Player Matchup

Nu Wa
Nu Wa
Gold III
FatherKurtis
Nu Wa
Gold III
Level 157
God Stats
12W - 6L
1,706 SR
Queue Stats
74W - 75L
1,536 MMR
Solo
Bellona
Bellona
Platinum V
Flower97288
Bellona
Platinum V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,524 MMR
Solo
Hou Yi
Hou Yi
Gold I
Nemesis518
Hou Yi
Gold I
Level 181
God Stats
3W - 5L
1,255 SR
Queue Stats
236W - 234L
1,507 MMR
Solo
Ravana
Ravana
Gold II
TigerB0mb
Ravana
Gold II
Level 152
God Stats
9W - 15L
1,150 SR
Queue Stats
180W - 179L
1,533 MMR
Solo
Cerberus
Cerberus
Silver II
sSHADOW3_-
Cerberus
Silver II
Level 126
God Stats
11W - 2L
1,500 SR
Queue Stats
106W - 92L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,422 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,499 SR
1,511 MMR
Rama
Rama
Bronze IV
 
Rama
Bronze IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
ChevyWarrior93
Zhong Kui
Silver I
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,533 MMR
Solo
Merlin
Merlin
Gold IV
HayScrumptious
Merlin
Gold IV
Level 145
God Stats
3W - 9L
1,369 SR
Queue Stats
196W - 206L
1,515 MMR
Solo
Pele
Pele
Gold III
saulpino
Pele
Gold III
Level 146
God Stats
8W - 12L
1,628 SR
Queue Stats
206W - 197L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,965
621
2,643
2,136
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Flower97288
Bellona
9
0 / 0 / 0
5,003
625
2,481
7,101
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Nemesis518
Hou Yi
9
1 / 1 / 0
5,025
628
2,522
5,003
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
TigerB0mb
Ravana
8
0 / 1 / 1
4,199
525
2,949
4,584
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
sSHADOW3_-
Cerberus
6
0 / 0 / 1
4,206
526
2,353
4,891
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KukulkanThorAchillesHerculesThanatos

VS

Bans
Ao KuangCabrakanAgniArachneVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 0 / 1
4,276
535
2,049
3,978
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
5
0 / 1 / 0
3,743
468
978
3,327
1,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ChevyWarrior93
Zhong Kui
8
0 / 0 / 0
4,476
560
3,505
5,332
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 0 / 0
4,726
591
1,606
3,157
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
9
2 / 0 / 0
4,691
586
4,276
7,689
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
1
0.5
L
Geb
 
Geb
0
1
0
0
L
Zhong Kui
ChevyWarrior93
Zhong Kui
0
0
0
0
W
0
0
0
0
W
Bellona
Flower97288
Bellona
0
0
0
0
L
0
0
0
0
W
Hou Yi
Nemesis518
Hou Yi
1
1
0
1
W
Ravana
TigerB0mb
Ravana
0
1
1
0.5
W
Cerberus
sSHADOW3_-
Cerberus
0
0
1
0.5
L
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,948
Damage
12,414
23,715
Taken
23,483
11,130
Mitigated
9,631
10,951
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,049
1,699
0
1,819
3,978
1,144
0
396
3,502
0
28,064
L
Geb
 
Geb
978
116
0
924
3,327
1,464
0
1,032
2,215
5,379
1,143
L
Zhong Kui
ChevyWarrior93
Zhong Kui
3,505
795
0
3,080
5,332
3,900
0
134
5,118
24,857
3,120
W
2,643
411
0
500
2,136
607
40
705
1,287
38,184
0
W
Bellona
Flower97288
Bellona
2,481
441
0
4,290
7,101
5,203
0
2,418
4,061
0
33,379
L
1,606
259
0
452
3,157
882
0
1,778
1,105
33,014
627
W
Hou Yi
Nemesis518
Hou Yi
2,522
1,218
0
2,654
5,003
1,626
0
459
4,544
0
38,020
W
Ravana
TigerB0mb
Ravana
2,949
840
0
1,436
4,584
1,569
0
284
4,284
0
26,738
W
Cerberus
sSHADOW3_-
Cerberus
2,353
106
0
2,071
4,891
2,125
0
554
4,216
12,567
0
L
Pele
4,276
1,201
0
4,045
7,689
2,241
0
1,062
6,547
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,398
Gold Earned
21,912
268
Minions Killed
236
0
Camps Cleared
0
794,599
Distance Traveled
760,049
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,276
535
49
6
0
154,157
1
L
Geb
3,743
468
14
2
0
119,525
0
L
Zhong Kui
4,476
560
52
7
0
135,144
2
W
Nu Wa
4,965
621
77
10
0
156,428
2
W
Bellona
5,003
625
58
7
0
159,150
0
L
Merlin
4,726
591
69
9
0
162,089
0
W
Hou Yi
5,025
628
60
8
0
139,588
0
W
Ravana
4,199
525
52
7
0
181,850
0
W
Cerberus
4,206
526
21
3
0
157,583
1
L
Pele
4,691
586
52
7
0
189,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role