ravana
2
0
9
6.5
L
Mercury
Nando117
Mercury
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
38,738
42,639
Taken
33,453
20,983
Mitigated
21,256
11,749
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,144
34
505
1,187
7,912
4,787
0
4,883
2,879
9,433
559
W
7,752
442
1,021
2,355
9,471
9,998
0
3,066
6,221
17,362
1,606
W
Susano
5,590
152
1,289
1,991
7,600
4,085
38
1,993
5,425
0
10,466
L
Cliodhna
Imcashews
Cliodhna
7,477
254
0
750
7,956
3,730
0
6,089
1,725
0
24,657
L
Anubis
ImÐead
Anubis
6,494
294
823
3,019
9,394
4,846
0
6,174
3,129
15,657
0
L
Awilix
JakeKrmona
Awilix
3,785
797
962
628
8,806
3,610
0
5,296
3,409
0
7,753
W
Hera
Jmaey
Hera
9,419
1,797
286
436
7,317
2,566
617
2,258
4,816
20,706
0
W
Discordia
LC Lucius
Discordia
11,307
303
592
1,087
5,544
2,021
585
1,853
3,546
23,076
0
W
Ravana
Mimoushi
Ravana
4,670
915
0
762
3,521
2,586
195
166
3,041
0
11,764
L
Mercury
Nando117
Mercury
4,640
788
684
3,191
8,571
4,010
0
4,963
3,446
0
7,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
41,602
93
Minions Killed
118
0
Camps Cleared
0
945,063
Distance Traveled
995,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,708
671
11
1
0
171,919
0
W
Geb
8,541
854
27
3
0
201,500
0
W
Susano
7,552
755
14
1
0
199,514
0
L
Cliodhna
8,103
810
43
4
0
194,676
0
L
Anubis
7,390
739
19
2
0
171,970
0
L
Awilix
6,708
671
10
1
0
177,913
0
W
Hera
8,630
863
29
3
0
183,149
0
W
Discordia
8,654
865
27
3
0
184,239
0
W
Ravana
8,225
823
21
2
0
226,750
0
L
Mercury
7,182
718
10
1
0
228,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role