Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Gorengo_
Hades
Level 126
God Stats
9W - 6L
1,145 SR
Queue Stats
20W - 15L
1,564 Elo+
Solo
Charon
Charon
Poklahneknyo
Charon
Level 68
God Stats
2W - 2L
1,293 SR
Queue Stats
31W - 34L
1,426 Elo+
Solo
Thanatos
Thanatos
Snepstinien
Thanatos
Level 49
God Stats
4W - 0L
1,710 SR
Queue Stats
148W - 159L
1,514 Elo+
Solo
Nut
Nut
Snoif
Nut
Level 80
God Stats
23W - 18L
1,562 SR
Queue Stats
56W - 57L
1,451 Elo+
Solo
Team Averages
Level 85
1,442 SR
1,491 Elo+

VS

Team Averages
Level 62
1,550 SR
1,352 Elo+
Ishtar
Ishtar
AuditoreGameplay
Ishtar
Level 38
God Stats
4W - 6L
1,494 SR
Queue Stats
28W - 47L
1,213 Elo+
Party 1
Nemesis
Nemesis
Bratwurst322
Nemesis
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 192L
1,499 Elo+
Solo
Achilles
Achilles
Casquinha2
Achilles
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
16W - 30L
1,213 Elo+
Party 1
Ares
Ares
CiosseDK8
Ares
Level 89
God Stats
37W - 32L
1,561 SR
Queue Stats
654W - 669L
1,384 Elo+
Solo
Ra
Ra
Coliin99
Ra
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 0
6,474
647
4,636
6,193
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hades
Gorengo_
Hades
11
3 / 1 / 3
6,545
655
5,951
6,030
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
10
2 / 1 / 7
6,812
681
3,298
5,818
3,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Snepstinien
Thanatos
11
3 / 3 / 3
5,942
594
6,096
11,367
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
Snoif
Nut
11
6 / 2 / 2
6,228
623
7,033
6,972
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,614
461
3,849
7,423
2,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Bratwurst322
Nemesis
10
4 / 2 / 2
5,678
568
7,318
8,795
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Casquinha2
Achilles
7
0 / 2 / 0
4,196
420
2,167
8,357
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
9
4 / 2 / 0
5,689
569
5,106
10,449
8,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 3
5,140
514
3,027
7,494
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
9
9
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
0
0.5
L
0
5
2
0.2
L
Nemesis
Bratwurst322
Nemesis
4
2
2
2.5
L
Achilles
Casquinha2
Achilles
0
2
0
0
L
Ares
4
2
0
2
L
1
4
3
0.63
W
Hades
Gorengo_
Hades
3
1
3
4.5
W
Charon
2
1
7
5.5
W
Thanatos
Snepstinien
Thanatos
3
3
3
1.5
W
Nut
Snoif
Nut
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
21,467
36,380
Taken
42,518
16,377
Mitigated
21,138
13,226
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,636
1,968
0
1,701
6,193
2,198
916
427
5,766
0
43,751
L
3,849
2,000
0
1,063
7,423
2,952
0
1,800
5,623
0
33,696
L
Nemesis
Bratwurst322
Nemesis
7,318
4,600
0
2,103
8,795
3,278
0
329
8,466
0
35,862
L
Achilles
Casquinha2
Achilles
2,167
657
0
1,590
8,357
4,362
0
206
8,151
0
20,671
L
Ares
5,106
496
0
764
10,449
8,000
0
2,165
8,284
11,611
4,714
L
3,027
290
72
1,208
7,494
2,546
0
4,749
2,745
23,259
2,197
W
Hades
Gorengo_
Hades
5,951
266
140
2,573
6,030
2,825
655
3,041
2,935
42,717
0
W
Charon
3,298
730
0
608
5,818
3,781
0
1,663
4,155
17,558
0
W
Thanatos
Snepstinien
Thanatos
6,096
2,114
0
7,204
11,367
5,098
0
567
10,800
0
40,888
W
Nut
Snoif
Nut
7,033
3,476
0
1,000
6,972
2,475
0
1,513
5,459
0
38,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
25,317
279
Minions Killed
186
0
Camps Cleared
0
915,406
Distance Traveled
936,772
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,474
647
66
7
0
158,056
1
L
Ishtar
4,614
461
47
5
0
189,241
3
L
Nemesis
5,678
568
54
5
0
225,308
0
L
Achilles
4,196
420
18
2
0
156,594
0
L
Ares
5,689
569
27
3
0
192,743
2
L
Ra
5,140
514
40
4
0
172,886
0
W
Hades
6,545
655
72
7
0
184,607
2
W
Charon
6,812
681
20
2
0
204,719
0
W
Thanatos
5,942
594
56
6
0
182,048
0
W
Nut
6,228
623
65
7
0
185,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role