Player Matchup

Bellona
Bellona
HGeezz
Bellona
Level 85
God Stats
3W - 7L
1,234 SR
Queue Stats
26W - 24L
1,503 Elo+
Party 2
Yu Huang
Yu Huang
MashiiiV
Yu Huang
Level 72
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 151L
1,500 Elo+
Solo
Izanami
Izanami
Nilawndreas
Izanami
Level 124
God Stats
6W - 6L
1,200 SR
Queue Stats
296W - 285L
1,435 Elo+
Solo
Ymir
Ymir
thrillerkillako4
Ymir
Level 37
God Stats
5W - 3L
1,931 SR
Queue Stats
78W - 86L
1,423 Elo+
Solo
Lancelot
Lancelot
zecks69
Lancelot
Level 29
God Stats
8W - 11L
1,552 SR
Queue Stats
21W - 25L
1,525 Elo+
Party 2
Team Averages
Level 69
1,483 SR
1,477 Elo+

VS

Team Averages
Level 68
1,363 SR
1,288 Elo+
Yemoja
Yemoja
Allnn
Yemoja
Level 16
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 4L
1,092 Elo+
Party 1
Da Ji
Da Ji
FessLaeda
Da Ji
Level 64
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 4L
1,092 Elo+
Party 1
Izanami
Izanami
Pyro121
Izanami
Level 67
God Stats
12W - 12L
1,259 SR
Queue Stats
863W - 814L
1,434 Elo+
Solo
Chaac
Chaac
X-x_ADN51_x-X
Chaac
Level 65
God Stats
55W - 36L
1,510 SR
Queue Stats
227W - 199L
1,434 Elo+
Solo
Nu Wa
Nu Wa
hades36
Nu Wa
Level 130
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 85L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HGeezz
Bellona
10
2 / 2 / 1
6,190
516
6,408
11,767
9,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
MashiiiV
Yu Huang
10
1 / 2 / 2
5,815
485
2,720
5,261
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nilawndreas
Izanami
12
4 / 1 / 1
7,107
592
5,070
5,659
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 4
5,708
476
4,281
8,186
4,759
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
zecks69
Lancelot
1
0 / 0 / 0
3,845
320
0
661
159

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Allnn
Yemoja
8
1 / 2 / 1
5,881
490
1,533
5,668
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
FessLaeda
Da Ji
10
3 / 2 / 0
6,082
507
3,808
8,567
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Pyro121
Izanami
11
1 / 3 / 1
5,944
495
2,024
6,559
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,634
470
4,782
11,726
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
hades36
Nu Wa
12
0 / 0 / 2
6,702
559
6,044
3,025
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
5
5
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Allnn
Yemoja
1
2
1
0.75
W
Da Ji
FessLaeda
Da Ji
3
2
0
1.5
L
Bellona
HGeezz
Bellona
2
2
1
1.25
L
Yu Huang
MashiiiV
Yu Huang
1
2
2
1
L
Izanami
Nilawndreas
Izanami
4
1
1
4.5
W
Izanami
Pyro121
Izanami
1
3
1
0.5
W
0
3
2
0.33
W
Nu Wa
hades36
Nu Wa
0
0
2
1
L
2
0
4
4
L
Lancelot
zecks69
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
18,191
31,534
Taken
35,545
17,840
Mitigated
15,607
4,817
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Allnn
Yemoja
1,533
641
2,301
919
5,668
3,346
24
1,783
3,885
12,650
0
W
Da Ji
FessLaeda
Da Ji
3,808
1,150
0
81
8,567
3,622
0
440
8,127
0
33,168
L
Bellona
HGeezz
Bellona
6,408
2,485
0
2,598
11,767
9,020
0
2,003
9,548
0
42,547
L
Yu Huang
MashiiiV
Yu Huang
2,720
94
0
500
5,261
1,763
0
1,109
3,948
29,200
856
L
Izanami
Nilawndreas
Izanami
5,070
2,646
0
1,719
5,659
2,139
501
691
4,842
0
52,960
W
Izanami
Pyro121
Izanami
2,024
1,250
0
500
6,559
2,255
0
691
5,868
0
37,557
W
4,782
1,399
0
2,199
11,726
5,336
582
2,299
9,427
0
29,447
W
Nu Wa
hades36
Nu Wa
6,044
891
0
1,242
3,025
1,048
28
1,661
1,364
43,287
1,529
L
4,281
1,016
0
0
8,186
4,759
0
2,165
5,806
30,238
0
L
Lancelot
zecks69
Lancelot
0
0
0
0
661
159
0
535
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
30,243
230
Minions Killed
254
0
Camps Cleared
0
837,236
Distance Traveled
1,039,743
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,881
490
16
1
0
165,391
0
W
Da Ji
6,082
507
50
4
0
239,968
0
L
Bellona
6,190
516
47
4
0
215,382
0
L
Yu Huang
5,815
485
63
5
0
182,535
0
L
Izanami
7,107
592
89
7
0
203,964
3
W
Izanami
5,944
495
69
6
0
220,983
1
W
Chaac
5,634
470
36
3
0
189,328
0
W
Nu Wa
6,702
559
83
7
0
224,073
1
L
Ymir
5,708
476
31
3
0
235,355
1
L
Lancelot
3,845
320
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role