Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
DrHolyBacon
Nemesis
Bronze III
Level 129
God Stats
1W - 0L
1,787 SR
Queue Stats
5W - 2L
1,454 MMR
Solo
Poseidon
Poseidon
Gold V
JerryMaster2
Poseidon
Gold V
Level 67
God Stats
6W - 7L
1,368 SR
Queue Stats
173W - 176L
1,365 MMR
Solo
Ganesha
Ganesha
Gold V
Jhendrix8
Ganesha
Gold V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,370 MMR
Solo
Ravana
Ravana
Gold III
saulpino
Ravana
Gold III
Level 146
God Stats
50W - 34L
1,677 SR
Queue Stats
224W - 214L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,566 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,512 SR
1,423 MMR
Thanatos
Thanatos
Bronze III
Heiwaii
Thanatos
Bronze III
Level 109
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Jing Wei
Jing Wei
Silver I
ImLegion7
Jing Wei
Silver I
Level 104
God Stats
7W - 6L
1,705 SR
Queue Stats
78W - 83L
1,358 MMR
Solo
Cthulhu
Cthulhu
Gold II
LewisXxX
Cthulhu
Gold II
Level 183
God Stats
10W - 8L
1,856 SR
Queue Stats
107W - 100L
1,442 MMR
Solo
Chaac
Chaac
Gold V
PsyduckPsy
Chaac
Gold V
Level 157
God Stats
6W - 6L
1,693 SR
Queue Stats
58W - 57L
1,457 MMR
Solo
Janus
Janus
Gold III
oarmaniferreti
Janus
Gold III
Level 148
God Stats
0W - 3L
1,172 SR
Queue Stats
111W - 116L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 0 / 0
10,773
718
10,046
7,961
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DrHolyBacon
Nemesis
15
0 / 1 / 5
7,657
510
6,648
10,668
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
JerryMaster2
Poseidon
17
4 / 0 / 0
9,303
620
4,869
6,355
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Jhendrix8
Ganesha
11
0 / 0 / 4
7,674
512
5,098
9,319
8,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
saulpino
Ravana
16
2 / 0 / 1
9,560
637
13,185
7,465
6,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraArachneAthena

VS

Bans
AresCharybdisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Heiwaii
Thanatos
12
0 / 4 / 0
6,342
423
3,242
16,282
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ImLegion7
Jing Wei
12
0 / 5 / 0
7,325
488
3,745
11,387
2,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
LewisXxX
Cthulhu
11
1 / 0 / 0
6,891
459
7,139
10,935
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
12
0 / 1 / 0
7,037
469
4,700
16,481
16,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
6,884
459
4,134
6,359
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
0
6
W
Nemesis
DrHolyBacon
Nemesis
0
1
5
2.5
L
Thanatos
Heiwaii
Thanatos
0
4
0
0
L
Jing Wei
ImLegion7
Jing Wei
0
5
0
0
W
Poseidon
JerryMaster2
Poseidon
4
0
0
4
W
Ganesha
Jhendrix8
Ganesha
0
0
4
2
L
Cthulhu
LewisXxX
Cthulhu
1
0
0
1
L
Chaac
0
1
0
0
L
0
2
1
0.25
W
Ravana
saulpino
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
22,960
41,768
Taken
61,444
26,033
Mitigated
36,075
11,543
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,046
6,436
0
4,225
7,961
3,690
2,619
618
7,343
0
106,682
W
Nemesis
DrHolyBacon
Nemesis
6,648
3,360
0
1,700
10,668
4,954
0
2,524
8,060
0
83,353
L
Thanatos
Heiwaii
Thanatos
3,242
471
0
8,331
16,282
6,776
0
1,659
14,453
0
55,826
L
Jing Wei
ImLegion7
Jing Wei
3,745
2,010
0
1,009
11,387
2,276
0
454
10,933
0
63,260
W
Poseidon
JerryMaster2
Poseidon
4,869
347
0
500
6,355
2,477
140
3,133
3,153
83,735
0
W
Ganesha
Jhendrix8
Ganesha
5,098
878
0
1,497
9,319
8,305
0
4,116
5,117
18,465
3,365
L
Cthulhu
LewisXxX
Cthulhu
7,139
670
208
2,095
10,935
8,402
0
3,733
6,997
38,816
0
L
Chaac
4,700
1,354
0
6,502
16,481
16,019
0
698
14,631
0
49,044
L
4,134
140
0
250
6,359
2,602
0
2,975
3,265
54,648
484
W
Ravana
saulpino
Ravana
13,185
3,497
0
3,621
7,465
6,607
353
696
6,769
243
85,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
34,479
590
Minions Killed
438
0
Camps Cleared
0
1,548,430
Distance Traveled
1,520,851
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,773
718
185
12
0
261,757
2
W
Nemesis
7,657
510
111
7
0
361,451
2
L
Thanatos
6,342
423
81
5
0
340,750
1
L
Jing Wei
7,325
488
118
8
0
262,422
0
W
Poseidon
9,303
620
163
11
0
324,702
2
W
Ganesha
7,674
512
10
1
0
327,753
7
L
Cthulhu
6,891
459
57
4
0
316,577
7
L
Chaac
7,037
469
83
6
0
289,576
3
L
Janus
6,884
459
99
7
0
311,526
0
W
Ravana
9,560
637
121
8
0
272,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role