Player Matchup

Achilles
Achilles
Blour
Achilles
Level 172
God Stats
13W - 16L
1,500 SR
Queue Stats
823W - 685L
1,475 Elo+
Party 1
Maui
Maui
DankTankSky
Maui
Level 113
God Stats
12W - 17L
1,362 SR
Queue Stats
926W - 859L
1,527 Elo+
Party 1
Atlas
Atlas
Godofwar6001036
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
ReDempTiveKILLA
Yu Huang
Level 148
God Stats
20W - 16L
1,715 SR
Queue Stats
670W - 698L
1,512 Elo+
Party 1
Cerberus
Cerberus
Unreal Reap321
Cerberus
Level 46
God Stats
2W - 1L
1,832 SR
Queue Stats
22W - 28L
1,492 Elo+
Party 1
Team Averages
Level 117
1,582 SR
1,493 Elo+

VS

Team Averages
Level 124
1,415 SR
1,493 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ivan122
Sun Wukong
Level 148
God Stats
1W - 1L
1,281 SR
Queue Stats
56W - 62L
1,444 Elo+
Solo
Janus
Janus
Siar187
Janus
Level 129
God Stats
2W - 1L
1,603 SR
Queue Stats
175W - 173L
1,559 Elo+
Solo
Skadi
Skadi
Vartiix
Skadi
Level 159
God Stats
3W - 3L
1,190 SR
Queue Stats
177W - 160L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blour
Achilles
12
3 / 0 / 1
5,504
1,101
5,793
4,315
3,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 2 / 2
5,343
1,069
2,295
4,744
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
1,252
250
0
0
0
Yu Huang
9
0 / 2 / 2
4,677
935
3,195
3,073
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
10
0 / 1 / 3
5,140
1,028
1,660
5,281
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 2 / 2
5,970
1,194
3,235
4,235
1,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
 
Rama
10
1 / 0 / 3
5,585
1,117
2,795
2,523
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sun Wukong
Ivan122
Sun Wukong
9
0 / 1 / 3
5,344
1,069
1,483
3,442
2,694
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Siar187
Janus
10
1 / 1 / 3
5,753
1,151
3,672
2,873
1,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Vartiix
Skadi
10
0 / 0 / 3
5,528
1,106
4,599
3,646
1,378
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
5
5
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
2
2
W
Rama
 
Rama
1
0
3
2.5
L
Achilles
Blour
Achilles
3
0
1
3.5
L
1
2
2
1
L
0
0
0
0
W
Sun Wukong
Ivan122
Sun Wukong
0
1
3
1.5
L
Yu Huang
0
2
2
0.5
W
Janus
Siar187
Janus
1
1
3
2.5
L
Cerberus
0
1
3
1.5
W
Skadi
Vartiix
Skadi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
15,784
17,413
Taken
16,719
12,270
Mitigated
7,854
5,271
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,235
158
500
835
4,235
1,753
370
1,777
2,458
5,631
0
W
Rama
 
Rama
2,795
1,736
0
403
2,523
983
606
1,277
1,246
0
6,509
L
Achilles
Blour
Achilles
5,793
249
0
1,713
4,315
3,080
0
733
3,582
0
11,586
L
2,295
34
46
1,059
4,744
3,726
0
2,349
2,395
7,416
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Ivan122
Sun Wukong
1,483
149
249
1,110
3,442
2,694
299
1,210
2,232
0
4,834
L
Yu Huang
3,195
0
218
213
3,073
1,162
0
1,664
1,409
7,992
251
W
Janus
Siar187
Janus
3,672
71
410
780
2,873
1,046
0
1,145
1,728
12,911
589
L
Cerberus
1,660
0
313
1,709
5,281
4,302
0
1,920
3,361
3,727
0
W
Skadi
Vartiix
Skadi
4,599
1,355
523
293
3,646
1,378
804
1,612
2,034
0
9,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
28,180
45
Minions Killed
61
0
Camps Cleared
0
409,001
Distance Traveled
517,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,970
1,194
5
1
0
109,605
0
W
Rama
5,585
1,117
9
2
0
79,341
0
L
Achilles
5,504
1,101
17
3
0
126,070
0
L
Maui
5,343
1,069
4
1
0
96,158
0
L
Atlas
1,252
250
0
0
0
3,058
0
W
Sun Wukong
5,344
1,069
13
3
0
108,134
0
L
Yu Huang
4,677
935
7
1
0
78,696
0
W
Janus
5,753
1,151
17
3
0
119,764
0
L
Cerberus
5,140
1,028
17
3
0
105,019
0
W
Skadi
5,528
1,106
17
3
0
100,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role