Player Matchup

Odin
Odin
CIV_08
Odin
Level 40
God Stats
0W - 3L
1,137 SR
Queue Stats
41W - 38L
1,449 Elo+
Solo
Horus
Horus
Heijn
Horus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,333 Elo+
Solo
Khepri
Khepri
Napoli-Mr-007
Khepri
Level 87
God Stats
1W - 3L
1,720 SR
Queue Stats
311W - 323L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
Perplex_MIST
Erlang Shen
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 97L
1,441 Elo+
Solo
Mercury
Mercury
Zizu101189
Mercury
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 239L
1,566 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,449 Elo+

VS

Team Averages
Level 123
1,495 SR
1,481 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kaalihan
Sylvanus
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 63L
1,456 Elo+
Solo
Heimdallr
Heimdallr
PrideOfGoD
Heimdallr
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 124L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
o0WorldWide0
Morgan Le Fay
Level 128
God Stats
8W - 7L
1,474 SR
Queue Stats
397W - 411L
1,424 Elo+
Solo
Mulan
Mulan
Монк
Mulan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 68L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CIV_08
Odin
16
6 / 5 / 11
9,508
679
18,891
20,601
26,004
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Heijn
Horus
17
2 / 3 / 13
8,818
630
8,985
34,835
30,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
2 / 5 / 12
9,286
663
9,568
20,511
23,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Perplex_MIST
Erlang Shen
16
2 / 6 / 9
8,938
638
11,738
19,078
16,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Zizu101189
Mercury
16
6 / 9 / 5
10,499
750
11,137
18,309
9,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
2 / 4 / 13
9,682
692
12,750
10,875
6,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Kaalihan
Sylvanus
18
5 / 3 / 17
11,125
795
14,597
15,935
22,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
PrideOfGoD
Heimdallr
16
2 / 4 / 18
9,823
702
22,181
15,748
9,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
o0WorldWide0
Morgan Le Fay
20
11 / 2 / 13
12,111
865
32,423
10,740
6,734
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Монк
Mulan
18
8 / 6 / 12
11,089
792
18,639
21,369
26,054
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
101
18
Kills
28
28
Deaths
19
50
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
4
13
2.13
L
Odin
CIV_08
Odin
6
5
11
2.3
L
Horus
Heijn
Horus
2
3
13
2.83
W
Sylvanus
Kaalihan
Sylvanus
5
3
17
4.5
L
2
5
12
1.6
L
Erlang Shen
Perplex_MIST
Erlang Shen
2
6
9
1.08
W
Heimdallr
PrideOfGoD
Heimdallr
2
4
18
2.75
L
Mercury
Zizu101189
Mercury
6
9
5
0.94
W
Morgan Le Fay
o0WorldWide0
Morgan Le Fay
11
2
13
8.75
W
Mulan
Монк
Mulan
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,319
Damage
100,590
113,334
Taken
74,667
106,201
Mitigated
71,583
43,207
Healing
25,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,750
773
560
392
10,875
6,465
0
1,167
9,708
0
23,332
L
Odin
CIV_08
Odin
18,891
4,984
1,457
3,172
20,601
26,004
0
9,334
11,267
7,222
23,702
L
Horus
Heijn
Horus
8,985
3,972
8,318
18,990
34,835
30,273
0
14,556
20,279
2,000
15,048
W
Sylvanus
Kaalihan
Sylvanus
14,597
5,173
7,142
5,363
15,935
22,999
238
3,203
12,732
19,824
1,215
L
9,568
1,230
1,126
1,847
20,511
23,912
0
8,030
12,481
19,789
1,716
L
Erlang Shen
Perplex_MIST
Erlang Shen
11,738
4,444
1,536
3,557
19,078
16,458
0
7,064
12,014
0
26,902
W
Heimdallr
PrideOfGoD
Heimdallr
22,181
8,466
1,623
2,635
15,748
9,331
141
3,095
12,653
0
36,037
L
Mercury
Zizu101189
Mercury
11,137
4,836
1,250
1,954
18,309
9,554
0
6,629
11,680
0
20,720
W
Morgan Le Fay
o0WorldWide0
Morgan Le Fay
32,423
8,241
1,837
2,929
10,740
6,734
455
2,697
8,043
54,629
2,166
W
Mulan
Монк
Mulan
18,639
4,394
791
2,201
21,369
26,054
0
4,133
17,236
0
25,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
53,830
127
Minions Killed
135
0
Camps Cleared
0
1,444,473
Distance Traveled
1,102,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,682
692
23
2
0
232,036
2
L
Odin
9,508
679
17
1
0
264,642
0
L
Horus
8,818
630
11
1
0
338,970
0
W
Sylvanus
11,125
795
20
1
0
201,038
0
L
Khepri
9,286
663
29
2
0
262,277
0
L
Erlang Shen
8,938
638
44
3
0
237,313
0
W
Heimdallr
9,823
702
29
2
0
232,965
0
L
Mercury
10,499
750
26
2
0
341,271
0
W
Morgan Le Fay
12,111
865
46
3
0
222,453
0
W
Mulan
11,089
792
17
1
0
214,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role