Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
DamoTheDank
Charon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 1
Achilles
Achilles
OmZeepMan
Achilles
Level 130
God Stats
3W - 2L
1,812 SR
Queue Stats
320W - 313L
1,491 Elo+
Solo
Ymir
Ymir
Perfecionst
Ymir
Level 82
God Stats
1W - 1L
1,583 SR
Queue Stats
126W - 108L
1,499 Elo+
Solo
Da Ji
Da Ji
SurSpud
Da Ji
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,564 Elo+
Solo
Team Averages
Level 119
1,579 SR
1,560 Elo+

VS

Team Averages
Level 134
1,500 SR
1,505 Elo+
Ganesha
Ganesha
 
Ganesha
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chivukuvuku
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,473 Elo+
Solo
Sobek
Sobek
GingaDreadMan
Sobek
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,639 Elo+
Solo
Jing Wei
Jing Wei
nuthead31
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 5
5,537
1,107
5,498
5,311
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
8
0 / 3 / 3
4,874
975
2,938
5,186
5,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
OmZeepMan
Achilles
13
3 / 0 / 4
6,550
1,310
4,983
3,473
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 2 / 0
4,468
894
715
3,528
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
SurSpud
Da Ji
10
4 / 4 / 1
6,059
1,212
6,117
5,022
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 1 / 9
6,015
1,203
3,560
5,352
5,577
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
10
3 / 2 / 5
5,530
1,106
3,674
4,534
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 6
5,253
1,051
2,364
6,749
5,220
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 3
5,494
1,099
2,427
5,909
7,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
nuthead31
Jing Wei
11
2 / 1 / 7
6,394
1,279
5,301
3,310
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
12
12
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
5
1.17
W
Ganesha
 
Ganesha
1
1
9
5.5
W
Ao Kuang
 
Ao Kuang
3
2
5
2.75
W
2
2
6
2.5
L
Charon
0
3
3
0.5
W
4
2
3
2.75
L
Achilles
OmZeepMan
Achilles
3
0
4
5
L
0
2
0
0
L
Da Ji
SurSpud
Da Ji
4
4
1
1.13
W
Jing Wei
nuthead31
Jing Wei
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
17,326
22,520
Taken
25,854
17,426
Mitigated
22,383
3,647
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,498
2,045
140
1,150
5,311
2,170
0
3,178
2,133
0
11,794
W
Ganesha
 
Ganesha
3,560
186
91
1,429
5,352
5,577
0
1,057
4,159
6,441
1,706
W
Ao Kuang
 
Ao Kuang
3,674
1,047
170
1,336
4,534
2,380
0
832
3,653
7,081
0
W
2,364
295
148
939
6,749
5,220
0
671
5,909
3,868
0
L
Charon
2,938
335
28
144
5,186
5,022
0
2,932
2,210
4,984
0
W
2,427
230
876
1,163
5,909
7,739
0
902
4,930
3,586
0
L
Achilles
OmZeepMan
Achilles
4,983
577
44
1,645
3,473
4,680
0
1,892
1,544
0
10,487
L
715
170
128
256
3,528
3,100
0
1,511
2,017
1,834
0
L
Da Ji
SurSpud
Da Ji
6,117
816
0
112
5,022
2,454
0
2,072
2,909
0
7,875
W
Jing Wei
nuthead31
Jing Wei
5,301
4,010
541
547
3,310
1,467
0
191
3,026
0
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
28,686
41
Minions Killed
50
0
Camps Cleared
0
413,808
Distance Traveled
480,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,537
1,107
13
3
0
89,148
0
W
Ganesha
6,015
1,203
1
0
0
111,058
0
W
Ao Kuang
5,530
1,106
12
2
0
96,724
0
W
Ymir
5,253
1,051
5
1
0
91,608
0
L
Charon
4,874
975
2
0
0
95,311
0
W
Sobek
5,494
1,099
2
0
0
76,932
0
L
Achilles
6,550
1,310
17
3
0
113,414
0
L
Ymir
4,468
894
5
1
0
45,201
0
L
Da Ji
6,059
1,212
4
1
0
70,734
0
W
Jing Wei
6,394
1,279
30
6
0
104,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role