Player Matchup

Sylvanus
Sylvanus
Cürsed
Sylvanus
Level 107
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 18L
1,369 Elo+
Party 1
Nemesis
Nemesis
Kenooby
Nemesis
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
142W - 125L
1,527 Elo+
Solo
Hera
Hera
Kojuma
Hera
Level 138
God Stats
3W - 2L
1,478 SR
Queue Stats
175W - 168L
1,512 Elo+
Solo
Nox
Nox
Suzannita
Nox
Level 106
God Stats
0W - 1L
1,100 SR
Queue Stats
15W - 33L
1,369 Elo+
Party 1
Skadi
Skadi
TommZe
Skadi
Level 210
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 95L
1,638 Elo+
Solo
Team Averages
Level 137
1,337 SR
1,483 Elo+

VS

Team Averages
Level 137
1,395 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
ArmsV1
Tsukuyomi
Level 168
God Stats
4W - 5L
1,399 SR
Queue Stats
640W - 648L
1,476 Elo+
Solo
Terra
Terra
Braskator
Terra
Level 129
God Stats
1W - 1L
1,255 SR
Queue Stats
63W - 66L
1,500 Elo+
Solo
Hachiman
Hachiman
GoingParabolic
Hachiman
Level 155
God Stats
1W - 4L
1,299 SR
Queue Stats
302W - 286L
1,461 Elo+
Solo
Khepri
Khepri
MIKOWA
Khepri
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 130L
1,354 Elo+
Solo
Neith
Neith
ToOoX
Neith
Level 129
God Stats
4W - 1L
1,520 SR
Queue Stats
173W - 178L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cürsed
Sylvanus
11
0 / 2 / 4
6,462
808
3,044
9,595
7,843
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
Kenooby
Nemesis
9
1 / 3 / 0
5,969
746
3,989
7,175
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Kojuma
Hera
12
0 / 3 / 3
6,302
788
5,351
5,879
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 4
5,902
738
3,159
5,112
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TommZe
Skadi
14
5 / 1 / 1
7,558
945
9,986
5,080
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArmsV1
Tsukuyomi
13
2 / 1 / 5
7,782
973
5,489
10,417
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
Braskator
Terra
12
1 / 1 / 8
6,593
824
3,306
7,490
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
13
4 / 1 / 6
7,238
905
10,749
6,221
3,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
MIKOWA
Khepri
12
0 / 1 / 10
6,899
862
3,134
7,618
8,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ToOoX
Neith
13
4 / 2 / 4
7,140
893
7,271
4,907
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
11
11
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArmsV1
Tsukuyomi
2
1
5
4.5
W
Terra
Braskator
Terra
1
1
8
5
L
Sylvanus
Cürsed
Sylvanus
0
2
4
1
W
Hachiman
4
1
6
7
L
Nemesis
Kenooby
Nemesis
1
3
0
0.33
L
Hera
Kojuma
Hera
0
3
3
0.5
W
Khepri
MIKOWA
Khepri
0
1
10
5
L
0
2
4
1
W
Neith
ToOoX
Neith
4
2
4
3
L
Skadi
TommZe
Skadi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
29,949
32,841
Taken
36,653
22,258
Mitigated
32,569
12,208
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArmsV1
Tsukuyomi
5,489
319
1,262
2,947
10,417
10,159
46
3,412
6,750
0
12,551
W
Terra
Braskator
Terra
3,306
179
2,514
2,134
7,490
8,025
140
3,367
4,123
5,159
650
L
Sylvanus
Cürsed
Sylvanus
3,044
717
3,504
4,486
9,595
7,843
0
1,613
7,905
4,868
0
W
Hachiman
10,749
6,014
224
1,831
6,221
3,266
869
1,055
5,043
0
25,274
L
Nemesis
Kenooby
Nemesis
3,989
605
125
1,190
7,175
6,228
0
1,491
5,543
0
6,595
L
Hera
Kojuma
Hera
5,351
1,250
480
677
5,879
2,707
0
559
5,237
13,136
0
W
Khepri
MIKOWA
Khepri
3,134
207
1,793
1,183
7,618
8,345
120
1,833
5,741
8,568
0
L
3,159
377
0
450
5,112
2,771
0
405
4,615
8,207
0
W
Neith
ToOoX
Neith
7,271
1,012
0
395
4,907
2,774
184
1,887
2,982
0
16,453
L
Skadi
TommZe
Skadi
9,986
2,060
461
835
5,080
2,709
0
1,292
3,664
0
26,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
35,652
78
Minions Killed
91
0
Camps Cleared
0
671,851
Distance Traveled
768,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,782
973
9
1
0
181,689
0
W
Terra
6,593
824
11
1
0
147,851
0
L
Sylvanus
6,462
808
4
1
0
140,671
0
W
Hachiman
7,238
905
34
4
0
149,786
0
L
Nemesis
5,969
746
4
1
0
89,399
0
L
Hera
6,302
788
29
4
0
139,095
0
W
Khepri
6,899
862
11
1
0
151,874
0
L
Nox
5,902
738
10
1
0
152,781
0
W
Neith
7,140
893
26
3
0
137,610
0
L
Skadi
7,558
945
31
4
0
149,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role