Player Matchup

Kukulkan
Kukulkan
TheB0n3leSs-38
Kukulkan
Level 120
God Stats
17W - 17L
1,476 SR
Queue Stats
62W - 69L
1,422 Elo+
Party 1
Horus
Horus
Vicentiu
Horus
Level 143
God Stats
1W - 0L
1,265 SR
Queue Stats
21W - 21L
1,582 Elo+
Solo
Danzaburou
Danzaburou
bric38
Danzaburou
Level 68
God Stats
25W - 20L
1,639 SR
Queue Stats
66W - 64L
1,480 Elo+
Party 1
Team Averages
Level 110
1,460 SR
1,494 Elo+

VS

Team Averages
Level 57
1,521 SR
1,450 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlackStreet4839
Ymir
Level 16
God Stats
9W - 9L
1,531 SR
Queue Stats
10W - 13L
1,411 Elo+
Party 2
Anubis
Anubis
HabanaStreet
Anubis
Level 47
God Stats
53W - 40L
1,531 SR
Queue Stats
58W - 46L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
8 / 2 / 5
11,398
814
13,276
9,203
3,886
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Vicentiu
Horus
17
2 / 1 / 12
10,356
740
8,999
12,446
12,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
bric38
Danzaburou
17
6 / 1 / 10
11,772
841
13,918
11,498
5,247
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 4 / 1
9,644
689
11,812
12,007
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 7 / 3
8,248
589
3,350
19,489
21,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
15
1 / 5 / 2
8,739
624
8,825
12,118
6,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
1
0.88
L
0
7
3
0.21
L
Anubis
1
5
2
0.4
W
Kukulkan
8
2
5
5.25
W
Horus
Vicentiu
Horus
2
1
12
8
W
Danzaburou
bric38
Danzaburou
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
23,987
33,147
Taken
43,614
21,439
Mitigated
36,277
13,120
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,812
1,993
0
1,418
12,007
8,147
0
2,345
9,643
0
36,087
L
3,350
662
0
250
19,489
21,155
0
7,339
12,128
10,002
0
L
Anubis
8,825
276
0
3,282
12,118
6,975
0
3,630
8,466
46,707
0
W
Kukulkan
13,276
1,046
0
2,572
9,203
3,886
545
1,893
6,880
58,351
0
W
Horus
Vicentiu
Horus
8,999
3,578
1,166
3,961
12,446
12,306
342
4,923
7,202
0
23,208
W
Danzaburou
bric38
Danzaburou
13,918
7,019
0
5,421
11,498
5,247
2,789
5,428
5,943
0
43,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
26,631
183
Minions Killed
122
0
Camps Cleared
0
741,052
Distance Traveled
650,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,644
689
49
4
0
232,033
0
L
Ymir
8,248
589
17
1
0
220,591
0
L
Anubis
8,739
624
56
4
0
197,793
2
W
Kukulkan
11,398
814
86
6
0
239,030
0
W
Horus
10,356
740
29
2
0
253,011
0
W
Danzaburou
11,772
841
68
5
0
249,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role