Player Matchup

Ix Chel
Ix Chel
Kiichigo_V
Ix Chel
Level 125
God Stats
3W - 5L
1,414 SR
Queue Stats
164W - 178L
1,454 Elo+
Solo
Surtr
Surtr
Lastim
Surtr
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,301 Elo+
Party 1
Ullr
Ullr
MyFinaIHours
Ullr
Level 109
God Stats
28W - 25L
1,486 SR
Queue Stats
44W - 48L
1,349 Elo+
Party 1
Team Averages
Level 80
1,466 SR
1,368 Elo+

VS

Team Averages
Level 75
1,533 SR
1,587 Elo+
Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gamerledoux
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,707 Elo+
Solo
Charon
Charon
Ok-MiracleFeenix
Charon
Level 109
God Stats
3W - 2L
1,598 SR
Queue Stats
87W - 86L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kiichigo_V
Ix Chel
13
2 / 0 / 2
8,258
688
3,932
3,590
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Lastim
Surtr
13
1 / 1 / 4
7,922
660
4,128
9,830
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 3
8,919
743
12,064
11,293
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 4 / 2
7,130
594
4,515
9,041
3,581
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Gamerledoux
Ah Muzen Cab
12
0 / 1 / 1
7,133
594
5,012
6,967
2,826
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 0
7,911
659
9,267
9,971
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
2
0.25
L
Ah Muzen Cab
Gamerledoux
Ah Muzen Cab
0
1
1
0.5
W
Ix Chel
Kiichigo_V
Ix Chel
2
0
2
3
W
Surtr
Lastim
Surtr
1
1
4
3
W
2
1
3
3.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,124
Damage
18,794
24,713
Taken
25,979
13,165
Mitigated
11,594
6,071
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,515
1,061
0
1,067
9,041
3,581
0
2,088
6,897
18,470
0
L
Ah Muzen Cab
Gamerledoux
Ah Muzen Cab
5,012
783
244
762
6,967
2,826
0
750
6,177
0
16,722
W
Ix Chel
Kiichigo_V
Ix Chel
3,932
355
782
576
3,590
1,437
328
1,579
1,872
18,352
797
W
Surtr
Lastim
Surtr
4,128
1,478
223
2,398
9,830
7,082
342
5,006
4,358
179
17,485
W
12,064
4,665
0
2,092
11,293
4,646
421
5,850
4,837
0
55,214
L
9,267
71
0
515
9,971
5,187
0
1,119
8,823
32,152
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
22,174
168
Minions Killed
124
0
Camps Cleared
0
666,578
Distance Traveled
585,423
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,130
594
35
3
0
165,527
0
L
Ah Muzen Cab
7,133
594
32
3
0
200,878
3
W
Ix Chel
8,258
688
42
4
0
234,653
0
W
Surtr
7,922
660
23
2
0
215,915
0
W
Ullr
8,919
743
103
9
0
216,010
0
L
Charon
7,911
659
57
5
0
219,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role