Player Matchup

Nike
Nike
DragonlordDavid
Nike
Level 236
God Stats
9W - 12L
1,583 SR
Queue Stats
421W - 390L
1,586 Elo+
Solo
Bacchus
Bacchus
Dreamuhhx
Bacchus
Level 118
God Stats
6W - 0L
1,743 SR
Queue Stats
9W - 3L
1,907 Elo+
Party 1
Anubis
Anubis
Yinaang
Anubis
Level 124
God Stats
9W - 1L
1,970 SR
Queue Stats
87W - 61L
1,604 Elo+
Party 1
Loki
Loki
terrup987
Loki
Level 138
God Stats
92W - 78L
1,650 SR
Queue Stats
268W - 272L
1,507 Elo+
Solo
Team Averages
Level 154
1,736 SR
1,651 Elo+

VS

Team Averages
Level 161
1,593 SR
1,572 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
JemmiKrinkals
Baba Yaga
Level 168
God Stats
33W - 28L
1,871 SR
Queue Stats
163W - 124L
1,663 Elo+
Solo
Nut
Nut
OnlyFuns
Nut
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,626 Elo+
Solo
Hercules
Hercules
truELOCvE
Hercules
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,327
1,065
3,051
5,617
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Dreamuhhx
Bacchus
11
0 / 0 / 0
5,627
1,125
2,997
3,457
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Yinaang
Anubis
12
1 / 1 / 0
6,274
1,255
2,667
3,723
1,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
11
0 / 0 / 1
5,832
1,166
1,613
3,627
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 0
5,700
1,140
1,408
3,449
1,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
JemmiKrinkals
Baba Yaga
11
1 / 0 / 0
5,752
1,150
5,187
3,722
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
5,681
1,136
3,840
4,733
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
truELOCvE
Hercules
9
0 / 0 / 0
4,999
1,000
0
299
135
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
W
0
0
0
0
W
Bacchus
Dreamuhhx
Bacchus
0
0
0
0
L
Baba Yaga
JemmiKrinkals
Baba Yaga
1
0
0
1
L
0
1
0
0
W
Anubis
Yinaang
Anubis
1
1
0
1
W
Loki
0
0
1
0.5
L
Hercules
truELOCvE
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,328
Damage
10,435
16,424
Taken
12,203
10,949
Mitigated
4,693
5,471
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,408
62
659
1,297
3,449
1,437
0
1,260
2,070
6,028
0
W
3,051
43
0
1,604
5,617
3,903
0
1,794
3,823
0
10,365
W
Bacchus
Dreamuhhx
Bacchus
2,997
236
0
1,014
3,457
3,627
0
1,578
1,879
11,271
0
L
Baba Yaga
JemmiKrinkals
Baba Yaga
5,187
436
0
283
3,722
1,659
0
1,484
2,015
18,159
575
L
3,840
2,147
0
1,041
4,733
1,462
0
2,920
1,733
0
18,413
W
Anubis
Yinaang
Anubis
2,667
0
0
1,982
3,723
1,954
0
1,435
2,288
18,837
0
W
Loki
1,613
432
0
871
3,627
1,465
0
1,536
2,091
0
12,166
L
Hercules
truELOCvE
Hercules
0
0
0
112
299
135
0
0
299
0
86

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,060
Gold Earned
22,132
106
Minions Killed
78
0
Camps Cleared
0
501,254
Distance Traveled
377,550
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,700
1,140
13
3
0
120,957
0
W
Nike
5,327
1,065
19
4
0
124,120
0
W
Bacchus
5,627
1,125
27
5
0
119,002
0
L
Baba Yaga
5,752
1,150
33
7
0
128,571
2
L
Nut
5,681
1,136
32
6
0
101,942
0
W
Anubis
6,274
1,255
40
8
0
122,090
0
W
Loki
5,832
1,166
20
4
0
136,042
0
L
Hercules
4,999
1,000
0
0
0
26,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role