Player Matchup

Anubis
Anubis
Black9420
Anubis
Level 145
God Stats
12W - 15L
1,376 SR
Queue Stats
236W - 214L
1,541 Elo+
Solo
Bakasura
Bakasura
EPICKILLER258
Bakasura
Level 122
God Stats
3W - 2L
1,752 SR
Queue Stats
240W - 219L
1,562 Elo+
Solo
Horus
Horus
I DCXC I
Horus
Level 127
God Stats
27W - 13L
1,205 SR
Queue Stats
296W - 275L
1,470 Elo+
Party 1
Osiris
Osiris
SmilinJack
Osiris
Level 123
God Stats
11W - 9L
1,378 SR
Queue Stats
52W - 45L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTENSAZANG3TSUx
Ah Muzen Cab
Level 145
God Stats
4W - 6L
1,467 SR
Queue Stats
281W - 295L
1,500 Elo+
Party 1
Team Averages
Level 132
1,436 SR
1,514 Elo+

VS

Team Averages
Level 134
1,663 SR
1,491 Elo+
Loki
Loki
SameTooNs
Loki
Level 215
God Stats
8W - 11L
1,579 SR
Queue Stats
202W - 176L
1,548 Elo+
Solo
Nemesis
Nemesis
YoungHoudini_PR
Nemesis
Level 116
God Stats
4W - 3L
1,812 SR
Queue Stats
107W - 139L
1,381 Elo+
Solo
Anhur
Anhur
Zalbaugh
Anhur
Level 123
God Stats
17W - 7L
1,770 SR
Queue Stats
87W - 70L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
bEAsSStu
Gilgamesh
Level 121
God Stats
39W - 42L
1,369 SR
Queue Stats
86W - 91L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
daddyfeedz
Baron Samedi
Level 94
God Stats
10W - 2L
1,786 SR
Queue Stats
108W - 99L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Black9420
Anubis
10
0 / 3 / 2
5,434
543
1,825
5,897
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
EPICKILLER258
Bakasura
10
2 / 3 / 0
5,524
552
4,379
11,637
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
I DCXC I
Horus
8
0 / 1 / 1
4,338
434
3,088
8,564
3,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Osiris
SmilinJack
Osiris
6
0 / 2 / 0
4,162
416
3,585
6,066
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
xTENSAZANG3TSUx
Ah Muzen Cab
9
1 / 1 / 0
4,855
486
4,345
6,464
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 0 / 2
6,433
643
5,149
6,590
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 0
5,682
568
3,869
8,216
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Zalbaugh
Anhur
11
1 / 1 / 3
6,408
641
7,833
7,808
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
bEAsSStu
Gilgamesh
11
1 / 0 / 1
6,402
640
5,163
8,995
6,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
daddyfeedz
Baron Samedi
11
1 / 1 / 2
5,978
598
2,313
3,382
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Black9420
Anubis
0
3
2
0.33
L
Bakasura
EPICKILLER258
Bakasura
2
3
0
0.67
L
Horus
I DCXC I
Horus
0
1
1
0.5
W
Loki
4
0
2
5
L
Osiris
SmilinJack
Osiris
0
2
0
0
W
3
1
0
3
W
Anhur
Zalbaugh
Anhur
1
1
3
2.5
W
Gilgamesh
bEAsSStu
Gilgamesh
1
0
1
1.5
W
Baron Samedi
daddyfeedz
Baron Samedi
1
1
2
2
L
Ah Muzen Cab
xTENSAZANG3TSUx
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,222
Damage
24,327
38,628
Taken
34,991
15,569
Mitigated
15,562
14,849
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Black9420
Anubis
1,825
226
0
2,318
5,897
2,603
0
2,108
3,789
38,960
0
L
Bakasura
EPICKILLER258
Bakasura
4,379
3,038
0
4,812
11,637
4,712
0
224
11,413
0
27,667
L
Horus
I DCXC I
Horus
3,088
1,694
240
3,757
8,564
3,848
0
0
8,564
0
16,794
W
Loki
5,149
958
0
1,950
6,590
2,144
0
0
6,534
0
47,616
L
Osiris
SmilinJack
Osiris
3,585
1,610
0
2,182
6,066
2,984
0
95
5,971
0
17,267
W
3,869
1,154
0
4,623
8,216
2,538
0
498
7,229
0
34,144
W
Anhur
Zalbaugh
Anhur
7,833
5,110
0
4,182
7,808
2,752
0
0
7,785
0
49,186
W
Gilgamesh
bEAsSStu
Gilgamesh
5,163
1,653
0
2,615
8,995
6,913
0
0
8,455
225
45,838
W
Baron Samedi
daddyfeedz
Baron Samedi
2,313
70
95
1,115
3,382
1,215
172
1,327
2,055
37,278
1,049
L
Ah Muzen Cab
xTENSAZANG3TSUx
Ah Muzen Cab
4,345
1,325
0
1,540
6,464
1,422
0
0
6,464
0
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
30,903
235
Minions Killed
372
0
Camps Cleared
0
883,859
Distance Traveled
1,022,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,434
543
74
7
0
168,528
0
L
Bakasura
5,524
552
60
6
0
207,677
0
L
Horus
4,338
434
27
3
0
196,315
0
W
Loki
6,433
643
73
7
0
234,762
0
L
Osiris
4,162
416
24
2
0
124,408
0
W
Nemesis
5,682
568
62
6
0
241,214
0
W
Anhur
6,408
641
90
9
0
179,335
0
W
Gilgamesh
6,402
640
80
8
0
189,705
0
W
Baron Samedi
5,978
598
67
7
0
177,046
0
L
Ah Muzen Cab
4,855
486
50
5
0
186,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role