Player Matchup

Cthulhu
Cthulhu
MasterOogway1010
Cthulhu
Level 89
God Stats
1W - 2L
1,735 SR
Queue Stats
29W - 37L
1,540 Elo+
Solo
Hachiman
Hachiman
YasaiMasa
Hachiman
Level 93
God Stats
0W - 3L
1,314 SR
Queue Stats
71W - 73L
1,489 Elo+
Solo
Eset
Eset
baathyboy
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
vCalculated-
Baron Samedi
Level 161
God Stats
3W - 4L
1,639 SR
Queue Stats
120W - 116L
1,534 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,502 Elo+

VS

Team Averages
Level 127
1,744 SR
1,646 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dreamuhhx
Bacchus
Level 118
God Stats
6W - 0L
1,772 SR
Queue Stats
9W - 3L
1,937 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IM KING GIRAFFE
Ah Muzen Cab
Level 141
God Stats
5W - 10L
1,705 SR
Queue Stats
38W - 41L
1,533 Elo+
Solo
Anubis
Anubis
Yinaang
Anubis
Level 124
God Stats
9W - 1L
2,000 SR
Queue Stats
87W - 61L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,732
1,146
4,870
7,253
4,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
YasaiMasa
Hachiman
8
0 / 0 / 0
4,800
960
0
0
0
Eset
12
1 / 0 / 1
5,715
1,143
1,626
2,419
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
vCalculated-
Baron Samedi
11
0 / 3 / 1
5,646
1,129
3,162
6,282
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 2
5,462
1,092
3,384
6,274
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Dreamuhhx
Bacchus
10
1 / 1 / 1
5,833
1,167
1,685
4,641
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
IM KING GIRAFFE
Ah Muzen Cab
12
1 / 0 / 2
5,991
1,198
4,356
2,779
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Yinaang
Anubis
12
1 / 1 / 2
5,836
1,167
4,043
2,739
1,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
3
3
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
2
1
W
Bacchus
Dreamuhhx
Bacchus
1
1
1
1.5
W
Ah Muzen Cab
IM KING GIRAFFE
Ah Muzen Cab
1
0
2
2
L
2
0
1
2.5
L
Hachiman
YasaiMasa
Hachiman
0
0
0
0
W
Anubis
Yinaang
Anubis
1
1
2
2
L
Eset
1
0
1
1.5
L
Baron Samedi
vCalculated-
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,658
Damage
13,468
15,954
Taken
16,433
8,472
Mitigated
12,171
5,542
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,384
1,363
166
1,817
6,274
4,969
53
3,703
2,325
0
11,977
W
Bacchus
Dreamuhhx
Bacchus
1,685
188
0
1,035
4,641
4,838
183
1,798
2,763
5,713
0
W
Ah Muzen Cab
IM KING GIRAFFE
Ah Muzen Cab
4,356
970
0
324
2,779
1,018
492
1,951
790
0
18,417
L
4,870
541
47
1,940
7,253
4,545
0
2,477
4,549
11,024
294
L
Hachiman
YasaiMasa
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Yinaang
Anubis
4,043
123
0
1,095
2,739
1,346
0
1,611
1,086
17,720
0
L
Eset
1,626
118
0
791
2,419
823
0
517
1,902
11,517
0
L
Baron Samedi
vCalculated-
Baron Samedi
3,162
125
619
2,145
6,282
3,104
0
2,734
3,354
14,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
23,122
92
Minions Killed
99
0
Camps Cleared
0
336,205
Distance Traveled
442,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,462
1,092
27
5
0
111,603
0
W
Bacchus
5,833
1,167
9
2
0
103,489
0
W
Ah Muzen Cab
5,991
1,198
36
7
0
116,570
0
L
Cthulhu
5,732
1,146
18
4
0
119,657
0
L
Hachiman
4,800
960
0
0
0
0
0
W
Anubis
5,836
1,167
27
5
0
110,471
0
L
Eset
5,715
1,143
35
7
0
116,349
0
L
Baron Samedi
5,646
1,129
39
8
0
100,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role