Player Matchup

Nut
Nut
Cever78
Nut
Level 84
God Stats
30W - 31L
1,446 SR
Queue Stats
241W - 241L
1,417 Elo+
Solo
Scylla
Scylla
OneTapWarBoy
Scylla
Level 59
God Stats
3W - 6L
1,601 SR
Queue Stats
86W - 77L
1,448 Elo+
Party 2
King Arthur
King Arthur
maert49
King Arthur
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,488 Elo+
Solo
Pele
Pele
romanempire2017
Pele
Level 66
God Stats
6W - 3L
1,532 SR
Queue Stats
163W - 140L
1,480 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xXTobioXx420
Kumbhakarna
Level 113
God Stats
21W - 16L
1,500 SR
Queue Stats
710W - 698L
1,475 Elo+
Solo
Team Averages
Level 79
1,516 SR
1,462 Elo+

VS

Team Averages
Level 70
1,423 SR
1,416 Elo+
Eset
Eset
HoDPoncho
Eset
Level 128
God Stats
2W - 5L
1,369 SR
Queue Stats
82W - 86L
1,449 Elo+
Party 1
Sobek
Sobek
Ishisenapi
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,449 Elo+
Party 1
Tyr
Tyr
XxSatuRxX
Tyr
Level 69
God Stats
20W - 24L
1,302 SR
Queue Stats
531W - 563L
1,442 Elo+
Solo
Ishtar
Ishtar
bertokno
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,366 Elo+
Solo
Nemesis
Nemesis
eddy094000
Nemesis
Level 49
God Stats
46W - 32L
1,442 SR
Queue Stats
66W - 58L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
3 / 3 / 3
7,115
474
5,917
8,888
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
0 / 2 / 3
7,329
489
2,599
6,257
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
maert49
King Arthur
15
4 / 1 / 1
8,857
590
12,931
13,760
15,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 1 / 3
8,006
534
7,479
9,993
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
xXTobioXx420
Kumbhakarna
11
3 / 0 / 3
7,425
495
6,743
11,341
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 3 / 1
7,882
525
8,782
8,045
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
10
0 / 3 / 3
6,749
450
6,772
13,777
12,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 1
6,745
450
3,581
15,194
16,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
bertokno
Ishtar
10
2 / 6 / 0
6,183
412
4,599
10,116
3,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
eddy094000
Nemesis
13
4 / 1 / 0
7,732
515
5,381
12,725
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
7
7
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
3
3
3
1.5
L
Eset
1
3
1
0.5
L
Sobek
0
3
3
0.5
W
Scylla
0
2
3
0.75
L
0
4
1
0.13
L
Ishtar
bertokno
Ishtar
2
6
0
0.33
L
Nemesis
eddy094000
Nemesis
4
1
0
4
W
King Arthur
maert49
King Arthur
4
1
1
4.5
W
6
1
3
7.5
W
Kumbhakarna
xXTobioXx420
Kumbhakarna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
29,115
50,239
Taken
59,857
34,089
Mitigated
41,386
8,511
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
5,917
2,955
0
2,679
8,888
3,243
1,394
998
7,890
0
39,996
L
Eset
8,782
158
150
238
8,045
3,292
0
2,664
5,273
58,346
2,202
L
Sobek
6,772
725
0
3,911
13,777
12,183
0
3,201
10,496
26,359
2,706
W
Scylla
2,599
0
0
1,232
6,257
2,333
0
3,435
2,448
39,730
1,730
L
3,581
1,002
0
3,410
15,194
16,425
0
930
14,264
0
42,615
L
Ishtar
bertokno
Ishtar
4,599
2,635
0
1,984
10,116
3,444
697
1,102
9,014
0
34,939
L
Nemesis
eddy094000
Nemesis
5,381
1,668
0
3,382
12,725
6,042
870
1,627
11,058
0
47,844
W
King Arthur
maert49
King Arthur
12,931
1,506
0
875
13,760
15,480
227
682
13,078
2,284
66,492
W
7,479
1,594
0
1,198
9,993
4,337
0
3,201
6,514
0
61,923
W
Kumbhakarna
xXTobioXx420
Kumbhakarna
6,743
411
0
2,527
11,341
8,696
0
5,670
5,487
28,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
35,291
366
Minions Killed
333
0
Camps Cleared
0
1,420,964
Distance Traveled
1,358,328
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,115
474
57
4
0
224,070
0
L
Eset
7,882
525
126
8
0
263,928
4
L
Sobek
6,749
450
28
2
0
289,055
2
W
Scylla
7,329
489
81
5
0
255,651
0
L
Tyr
6,745
450
70
5
0
267,866
0
L
Ishtar
6,183
412
46
3
0
198,723
0
L
Nemesis
7,732
515
63
4
0
338,756
0
W
King Arthur
8,857
590
106
7
0
296,932
0
W
Pele
8,006
534
81
5
0
360,077
0
W
Kumbhakarna
7,425
495
41
3
0
284,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role