Player Matchup

Hercules
Hercules
 
Hercules
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chelhell
Morgan Le Fay
Level 157
God Stats
6W - 9L
1,500 SR
Queue Stats
1,441W - 1,489L
1,490 Elo+
Solo
Ymir
Ymir
Eroticdowns
Ymir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
RLCEliTheBoss
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,558 Elo+
Solo
Hel
Hel
UnbannableAlt
Hel
Level 40
God Stats
5W - 0L
1,500 SR
Queue Stats
118W - 111L
1,505 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,510 Elo+

VS

Team Averages
Level 137
1,500 SR
1,451 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SpicyXcReaper
Neith
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 196L
1,185 Elo+
Solo
Cliodhna
Cliodhna
Ufameauma28
Cliodhna
Level 192
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 236L
1,561 Elo+
Solo
Sol
Sol
bksbigboy69
Sol
Level 89
God Stats
4W - 9L
1,500 SR
Queue Stats
363W - 388L
1,507 Elo+
Solo
Da Ji
Da Ji
lukieluke7
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 5
6,679
954
6,789
9,152
7,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Chelhell
Morgan Le Fay
11
1 / 2 / 2
6,337
905
5,759
5,932
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 2 / 1
7,035
1,005
5,488
11,505
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
12
1 / 1 / 6
6,415
916
5,299
4,362
1,865
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
1 / 0 / 6
6,366
909
1,832
2,787
1,103
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 4
6,427
918
2,361
7,619
9,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 2
5,141
734
2,121
3,370
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Ufameauma28
Cliodhna
11
0 / 1 / 5
5,755
822
6,528
6,251
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 3
6,325
904
8,375
5,673
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
11
2 / 2 / 3
6,438
920
4,743
5,154
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
8
Kills
5
5
Deaths
8
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
5
4.5
L
Yemoja
 
Yemoja
1
2
4
1.5
W
Morgan Le Fay
Chelhell
Morgan Le Fay
1
2
2
1
W
3
2
1
1.75
W
Ah Puch
1
1
6
4
L
0
1
2
1
L
Cliodhna
Ufameauma28
Cliodhna
0
1
5
2.5
W
1
0
6
4
L
2
2
3
1.75
L
Da Ji
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
24,128
33,738
Taken
28,067
21,114
Mitigated
22,626
19,636
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,789
1,382
588
2,588
9,152
7,967
310
4,362
4,790
0
12,434
L
Yemoja
 
Yemoja
2,361
151
2,782
1,384
7,619
9,299
0
5,198
2,421
3,658
0
W
Morgan Le Fay
Chelhell
Morgan Le Fay
5,759
294
0
174
5,932
2,332
80
2,434
3,498
13,147
677
W
5,488
414
511
4,014
11,505
7,847
0
2,799
8,706
8,352
0
W
Ah Puch
5,299
383
185
649
4,362
1,865
474
1,623
2,739
12,792
0
L
2,121
632
305
1,008
3,370
1,749
0
2,596
774
0
5,613
L
Cliodhna
Ufameauma28
Cliodhna
6,528
107
365
725
6,251
5,387
0
3,765
2,486
2,474
10,555
W
1,832
135
8,377
2,550
2,787
1,103
200
740
2,047
8,702
0
L
8,375
1,987
1,490
1,765
5,673
2,819
0
3,479
2,194
21,127
847
L
Da Ji
4,743
440
417
295
5,154
3,372
0
2,918
2,236
0
7,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
30,086
75
Minions Killed
70
0
Camps Cleared
0
674,058
Distance Traveled
541,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,679
954
12
2
0
137,692
0
L
Yemoja
6,427
918
5
1
0
121,142
0
W
Morgan Le Fay
6,337
905
24
3
0
134,475
0
W
Ymir
7,035
1,005
7
1
0
125,049
0
W
Ah Puch
6,415
916
19
3
0
113,854
0
L
Neith
5,141
734
11
2
0
57,633
0
L
Cliodhna
5,755
822
10
1
0
133,987
0
W
Hel
6,366
909
13
2
0
162,988
0
L
Sol
6,325
904
34
5
0
124,015
0
L
Da Ji
6,438
920
10
1
0
104,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role